REACH OUT AND GRASP GREATNESS. Jungle Pocket, known to her close friends as "Pokke," is a free-spirited Umamusume who has proven her dominance in the freestyle racing scene. Overwhelmed by Fuji Kiseki's majestic performance at a graded Twinkle Series race, she resolves to take on the Twinkle Series herself. Shortly after joining the Umamusume training school Tracen Academy, Pokke comes under the wing of Tanabe, a veteran trainer who fostered Fuji Kiseki's talent. Together, they aspire to dominate the Triple Crown series, a set of three races that can only be attempted once in a lifetime. Awaiting them are formidable rivals of Pokke's generation, whose talents surpass even her own. There's Dantsu Flame, whose diligence and determination to win are second to none; Manhattan Cafe, who chases the shadowy silhouette of a "friend" that only she can see; and Agnes Tachyon, a veritable mad scientist seeking to push the very boundaries of what is possible for Umamusume. These four runners take to the track with their very pride, spirit, and souls on the line. Past the finish of their epic clash is a door waiting to be opened—one that leads to the beginning of a new era. "It doesn't matter who stands in my way! I'm gonna be the greatest!" (Source: Umamusume: Pretty Derby - Beginning of a New Era Site)
| Word | Frequency | Difficulty |
|---|---|---|
| 動く | 1 | 2.53 |
| 変える | 1 | 3.02 |
| 敗戦 | 1 | 4.51 |
| 志半ば | 1 | 5.42 |
| 大安吉日 | 1 | 7.19 |
| ぜってえ | 1 | 5.60 |
| 及ぶ | 1 | 3.48 |
| 向こう側 | 1 | 3.66 |
| 予想以上 | 1 | 3.93 |
| 見逃す | 1 | 3.66 |
| 宿命 | 1 | 4.44 |
| 流行 | 1 | 3.97 |
| 粗い | 1 | 5.02 |
| 優れもの | 1 | 4.83 |
| 一堂に会する | 1 | 5.34 |
| 教え子 | 1 | 4.39 |
| さて | 1 | 2.78 |
| うわ | 1 | 3.47 |
| ナレーション | 1 | 4.58 |
| 無敵 | 1 | 4.05 |
| 競い合う | 1 | 4.51 |
| そこ | 1 | 2.66 |
| それなら | 1 | 3.04 |
| について | 1 | 2.42 |
| その外 | 1 | 5.13 |
| 感触 | 1 | 3.37 |
| アハハ | 1 | 4.31 |
| こみ上げる | 1 | 4.32 |
| 桁 | 1 | 4.16 |
| こうして | 1 | 2.83 |
| ギュッと | 1 | 4.25 |
| 1秒 | 1 | 4.70 |
| 否々 | 1 | 3.79 |
| 指導 | 1 | 3.56 |
| 現役時代 | 1 | 5.17 |
| 垓 | 1 | 3.39 |
| 打ち倒す | 1 | 4.27 |
| 返る | 1 | 3.33 |
| 3度 | 1 | 4.94 |
| ゴロゴロ | 1 | 4.13 |
| 何にせよ | 1 | 3.96 |
| そうやって | 1 | 3.58 |
| 探り合い | 1 | 4.99 |
| いやー | 1 | 3.81 |
| 一緒になる | 1 | 4.87 |
| 領域 | 1 | 3.48 |
| では | 1 | 1.75 |
| 痛 | 1 | 3.74 |
| 集中 | 1 | 3.10 |
| どんだけ | 1 | 3.90 |
| この辺 | 1 | 3.73 |
| 見様 | 1 | 3.25 |
| む | 1 | 3.40 |
| 決まって | 1 | 3.34 |
| ちょい | 1 | 4.39 |
| 持ち込む | 1 | 3.57 |
| 恐らく | 1 | 2.72 |
| スピードを落とす | 1 | 5.92 |
| をも | 1 | 3.54 |
| 引き | 1 | 3.23 |
| 京 | 1 | 3.64 |
| 賚 | 1 | 5.28 |
| チッキ | 1 | 6.89 |
| 目の前 | 1 | 2.63 |
| 充実 | 1 | 3.94 |
| 徹底的 | 1 | 3.87 |
| 代替案 | 1 | 5.45 |
| 囚 | 1 | 5.54 |
| と言えば | 1 | 3.04 |
| 差す | 1 | 3.65 |
| としても | 1 | 2.63 |
| 無しに | 1 | 3.75 |
| 周り | 1 | 2.77 |
| 如き | 1 | 3.42 |
| 刻む | 1 | 3.37 |
| 覚ます | 1 | 3.63 |
| 居なくなる | 1 | 4.05 |
| 見に来る | 1 | 4.81 |
| あれ程 | 1 | 3.73 |
| ついて来る | 1 | 4.06 |
| やり | 1 | 3.43 |
| A | 1 | 3.50 |
| 段違い | 1 | 4.36 |
| と言うのも | 1 | 3.18 |
| もう1つ | 1 | 4.31 |
| 無しには | 1 | 5.07 |
| 二曹 | 1 | 3.26 |
| 誰が | 1 | 3.18 |
| 覚醒状態 | 1 | 5.53 |
| 全く | 1 | 2.49 |
| はずだ | 1 | 2.64 |
| 板前 | 1 | 5.20 |
| 寝 | 1 | 3.06 |
| 渇望 | 1 | 4.50 |
| チャレンジャー | 1 | 5.39 |
| 売る | 1 | 2.92 |
| 掴む | 1 | 3.00 |
| キャリア | 1 | 4.96 |
| 直す | 1 | 3.51 |
| 箪笥 | 1 | 4.40 |
Showing 901 - 1000 of 2,122 words