*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 信 | 4 | 3.86 |
| 舵取り | 4 | 5.13 |
| 劣等感 | 4 | 4.57 |
| 失 | 4 | 4.10 |
| 実状 | 4 | 5.53 |
| 調和 | 4 | 4.26 |
| 専横 | 4 | 5.35 |
| 素養 | 4 | 4.43 |
| ボール | 4 | 3.62 |
| フェルト | 4 | 4.11 |
| 及第点 | 4 | 4.70 |
| 可動 | 4 | 4.84 |
| 外出禁止 | 4 | 5.45 |
| 異界 | 4 | 3.80 |
| 総数 | 4 | 4.50 |
| 実直 | 4 | 4.63 |
| 初恋 | 4 | 4.27 |
| 遡る | 4 | 4.13 |
| 輸出 | 4 | 4.44 |
| 暮れる | 4 | 4.41 |
| 公言 | 4 | 4.46 |
| 温もり | 4 | 4.01 |
| 奥深い | 4 | 4.22 |
| 燃え広がる | 4 | 4.79 |
| 穢多 | 4 | 4.20 |
| もうすっかり | 4 | 4.69 |
| 軟化 | 4 | 4.90 |
| 負わす | 4 | 4.67 |
| 製 | 4 | 3.75 |
| 計らい | 4 | 4.78 |
| 打ち解ける | 4 | 4.33 |
| イカ | 4 | 4.15 |
| ありふれた | 4 | 4.39 |
| 決着をつける | 4 | 4.67 |
| 保管 | 4 | 3.85 |
| お構いなし | 4 | 4.42 |
| 調理器具 | 4 | 4.52 |
| 近世 | 4 | 5.38 |
| 二人分 | 4 | 4.38 |
| 純血 | 4 | 4.77 |
| 定石 | 4 | 4.72 |
| 良い子 | 4 | 4.14 |
| わあっ | 4 | 4.85 |
| 高値 | 4 | 4.28 |
| 長靴 | 4 | 4.93 |
| 伊蘭 | 4 | 4.40 |
| どうにかして | 4 | 3.99 |
| 見合い | 4 | 4.37 |
| いと | 4 | 4.19 |
| 何処へやら | 4 | 4.66 |
| 横倒し | 4 | 4.78 |
| ギャルゲー | 4 | 5.06 |
| 誰彼構わず | 4 | 5.15 |
| 出自 | 4 | 4.20 |
| 真髄 | 4 | 5.00 |
| 吸い出す | 4 | 4.99 |
| 情報交換 | 4 | 4.41 |
| 然るべき | 4 | 4.27 |
| 鋭敏 | 4 | 4.54 |
| 詰まらん | 4 | 4.52 |
| 仰る通り | 4 | 4.48 |
| 凡庸 | 4 | 4.74 |
| 排泄 | 4 | 5.00 |
| 防衛戦 | 4 | 4.31 |
| 階級意識 | 4 | 6.25 |
| 戦利品 | 4 | 4.30 |
| 見舞い | 4 | 4.38 |
| 資金源 | 4 | 5.09 |
| 新手 | 4 | 4.56 |
| 収容 | 4 | 4.35 |
| 優れる | 4 | 4.25 |
| 芸術的 | 4 | 4.80 |
| 陰で | 4 | 4.43 |
| だらり | 4 | 4.54 |
| 訪問 | 4 | 3.76 |
| 倒置 | 4 | 5.01 |
| あっての | 4 | 4.12 |
| 呆気に取られる | 4 | 5.03 |
| 秘策 | 4 | 4.70 |
| 念入り | 4 | 4.29 |
| 祭事 | 4 | 4.88 |
| 飄々 | 4 | 4.28 |
| 倚子 | 4 | 4.45 |
| Φ | 4 | 4.25 |
| 肉球 | 4 | 4.57 |
| 姿を見せる | 4 | 4.26 |
| 振りかざす | 4 | 4.28 |
| 頂き | 4 | 3.86 |
| こうすれば | 4 | 4.70 |
| 去来 | 4 | 4.95 |
| 崇める | 4 | 4.14 |
| 論 | 4 | 4.46 |
| 大歓迎 | 4 | 4.15 |
| 参謀 | 4 | 3.98 |
| 箸 | 4 | 4.07 |
| 決死 | 4 | 4.64 |
| 虚妄 | 4 | 5.07 |
| ヘッド | 4 | 4.47 |
| 勝手口 | 4 | 5.12 |
| 豪商 | 4 | 4.63 |
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