Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| つつ | 32 | 2.62 |
| だろ | 32 | 2.69 |
| ロングソード | 32 | 4.47 |
| アーク | 32 | 3.95 |
| 三人 | 32 | 2.77 |
| インド | 32 | 4.74 |
| 一撃 | 32 | 2.89 |
| 口 | 32 | 2.30 |
| 行動 | 32 | 2.64 |
| 付く | 32 | 2.78 |
| 親父 | 32 | 3.24 |
| 対抗戦 | 31 | 4.48 |
| 強い | 31 | 2.36 |
| 慥かに | 31 | 3.54 |
| 馬車 | 31 | 2.74 |
| 所 | 31 | 2.78 |
| 暮 | 31 | 2.46 |
| 取る | 31 | 2.69 |
| ようだ | 31 | 2.24 |
| 七 | 31 | 3.10 |
| 肉 | 31 | 2.78 |
| きっと | 30 | 2.65 |
| 競技 | 30 | 4.07 |
| 色 | 30 | 2.73 |
| 待つ | 30 | 2.41 |
| 瞬間 | 30 | 2.61 |
| 何を | 30 | 2.46 |
| 前 | 30 | 2.31 |
| さて | 30 | 2.78 |
| 殺す | 30 | 2.63 |
| 人間 | 30 | 2.21 |
| 裂く | 30 | 3.73 |
| 理由 | 30 | 2.47 |
| 感じ | 30 | 2.29 |
| どうやら | 30 | 2.64 |
| 扉 | 30 | 2.66 |
| ないか | 29 | 2.68 |
| 完全 | 29 | 2.65 |
| 心配 | 29 | 2.58 |
| 女子生徒 | 29 | 4.04 |
| しか | 29 | 2.33 |
| 風 | 29 | 2.52 |
| 別荘 | 29 | 4.20 |
| 空気 | 29 | 2.85 |
| ちゃあ | 29 | 4.25 |
| される | 29 | 2.48 |
| 一度 | 29 | 2.79 |
| 丁 | 29 | 2.44 |
| 皆 | 29 | 2.30 |
| 躱す | 29 | 3.56 |
| 振るう | 29 | 3.18 |
| 控え室 | 29 | 4.33 |
| その儘 | 28 | 2.51 |
| そう言えば | 28 | 2.80 |
| きちんと | 28 | 3.23 |
| 国 | 28 | 2.34 |
| 出場 | 28 | 4.02 |
| 存在 | 28 | 2.32 |
| 動き | 28 | 2.57 |
| 呼ぶ | 28 | 2.52 |
| 大きな | 28 | 2.50 |
| たり | 28 | 2.26 |
| 何も | 28 | 2.48 |
| 違いない | 28 | 3.16 |
| 廊下 | 27 | 3.30 |
| 何とか | 27 | 2.77 |
| 一番 | 27 | 2.58 |
| 今回 | 27 | 2.47 |
| 会場 | 27 | 3.33 |
| 重い | 27 | 3.10 |
| 様 | 27 | 1.90 |
| 表情 | 27 | 2.35 |
| 班 | 27 | 3.63 |
| なのだ | 27 | 2.41 |
| 会話 | 27 | 2.82 |
| 視界 | 27 | 2.97 |
| 空 | 27 | 2.69 |
| それから | 27 | 2.79 |
| 続ける | 26 | 2.56 |
| 此処に | 26 | 4.04 |
| つもり | 26 | 2.48 |
| 他聞 | 26 | 3.15 |
| 刀身 | 26 | 3.73 |
| すれば | 26 | 2.59 |
| かな | 26 | 2.42 |
| 欲しい | 26 | 2.46 |
| 二 | 26 | 2.60 |
| 直後 | 26 | 3.18 |
| 襲う | 26 | 2.75 |
| 大人 | 26 | 3.10 |
| 初めて | 26 | 2.64 |
| ねぇ | 26 | 2.61 |
| 勝つ | 26 | 3.07 |
| とも | 26 | 2.37 |
| スペシャル | 25 | 4.63 |
| 詰まり | 25 | 2.59 |
| そうか | 25 | 2.72 |
| こと無く | 25 | 3.11 |
| と言った | 25 | 2.53 |
| マッチ | 25 | 4.37 |
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