Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 体勢 | 15 | 3.40 |
| ルート | 15 | 3.51 |
| なさい | 15 | 2.85 |
| ありがとう | 15 | 2.86 |
| 付け | 15 | 2.69 |
| に取って | 15 | 2.44 |
| と言うのは | 15 | 2.57 |
| 見張り | 15 | 3.59 |
| 耐える | 15 | 3.10 |
| 右手 | 15 | 3.08 |
| 下土 | 15 | 2.58 |
| 一歩 | 15 | 3.21 |
| 慥か | 15 | 3.82 |
| としては | 15 | 2.66 |
| 思える | 15 | 2.63 |
| 誰も | 15 | 2.77 |
| 気が付く | 15 | 3.32 |
| バレる | 15 | 3.43 |
| 強引 | 15 | 3.42 |
| 与え | 15 | 2.95 |
| 空中 | 15 | 3.16 |
| タイミング | 15 | 3.16 |
| 決定 | 15 | 3.43 |
| 今まで | 15 | 2.69 |
| 真っ直ぐ | 15 | 3.17 |
| そろそろ | 14 | 2.88 |
| 日 | 14 | 2.53 |
| 告げる | 14 | 2.80 |
| 帰る | 14 | 2.52 |
| 無駄 | 14 | 3.03 |
| そもそも | 14 | 2.73 |
| 建物 | 14 | 3.04 |
| みたいな | 14 | 2.70 |
| 通り | 14 | 2.74 |
| 隣 | 14 | 2.64 |
| 避ける | 14 | 3.08 |
| 低い | 14 | 2.95 |
| 別 | 14 | 2.74 |
| 時点 | 14 | 3.13 |
| 速度 | 14 | 2.90 |
| 自ら | 14 | 2.87 |
| 脳 | 14 | 3.60 |
| 剣先 | 14 | 4.20 |
| 立ち上がる | 14 | 2.96 |
| 問題ない | 14 | 3.12 |
| 空間 | 14 | 2.91 |
| 白 | 14 | 3.00 |
| 変わる | 14 | 2.75 |
| 通る | 14 | 3.21 |
| 背中 | 14 | 2.80 |
| お | 14 | 2.11 |
| やっぱり | 14 | 2.64 |
| 止める | 14 | 2.80 |
| 得物 | 14 | 3.79 |
| さぁ | 14 | 3.31 |
| 内容 | 14 | 2.74 |
| 目的地 | 14 | 3.63 |
| いるか | 14 | 2.92 |
| 落ち | 14 | 3.01 |
| 分 | 14 | 2.75 |
| だからこそ | 14 | 2.92 |
| 様子 | 14 | 2.34 |
| 感じる | 14 | 2.58 |
| 部分 | 14 | 2.81 |
| 部 | 14 | 3.30 |
| 懸 | 14 | 2.62 |
| 出す | 14 | 2.43 |
| 今度 | 14 | 2.69 |
| 代わりに | 14 | 3.10 |
| 槍 | 14 | 2.74 |
| キミ | 14 | 3.68 |
| 武者修行 | 14 | 5.04 |
| 抜け | 14 | 3.20 |
| 返し | 14 | 3.12 |
| 喰う | 13 | 3.59 |
| 呉れ手 | 13 | 2.75 |
| 鞘 | 13 | 3.44 |
| 条件 | 13 | 3.09 |
| 多い | 13 | 2.52 |
| ですか | 13 | 2.36 |
| 後に | 13 | 2.87 |
| 話す | 13 | 2.73 |
| 広い | 13 | 3.22 |
| 判断 | 13 | 2.74 |
| 髪 | 13 | 2.71 |
| 同士 | 13 | 3.17 |
| っけ | 13 | 3.23 |
| ねー | 13 | 2.79 |
| 名 | 13 | 2.55 |
| 全力 | 13 | 3.10 |
| 指定 | 13 | 3.37 |
| 元 | 13 | 2.67 |
| 把握 | 13 | 3.17 |
| 回避 | 13 | 2.93 |
| サバイバル | 13 | 4.53 |
| 貰える | 13 | 3.04 |
| と言って | 13 | 2.71 |
| どこか | 13 | 2.70 |
| 余裕 | 13 | 2.89 |
| なぁ | 13 | 2.56 |
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