I rewrote the story so that the villainess would win, remembering my past life's memories.

I rewrote the story so that the villainess would win, remembering my past life's memories.

騎士ランチ

This is a work that serves as episode zero of the villainess template. It's an example of how the otome game that everyone knows came to be, and it's also a story where the villainess wins, following the template we've seen until now.

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Statistics

Reading Time
16 min
Words 656
Sentences 51
Characters 1,301
Unique Words 326
1-Occurrence Words
237
Unique Kanji 261
1-Occurrence Kanji
169
Avg Word Difficulty 2.29
Avg Sentence Length 12.9

Word List (326 words)

WordFrequencyDifficulty
なる41.37
シナリオ44.19
よ41.48
される42.48
のだ41.65
この51.58
する51.24
来世54.79
開発53.36
れる51.22
として51.89
悪役53.75
下61.38
から61.17
令嬢73.06
乙女ゲーム74.15
で80.86
も91.04
て110.56
と130.77
私171.50
を180.41
は200.48
に210.54
が280.48
の450.28

Showing 301 - 326 of 326 words