Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 脈動 | 1 | 4.63 |
| 殺生 | 1 | 4.83 |
| どの様に | 1 | 3.74 |
| 長ける | 1 | 3.91 |
| 厳戒態勢 | 1 | 5.06 |
| 穴蔵 | 1 | 5.27 |
| 光る | 1 | 3.26 |
| 仲間内 | 1 | 4.58 |
| 気分が悪い | 1 | 4.71 |
| 激情 | 1 | 4.25 |
| 察し | 1 | 3.45 |
| 自分の力 | 1 | 4.06 |
| 群がり | 1 | 5.07 |
| 漫画 | 1 | 3.68 |
| 確かめる | 1 | 3.49 |
| 一面 | 1 | 3.79 |
| 寝かせる | 1 | 3.99 |
| 惰眠 | 1 | 5.16 |
| 水魔 | 1 | 3.77 |
| 注ぎ込む | 1 | 4.06 |
| 道端 | 1 | 4.46 |
| 水風呂 | 1 | 5.51 |
| 連れ去る | 1 | 4.18 |
| 見誤る | 1 | 5.19 |
| 橋 | 1 | 3.65 |
| 建ち並ぶ | 1 | 4.89 |
| 包み | 1 | 3.81 |
| 堪え忍ぶ | 1 | 5.87 |
| 追々 | 1 | 4.81 |
| 他者 | 1 | 3.68 |
| 蜘蛛の子を散らす | 1 | 5.02 |
| 腹ごなし | 1 | 5.26 |
| 先送り | 1 | 4.71 |
| きゃあ | 1 | 4.28 |
| 分かれる | 1 | 3.99 |
| 単調 | 1 | 4.45 |
| どう見ても | 1 | 3.66 |
| 団扇 | 1 | 5.22 |
| 力量 | 1 | 3.83 |
| 駆け上がる | 1 | 4.66 |
| 防戦一方 | 1 | 4.61 |
| こそすれ | 1 | 4.64 |
| 奏す | 1 | 4.40 |
| 周 | 1 | 4.08 |
| 耳に入る | 1 | 4.72 |
| 獰猛 | 1 | 4.02 |
| 夜襲 | 1 | 4.50 |
| 雇用者 | 1 | 5.76 |
| 噴き出る | 1 | 5.05 |
| 繊細 | 1 | 3.91 |
| ほど良く | 1 | 4.71 |
| ギスギス | 1 | 4.98 |
| 八方 | 1 | 5.09 |
| 二歩 | 1 | 4.41 |
| 跡取り | 1 | 4.25 |
| 行儀 | 1 | 4.37 |
| やあ | 1 | 3.89 |
| 物を言う | 1 | 5.01 |
| 忘れられない | 1 | 4.41 |
| ぽっかり | 1 | 4.33 |
| 命令 | 1 | 3.05 |
| しようとする | 1 | 3.56 |
| 体術 | 1 | 4.02 |
| 負かす | 1 | 4.51 |
| 数学 | 1 | 4.41 |
| 仏 | 1 | 4.76 |
| 疲労感 | 1 | 4.45 |
| 相も変わらず | 1 | 4.61 |
| 百獣の王 | 1 | 5.40 |
| 放課後 | 1 | 3.96 |
| 働かせる | 1 | 4.19 |
| 砲丸投げ | 1 | 5.88 |
| 話を振る | 1 | 4.75 |
| 応急処置 | 1 | 4.53 |
| 室 | 1 | 3.39 |
| 話し合う | 1 | 3.53 |
| 嗚咽 | 1 | 4.20 |
| 干渉 | 1 | 3.54 |
| 再確認 | 1 | 4.26 |
| お叱り | 1 | 4.75 |
| 無条件 | 1 | 4.31 |
| 腐敗 | 1 | 4.20 |
| 兎にも角にも | 1 | 4.52 |
| 話せる | 1 | 3.64 |
| 寄付 | 1 | 4.30 |
| 文句を付ける | 1 | 5.53 |
| 凌ぎ | 1 | 4.57 |
| 純白 | 1 | 3.95 |
| 映画 | 1 | 3.89 |
| かなぐり捨てる | 1 | 4.89 |
| 凶暴 | 1 | 4.05 |
| 有効打 | 1 | 4.73 |
| 負けじと | 1 | 4.46 |
| 常勝 | 1 | 5.09 |
| 分析 | 1 | 3.75 |
| 副産物 | 1 | 4.81 |
| 建つ | 1 | 4.14 |
| 棲む | 1 | 4.38 |
| チョーク | 1 | 4.92 |
| 行けません | 1 | 3.55 |
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