Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 支える | 2 | 3.62 |
| 給与 | 2 | 4.86 |
| 優れて | 2 | 3.90 |
| 湧き上がる | 2 | 4.31 |
| 表面 | 2 | 3.61 |
| 聞いてみると | 2 | 4.24 |
| 呆気ない | 2 | 4.17 |
| 気を取られる | 2 | 5.42 |
| 畏怖 | 2 | 4.15 |
| 叩き潰す | 2 | 4.44 |
| 合間 | 2 | 3.95 |
| 嫌というほど | 2 | 4.73 |
| 抱え | 2 | 3.09 |
| 粒子 | 2 | 3.87 |
| 系 | 2 | 2.92 |
| 去なす | 2 | 4.89 |
| 極限 | 2 | 4.15 |
| 追い返す | 2 | 4.28 |
| 姑 | 2 | 4.97 |
| 思い浮かべる | 2 | 3.73 |
| 無闇矢鱈 | 2 | 5.39 |
| 誇る | 2 | 3.46 |
| と言うのも | 2 | 3.18 |
| 格段 | 2 | 4.07 |
| 山野 | 2 | 3.73 |
| 詰め寄る | 2 | 3.85 |
| いつの間に | 2 | 3.85 |
| 飛び | 2 | 3.52 |
| 修羅 | 2 | 4.21 |
| かったるい | 2 | 5.43 |
| 動詞 | 2 | 4.19 |
| 暗殺 | 2 | 3.57 |
| 概念 | 2 | 3.76 |
| 明ける | 2 | 4.20 |
| 繋ぐ | 2 | 3.47 |
| 名付ける | 2 | 4.30 |
| 生命 | 2 | 3.56 |
| 薫化 | 2 | 5.26 |
| 落ち着き | 2 | 3.71 |
| 濃い | 2 | 3.52 |
| 坪 | 2 | 5.12 |
| やり直す | 2 | 4.36 |
| 二番 | 2 | 4.51 |
| 使い物にならない | 2 | 4.69 |
| 銃弾 | 2 | 4.01 |
| 悔しい | 2 | 3.38 |
| 敗北 | 2 | 3.56 |
| 下手をすれば | 2 | 4.07 |
| 遭難 | 2 | 3.37 |
| 心地 | 2 | 3.80 |
| 優位 | 2 | 4.06 |
| 特殊 | 2 | 3.22 |
| 跳ぶ | 2 | 3.78 |
| 染みつく | 2 | 4.75 |
| 訳にはいかない | 2 | 3.88 |
| 甘え | 2 | 3.70 |
| 見逃し | 2 | 3.99 |
| 取り戻す | 2 | 3.24 |
| 一対一 | 2 | 4.04 |
| 進撃 | 2 | 4.44 |
| 治す | 2 | 3.52 |
| 何日か | 2 | 4.53 |
| 指先 | 2 | 3.46 |
| 片足 | 2 | 4.19 |
| 増々 | 2 | 3.64 |
| 洗いざらい | 2 | 4.84 |
| 決めつける | 2 | 4.34 |
| 機動力 | 2 | 4.06 |
| チーム | 2 | 3.42 |
| 掘り返す | 2 | 4.47 |
| 崩れ | 2 | 3.56 |
| 石造り | 2 | 3.98 |
| 弾倉 | 2 | 4.69 |
| 一般人 | 2 | 3.68 |
| 八人 | 2 | 4.37 |
| 疲弊 | 2 | 4.10 |
| 逃げて | 2 | 3.41 |
| 死力を尽くす | 2 | 5.60 |
| 切り | 2 | 3.60 |
| 気張る | 2 | 4.85 |
| 謝る | 2 | 3.20 |
| 得策 | 2 | 4.35 |
| 名前だけ | 2 | 4.34 |
| 目を向ける | 2 | 3.73 |
| 代物 | 2 | 3.64 |
| 蒼い | 2 | 4.01 |
| 気まずい | 2 | 3.71 |
| 乱戦 | 2 | 4.25 |
| 無理ない | 2 | 5.13 |
| 癒す | 2 | 3.84 |
| 低重力 | 2 | 5.74 |
| 機能 | 2 | 3.28 |
| 素手 | 2 | 4.48 |
| 償い | 2 | 4.62 |
| 遠心力 | 2 | 4.62 |
| どこの誰 | 2 | 4.51 |
| 歩 | 2 | 3.66 |
| 有名 | 2 | 3.31 |
| 果敢 | 2 | 4.53 |
| 安全地帯 | 2 | 4.52 |
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