Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 想定 | 2 | 3.45 |
| 相手取る | 2 | 4.33 |
| と比べて | 2 | 3.79 |
| でないと | 2 | 3.83 |
| 皮 | 2 | 3.44 |
| 取り乱す | 2 | 4.09 |
| 小首 | 2 | 4.02 |
| 手放し | 2 | 4.11 |
| 傾向 | 2 | 3.77 |
| に至っては | 2 | 3.87 |
| 兼ねて | 2 | 3.83 |
| 昼下がり | 2 | 4.60 |
| 何食わぬ顔 | 2 | 4.68 |
| ぶつかり合う | 2 | 4.29 |
| 回転 | 2 | 3.46 |
| チャック | 2 | 5.16 |
| 任 | 2 | 4.16 |
| 鉄火 | 2 | 5.30 |
| 決めつける | 2 | 4.34 |
| 治療 | 2 | 3.17 |
| 絶叫 | 2 | 3.73 |
| 挑む | 2 | 3.33 |
| 一心不乱 | 2 | 4.47 |
| 歴戦 | 2 | 4.16 |
| 今にも | 2 | 3.62 |
| 全能 | 2 | 4.77 |
| 気張る | 2 | 4.85 |
| 本分 | 2 | 4.62 |
| 慎重 | 2 | 3.46 |
| この前 | 2 | 3.60 |
| 面食らう | 2 | 4.33 |
| じゃ無いか | 2 | 2.84 |
| 自室 | 2 | 3.70 |
| 何事か | 2 | 3.83 |
| 山野 | 2 | 3.73 |
| 滅多 | 2 | 4.52 |
| 猫 | 2 | 2.91 |
| 燃費 | 2 | 4.61 |
| 今更 | 2 | 3.31 |
| 防御力 | 2 | 3.62 |
| 言い当てる | 2 | 4.55 |
| 償い | 2 | 4.62 |
| 世路 | 2 | 3.93 |
| 調べる | 2 | 3.30 |
| がな | 2 | 3.14 |
| ぐるぐる | 2 | 4.01 |
| 了承 | 2 | 3.62 |
| 出居 | 2 | 3.37 |
| 間近 | 2 | 3.76 |
| 吉 | 2 | 3.85 |
| 代わり | 2 | 3.62 |
| 度 | 2 | 3.32 |
| 着る | 2 | 3.35 |
| 選出 | 2 | 4.41 |
| 燃え上がる | 2 | 4.04 |
| 間違いない | 2 | 3.07 |
| 遥か遠く | 2 | 4.88 |
| 盗む | 2 | 3.61 |
| 助言 | 2 | 3.85 |
| 必要性 | 2 | 4.04 |
| 残弾 | 2 | 5.09 |
| 成り | 2 | 4.01 |
| 年頃 | 2 | 3.81 |
| 選び | 2 | 3.89 |
| 見落とし | 2 | 4.45 |
| 付け入る | 2 | 4.56 |
| 添える | 2 | 3.65 |
| 道具 | 2 | 3.19 |
| 下手をすれば | 2 | 4.07 |
| 甘え | 2 | 3.70 |
| 流し | 2 | 3.30 |
| 自らの手で | 2 | 4.66 |
| 千 | 2 | 3.21 |
| 音もなく | 2 | 4.20 |
| 癒す | 2 | 3.84 |
| 血抜き | 2 | 4.46 |
| 逆に | 2 | 3.06 |
| 愚弄 | 2 | 4.66 |
| 括り | 2 | 3.98 |
| にくい | 2 | 3.38 |
| 有名 | 2 | 3.31 |
| 有り得る | 2 | 4.09 |
| あるに | 2 | 3.89 |
| 格段 | 2 | 4.07 |
| 打ち付ける | 2 | 4.13 |
| 生き残り | 2 | 3.99 |
| 回し | 2 | 3.38 |
| 惜しい | 2 | 3.67 |
| 弾幕 | 2 | 4.38 |
| 自動 | 2 | 3.80 |
| 達成 | 2 | 3.61 |
| 弾倉 | 2 | 4.69 |
| リボルバー | 2 | 4.91 |
| 心得 | 2 | 3.94 |
| 妖刀 | 2 | 4.25 |
| 申し訳ない | 2 | 3.42 |
| 洗い | 2 | 4.13 |
| 様子を見る | 2 | 3.98 |
| あやふや | 2 | 4.47 |
| 翌日 | 2 | 3.38 |
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