I rewrote the story so that the villainess would win, remembering my past life's memories.

I rewrote the story so that the villainess would win, remembering my past life's memories.

騎士ランチ

This is a work that serves as episode zero of the villainess template. It's an example of how the otome game that everyone knows came to be, and it's also a story where the villainess wins, following the template we've seen until now.

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Statistics

Reading Time
16 min
Words 656
Sentences 51
Characters 1,301
Unique Words 326
1-Occurrence Words
237
Unique Kanji 261
1-Occurrence Kanji
169
Avg Word Difficulty 2.29
Avg Sentence Length 12.9

Word List (326 words)

WordFrequencyDifficulty
様な11.80
社長13.80
地位を得る15.69
12.12
12.15
勉強13.22
雑魚13.80
皇帝13.15
告げる12.80
11.16
とある13.37
大ヒット15.35
取り巻き13.86
笑顔12.66
12.39
からと言って13.68
お疲れ様13.73
働き13.64
他人13.24
来る12.08
という物12.99
12.12
寝取る14.90
名を残す14.88
せる12.17
始まる12.93

Showing 301 - 326 of 326 words