*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 足並み | 3 | 4.75 |
| 企鵝 | 3 | 4.92 |
| ヘタレ | 3 | 4.22 |
| やっかみ | 3 | 4.92 |
| ばっちい | 3 | 4.68 |
| ガ | 3 | 3.36 |
| 割り切れる | 3 | 4.75 |
| 冷静になる | 3 | 4.82 |
| 厚遇 | 3 | 4.92 |
| 庶民的 | 3 | 4.99 |
| 北門 | 3 | 4.33 |
| がつん | 3 | 5.23 |
| 倒壊 | 3 | 4.54 |
| 総指揮 | 3 | 5.23 |
| 来す | 3 | 4.51 |
| 大暴れ | 3 | 4.58 |
| 監督者 | 3 | 5.19 |
| 身売り | 3 | 4.97 |
| 追いすがる | 3 | 4.66 |
| 不健全 | 3 | 5.31 |
| 一番乗り | 3 | 4.91 |
| 荒れ果てる | 3 | 4.65 |
| 足掛かり | 3 | 4.98 |
| 多忙 | 3 | 4.35 |
| 研究班 | 3 | 5.62 |
| 摘み取る | 3 | 5.03 |
| 流動 | 3 | 4.87 |
| 聞きだす | 3 | 4.81 |
| 飛び交う | 3 | 4.04 |
| 義賊 | 3 | 4.82 |
| バン | 3 | 4.11 |
| するが良い | 3 | 4.53 |
| インパクト | 3 | 4.23 |
| 後進 | 3 | 4.81 |
| 管理者 | 3 | 4.07 |
| 撓む | 3 | 5.41 |
| 洗練 | 3 | 4.47 |
| 全力疾走 | 3 | 4.43 |
| どっと | 3 | 4.44 |
| 傑出 | 3 | 5.34 |
| くすん | 3 | 4.97 |
| 砥 | 3 | 5.22 |
| 説得力 | 3 | 4.06 |
| 領内 | 3 | 3.85 |
| 嗜む | 3 | 4.50 |
| 待たせる | 3 | 4.53 |
| 一しきり | 3 | 4.25 |
| じゃが芋 | 3 | 4.75 |
| 昼下がり | 3 | 4.60 |
| 追い越す | 3 | 4.78 |
| 宿り | 3 | 4.63 |
| 仕切りなおし | 3 | 5.75 |
| 重商主義 | 3 | 6.31 |
| 自在 | 3 | 4.97 |
| しがない | 3 | 4.66 |
| 原本 | 3 | 5.12 |
| それならそれで | 3 | 4.60 |
| スラム | 3 | 4.12 |
| 人恋しい | 3 | 5.43 |
| 暗号化 | 3 | 5.25 |
| オヤジ | 3 | 4.23 |
| 切り捨てられる | 3 | 4.96 |
| 愛人 | 3 | 3.96 |
| 血が流れる | 3 | 4.90 |
| 悪戯心 | 3 | 4.97 |
| あはははは | 3 | 4.27 |
| 振り切れる | 3 | 4.80 |
| 冱てる | 3 | 5.00 |
| 有する | 3 | 4.01 |
| 古ぼけた | 3 | 4.92 |
| やつれる | 3 | 4.94 |
| 総評 | 3 | 5.46 |
| 再戦 | 3 | 4.56 |
| 事務 | 3 | 4.39 |
| 怒鳴りつける | 3 | 4.33 |
| 刺激的 | 3 | 4.66 |
| つくづく | 3 | 4.23 |
| おとこの娘 | 3 | 5.72 |
| 根こそぎ | 3 | 4.37 |
| ただ一つ | 3 | 4.05 |
| 努力家 | 3 | 4.82 |
| くしゃみ | 3 | 4.62 |
| 煩わしい | 3 | 4.35 |
| 私刑 | 3 | 5.21 |
| 思われる | 3 | 4.11 |
| お越し | 3 | 4.30 |
| 遷都 | 3 | 5.32 |
| 熱の篭った | 3 | 5.84 |
| 強度 | 3 | 3.77 |
| 金属製 | 3 | 4.12 |
| 何時もながら | 3 | 4.90 |
| 御子 | 3 | 4.04 |
| 甲 | 3 | 4.00 |
| 三叉路 | 3 | 5.51 |
| 引っつかむ | 3 | 5.25 |
| 再設定 | 3 | 5.37 |
| 火灯 | 3 | 5.20 |
| 白湯 | 3 | 5.06 |
| 最重要 | 3 | 4.49 |
| 盤面 | 3 | 4.84 |
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