Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 軋み | 3 | 4.49 |
| 間もなく | 3 | 3.66 |
| 氷塊 | 3 | 4.60 |
| かくして | 3 | 4.36 |
| 格差 | 3 | 4.60 |
| 卑怯 | 3 | 3.91 |
| 復活 | 3 | 3.43 |
| 精一杯 | 3 | 3.63 |
| 終 | 3 | 4.32 |
| 染め上げる | 3 | 4.28 |
| 後者 | 3 | 3.86 |
| 焼き | 3 | 3.55 |
| 誰だって | 3 | 4.04 |
| 気絶 | 3 | 3.45 |
| 中央 | 3 | 3.07 |
| 合流 | 3 | 3.35 |
| 残念 | 3 | 3.09 |
| パニック | 3 | 4.02 |
| 身体の自由 | 3 | 5.18 |
| だからって | 3 | 3.79 |
| 弾き出す | 3 | 4.92 |
| 約束 | 3 | 3.02 |
| 平等 | 3 | 4.12 |
| 戻り | 3 | 3.40 |
| 中にも | 3 | 4.00 |
| 突き | 3 | 3.40 |
| 偉い | 3 | 3.69 |
| 技量 | 3 | 3.71 |
| 事となる | 3 | 3.96 |
| そうになる | 3 | 3.49 |
| テーブル | 3 | 3.02 |
| 何となく | 3 | 3.07 |
| 早速 | 3 | 3.13 |
| 致命的 | 3 | 3.78 |
| 怪しい | 3 | 3.32 |
| 目がける | 3 | 4.35 |
| スケール | 3 | 4.57 |
| 稲架 | 3 | 3.49 |
| 飾り付け | 3 | 4.76 |
| 末に | 3 | 4.03 |
| お疲れ様 | 3 | 3.73 |
| 弾ける | 3 | 3.73 |
| 懸ける | 3 | 3.35 |
| 戦意 | 3 | 3.97 |
| そっか | 3 | 3.38 |
| 破裂 | 3 | 4.12 |
| 支え | 3 | 3.37 |
| 直線 | 3 | 4.27 |
| 協力 | 3 | 3.04 |
| 学院 | 3 | 3.51 |
| ってことは | 3 | 3.48 |
| 手洗い | 3 | 5.01 |
| 花烏賊 | 3 | 3.22 |
| 代表者 | 3 | 4.24 |
| バスケット | 3 | 4.50 |
| ややこしい | 3 | 4.11 |
| そうする | 3 | 3.75 |
| 厳重 | 3 | 3.97 |
| 脳内 | 3 | 3.72 |
| 仮令 | 3 | 3.27 |
| 強烈 | 3 | 3.55 |
| 指名 | 3 | 3.88 |
| 消化 | 3 | 4.12 |
| 目視 | 3 | 4.25 |
| 構える | 3 | 3.27 |
| これ程 | 3 | 3.39 |
| それよりも | 3 | 3.35 |
| ようにする | 3 | 3.59 |
| 此方 | 3 | 3.61 |
| 癖 | 3 | 3.79 |
| 品 | 3 | 3.26 |
| 突く | 3 | 3.32 |
| 変わりない | 3 | 4.09 |
| 差し | 3 | 3.96 |
| 歪み | 3 | 3.95 |
| 囚われ | 3 | 3.98 |
| どうかした | 3 | 3.88 |
| メンバー | 3 | 3.05 |
| 跨ぐ | 3 | 4.36 |
| お呼び | 3 | 3.71 |
| からには | 3 | 3.85 |
| 枯渇 | 3 | 4.02 |
| ぶつかり合い | 3 | 4.45 |
| とすれば | 3 | 3.39 |
| 選択 | 3 | 3.26 |
| 吹く | 3 | 3.60 |
| 潰れ | 3 | 4.06 |
| 通用 | 3 | 3.67 |
| はぁ | 3 | 2.88 |
| 聞き覚えがある | 3 | 4.84 |
| 空っぽ | 3 | 4.20 |
| 何かしら | 3 | 3.50 |
| 刺激 | 3 | 3.60 |
| 感心 | 3 | 3.34 |
| 好転 | 3 | 4.56 |
| 引き際 | 3 | 4.86 |
| ばっちり | 3 | 4.31 |
| 無事 | 3 | 3.09 |
| 後から | 3 | 3.69 |
| 相応しい | 3 | 3.28 |
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