Kiryu Shuya was born into a special bloodline and, by the age of eighteen, possessed swordsmanship skills that defied conventional limits. The reason was solely due to the influence of his father, who was both his parent and his master. In responding to the unreasonable demands forced upon him, Shuya honed his sword skills to the level of a master. Then one day, he is forced to take on another unreasonable challenge. Its content is a warrior's training journey, and the destination is a different world where magic exists as a normal occurrence. Thus, like a lion casting its own child into a thousand-fathom valley, Shuya is cast into the otherworld. In order to survive in that world, Shuya worked as a bodyguard for a certain noble lady. In addition to his natural swordsmanship, he also newly mastered flame magic. As Shuya performed remarkable feats in his role as a guard, he gradually came to be called the Flame Lion for his beast-like sword skills and flame magic.
| Word | Frequency | Difficulty |
|---|---|---|
| 名 | 13 | 2.55 |
| 移す | 13 | 3.46 |
| 予選 | 13 | 4.07 |
| 服 | 13 | 2.78 |
| 生える | 13 | 3.27 |
| 負け | 13 | 3.20 |
| 男子生徒 | 13 | 4.09 |
| 掛ける | 13 | 3.30 |
| 有り得ない | 13 | 4.03 |
| 同士 | 13 | 3.17 |
| どこか | 13 | 2.70 |
| 襲撃 | 13 | 3.23 |
| 程度 | 13 | 2.58 |
| 左 | 13 | 3.28 |
| 恐らく | 13 | 2.72 |
| 倒れる | 13 | 3.23 |
| 指定 | 13 | 3.37 |
| 呉れ手 | 13 | 2.75 |
| 置く | 13 | 2.56 |
| 条件 | 13 | 3.09 |
| ですか | 13 | 2.36 |
| 憶える | 13 | 4.16 |
| 操作 | 13 | 3.18 |
| 広い | 13 | 3.22 |
| 腰 | 13 | 2.88 |
| 貰える | 13 | 3.04 |
| と言って | 13 | 2.71 |
| っけ | 13 | 3.23 |
| 判断 | 13 | 2.74 |
| 必ず | 13 | 3.13 |
| 白い | 13 | 2.82 |
| 進む | 13 | 2.84 |
| 余裕 | 13 | 2.89 |
| 関係 | 13 | 2.73 |
| 食料 | 13 | 3.36 |
| 生き物 | 13 | 3.36 |
| 多い | 13 | 2.52 |
| に依る | 13 | 2.76 |
| 学年 | 13 | 4.02 |
| 浴びせる | 13 | 3.91 |
| 倒れ | 13 | 3.21 |
| 把握 | 13 | 3.17 |
| ベッド | 13 | 3.01 |
| 笑う | 13 | 2.45 |
| 制限 | 13 | 3.52 |
| 少ない | 13 | 2.78 |
| 全力 | 13 | 3.10 |
| なぁ | 13 | 2.56 |
| 回避 | 13 | 2.93 |
| 問題ない | 14 | 3.12 |
| 自ら | 14 | 2.87 |
| 返し | 14 | 3.12 |
| お | 14 | 2.11 |
| 今度 | 14 | 2.69 |
| そもそも | 14 | 2.73 |
| 速度 | 14 | 2.90 |
| 通り | 14 | 2.74 |
| 白 | 14 | 3.00 |
| キミ | 14 | 3.68 |
| 武者修行 | 14 | 5.04 |
| 脳 | 14 | 3.60 |
| 日 | 14 | 2.53 |
| 抜け | 14 | 3.20 |
| 帰る | 14 | 2.52 |
| 部分 | 14 | 2.81 |
| 止める | 14 | 2.80 |
| みたいな | 14 | 2.70 |
| 内容 | 14 | 2.74 |
| 目的地 | 14 | 3.63 |
| 隣 | 14 | 2.64 |
| 様子 | 14 | 2.34 |
| 避ける | 14 | 3.08 |
| 建物 | 14 | 3.04 |
| 懸 | 14 | 2.62 |
| さぁ | 14 | 3.31 |
| やっぱり | 14 | 2.64 |
| 無駄 | 14 | 3.03 |
| 落ち | 14 | 3.01 |
| そろそろ | 14 | 2.88 |
| 時点 | 14 | 3.13 |
| 低い | 14 | 2.95 |
| 通る | 14 | 3.21 |
| 空間 | 14 | 2.91 |
| だからこそ | 14 | 2.92 |
| 背中 | 14 | 2.80 |
| 槍 | 14 | 2.74 |
| 出す | 14 | 2.43 |
| 変わる | 14 | 2.75 |
| 感じる | 14 | 2.58 |
| 代わりに | 14 | 3.10 |
| 立ち上がる | 14 | 2.96 |
| 告げる | 14 | 2.80 |
| 剣先 | 14 | 4.20 |
| いるか | 14 | 2.92 |
| 別 | 14 | 2.74 |
| 得物 | 14 | 3.79 |
| 部 | 14 | 3.30 |
| 分 | 14 | 2.75 |
| ありがとう | 15 | 2.86 |
| 雷 | 15 | 3.06 |
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