Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 渦巻く | 5 | 3.90 |
| 用 | 5 | 2.75 |
| 棒 | 5 | 3.51 |
| はいよ | 5 | 4.66 |
| 振るった | 5 | 3.96 |
| 水中 | 5 | 3.66 |
| 中たり | 5 | 3.16 |
| 開幕 | 5 | 4.64 |
| 引っ張る | 5 | 3.35 |
| 意味がない | 5 | 3.73 |
| 言い返す | 5 | 4.01 |
| 負う | 5 | 3.33 |
| 写る | 5 | 4.38 |
| 何人か | 5 | 3.53 |
| 敷居 | 5 | 5.04 |
| 及ぶ | 5 | 3.48 |
| どうしても | 5 | 3.16 |
| 気になる | 5 | 3.19 |
| 答える | 5 | 2.69 |
| 失敗 | 5 | 3.02 |
| 云う | 5 | 2.77 |
| 才能 | 5 | 3.30 |
| 仮に | 5 | 3.45 |
| 必要ない | 5 | 3.67 |
| 大事 | 5 | 2.94 |
| 今後 | 5 | 3.04 |
| くう | 5 | 3.45 |
| 集合場所 | 5 | 4.70 |
| 使い | 5 | 2.99 |
| 匹 | 5 | 3.09 |
| 無骨 | 5 | 4.30 |
| 腹部 | 5 | 3.87 |
| 避雷針 | 5 | 5.22 |
| 左程 | 5 | 3.75 |
| 触れ | 5 | 3.33 |
| 悪癖 | 5 | 4.79 |
| 掻き分ける | 5 | 4.47 |
| 傾げる | 5 | 3.21 |
| さっぱり | 5 | 3.62 |
| 手活け | 5 | 3.75 |
| 多芸 | 5 | 5.43 |
| 数々 | 5 | 3.63 |
| 研ぎ澄ます | 5 | 4.26 |
| 吸い込む | 5 | 3.64 |
| 適した | 5 | 4.24 |
| 緑 | 5 | 3.32 |
| 容易い | 5 | 3.61 |
| 固まる | 5 | 3.33 |
| 穴 | 5 | 3.11 |
| 醜い | 5 | 3.92 |
| 元手 | 5 | 4.39 |
| 坊ちゃん | 5 | 4.23 |
| 拾う | 5 | 3.44 |
| 奇襲 | 5 | 3.43 |
| ような気がする | 5 | 3.55 |
| 意外 | 5 | 3.21 |
| 食える | 5 | 3.97 |
| 鳴らす | 5 | 3.32 |
| 上がり | 5 | 3.47 |
| 両者 | 5 | 3.67 |
| 優れた | 5 | 3.66 |
| 給料 | 5 | 4.05 |
| 訳ではない | 5 | 3.38 |
| 性格 | 5 | 3.09 |
| 見たところ | 5 | 3.84 |
| 転がる | 5 | 3.20 |
| 様々 | 5 | 3.02 |
| としたら | 5 | 3.18 |
| がし | 5 | 3.14 |
| 再生 | 5 | 3.44 |
| おいおい | 5 | 3.46 |
| たる | 5 | 3.17 |
| 候補 | 5 | 3.53 |
| 狩り | 5 | 3.18 |
| 三つ | 5 | 3.38 |
| 殴る | 5 | 3.17 |
| 包む | 5 | 3.08 |
| 案内 | 5 | 3.08 |
| 発する | 5 | 3.43 |
| 校 | 5 | 4.09 |
| 立ち上がり | 5 | 3.46 |
| 疑う | 5 | 3.25 |
| 満身創痍 | 5 | 4.36 |
| 眠気 | 5 | 4.06 |
| 投げる | 5 | 3.49 |
| 人脈 | 5 | 4.34 |
| 仕方 | 5 | 3.31 |
| 苦しみ | 5 | 3.82 |
| もの派 | 5 | 2.90 |
| 寝かす | 5 | 4.34 |
| 臭い | 5 | 3.42 |
| 重なる | 5 | 3.65 |
| 志 | 5 | 3.66 |
| 仲良く | 5 | 3.30 |
| 体育館 | 5 | 4.32 |
| 実戦 | 5 | 3.62 |
| 人物 | 5 | 2.80 |
| 起き上がる | 5 | 3.63 |
| 気合い | 5 | 3.98 |
| チャンス | 5 | 3.55 |
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