Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 小さい | 15 | 2.69 |
| 体内 | 15 | 3.59 |
| 与え | 15 | 2.95 |
| 見張り | 15 | 3.59 |
| あー | 15 | 2.91 |
| 残り | 15 | 3.10 |
| 単純 | 15 | 3.19 |
| こう言う | 15 | 2.87 |
| と言うのは | 15 | 2.57 |
| 雷 | 15 | 3.06 |
| 真っ直ぐ | 15 | 3.17 |
| ちょう度 | 15 | 3.29 |
| これから | 15 | 2.69 |
| 思える | 15 | 2.63 |
| 今まで | 15 | 2.69 |
| アーマー | 15 | 4.89 |
| 精製 | 15 | 4.30 |
| としても | 15 | 2.63 |
| 取れる | 15 | 3.10 |
| ありがとう | 15 | 2.86 |
| 強引 | 15 | 3.42 |
| に取って | 15 | 2.44 |
| なさい | 15 | 2.85 |
| 方 | 15 | 1.96 |
| そっち | 15 | 3.10 |
| 隣 | 14 | 2.64 |
| 出す | 14 | 2.43 |
| 背中 | 14 | 2.80 |
| 建物 | 14 | 3.04 |
| 槍 | 14 | 2.74 |
| 告げる | 14 | 2.80 |
| 得物 | 14 | 3.79 |
| 目的地 | 14 | 3.63 |
| 部 | 14 | 3.30 |
| 内容 | 14 | 2.74 |
| 代わりに | 14 | 3.10 |
| 武者修行 | 14 | 5.04 |
| 抜け | 14 | 3.20 |
| そもそも | 14 | 2.73 |
| いるか | 14 | 2.92 |
| お | 14 | 2.11 |
| キミ | 14 | 3.68 |
| 脳 | 14 | 3.60 |
| 白 | 14 | 3.00 |
| 通る | 14 | 3.21 |
| 自ら | 14 | 2.87 |
| 速度 | 14 | 2.90 |
| みたいな | 14 | 2.70 |
| 止める | 14 | 2.80 |
| 感じる | 14 | 2.58 |
| 落ち | 14 | 3.01 |
| 返し | 14 | 3.12 |
| 懸 | 14 | 2.62 |
| やっぱり | 14 | 2.64 |
| 変わる | 14 | 2.75 |
| 分 | 14 | 2.75 |
| 低い | 14 | 2.95 |
| 立ち上がる | 14 | 2.96 |
| さぁ | 14 | 3.31 |
| 問題ない | 14 | 3.12 |
| 別 | 14 | 2.74 |
| 無駄 | 14 | 3.03 |
| 通り | 14 | 2.74 |
| 日 | 14 | 2.53 |
| 剣先 | 14 | 4.20 |
| 空間 | 14 | 2.91 |
| 時点 | 14 | 3.13 |
| 様子 | 14 | 2.34 |
| 避ける | 14 | 3.08 |
| そろそろ | 14 | 2.88 |
| 帰る | 14 | 2.52 |
| だからこそ | 14 | 2.92 |
| 今度 | 14 | 2.69 |
| 部分 | 14 | 2.81 |
| 移す | 13 | 3.46 |
| 倒れ | 13 | 3.21 |
| 白い | 13 | 2.82 |
| 笑う | 13 | 2.45 |
| 有り得ない | 13 | 4.03 |
| 把握 | 13 | 3.17 |
| 呉れ手 | 13 | 2.75 |
| 伝わる | 13 | 3.09 |
| お香 | 13 | 3.15 |
| 予選 | 13 | 4.07 |
| 憶える | 13 | 4.16 |
| 腰 | 13 | 2.88 |
| なぁ | 13 | 2.56 |
| 杉 | 13 | 2.95 |
| 判断 | 13 | 2.74 |
| 制限 | 13 | 3.52 |
| 決して | 13 | 2.91 |
| もっとも | 13 | 2.94 |
| ベッド | 13 | 3.01 |
| 服 | 13 | 2.78 |
| 魔法使い | 13 | 3.03 |
| と言って | 13 | 2.71 |
| 置く | 13 | 2.56 |
| 貰える | 13 | 3.04 |
| と言うことだ | 13 | 3.24 |
| 男子生徒 | 13 | 4.09 |
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