*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 続行 | 2 | 4.25 |
| 出演 | 2 | 4.74 |
| 替わる | 2 | 4.67 |
| 品定め | 2 | 4.74 |
| 陰気臭い | 2 | 5.81 |
| 永らく | 2 | 5.59 |
| がん | 2 | 4.47 |
| どきどき | 2 | 4.66 |
| どんぐり | 2 | 4.98 |
| 物理法則 | 2 | 4.67 |
| 玉鋼 | 2 | 5.37 |
| 祖母 | 2 | 3.95 |
| 寝静まる | 2 | 4.67 |
| 会食 | 2 | 4.55 |
| 背筋を伸ばす | 2 | 4.93 |
| 盛んに | 2 | 4.65 |
| 制御不能 | 2 | 5.23 |
| 次元 | 2 | 3.72 |
| かなー | 2 | 3.98 |
| 棒状 | 2 | 4.88 |
| 口を出す | 2 | 4.49 |
| 安全地帯 | 2 | 4.52 |
| 資本 | 2 | 5.09 |
| 切り返す | 2 | 4.82 |
| 中学 | 2 | 3.96 |
| 秘境 | 2 | 4.73 |
| 見かけ | 2 | 4.07 |
| 圧倒的多数 | 2 | 5.39 |
| 食糧 | 2 | 3.85 |
| 後備 | 2 | 5.76 |
| 誤字 | 2 | 3.82 |
| 上端 | 2 | 5.69 |
| 板切れ | 2 | 5.58 |
| 灯火 | 2 | 4.47 |
| 最終日 | 2 | 4.45 |
| 執務室 | 2 | 3.53 |
| あいたっ | 2 | 5.24 |
| 尾行 | 2 | 4.26 |
| 最大規模 | 2 | 4.99 |
| 秘匿性 | 2 | 5.42 |
| 失格 | 2 | 4.23 |
| それきり | 2 | 4.75 |
| 排出 | 2 | 4.54 |
| お忍び | 2 | 4.34 |
| ツインテール | 2 | 4.42 |
| 三重 | 2 | 4.28 |
| 炙る | 2 | 4.30 |
| 歯を食いしばる | 2 | 4.88 |
| 徹頭徹尾 | 2 | 5.20 |
| 技能 | 2 | 3.58 |
| 武芸者 | 2 | 4.63 |
| 餌袋 | 2 | 6.53 |
| 売り込む | 2 | 4.69 |
| あーー | 2 | 5.13 |
| 一昨年 | 2 | 4.86 |
| 状況によって | 2 | 4.75 |
| 教授 | 2 | 3.79 |
| ワンツー | 2 | 5.56 |
| ポッと出 | 2 | 5.52 |
| 千載一遇 | 2 | 4.90 |
| 掻き立てる | 2 | 4.69 |
| 零落 | 2 | 5.27 |
| 原版 | 2 | 6.18 |
| のん | 2 | 4.37 |
| ああやって | 2 | 4.64 |
| 少数派 | 2 | 4.66 |
| 横腹 | 2 | 4.69 |
| 言い表す | 2 | 4.80 |
| 堪ったものじゃない | 2 | 5.23 |
| 基本形 | 2 | 5.60 |
| 触発 | 2 | 4.74 |
| 参上 | 2 | 4.51 |
| 心掛け | 2 | 4.71 |
| 特等席 | 2 | 4.81 |
| 冷蔵庫 | 2 | 4.07 |
| 立ち振る舞い | 2 | 4.73 |
| お出で | 2 | 3.80 |
| 美意識 | 2 | 5.34 |
| 俗っぽい | 2 | 5.31 |
| 加重 | 2 | 5.16 |
| 生す | 2 | 4.85 |
| ラフプレー | 2 | 6.78 |
| 前半 | 2 | 4.03 |
| ボードゲーム | 2 | 5.03 |
| 鋭利 | 2 | 4.30 |
| 教 | 2 | 3.43 |
| 負い目 | 2 | 4.53 |
| 凭れ掛る | 2 | 7.29 |
| 申し出る | 2 | 4.15 |
| 推して | 2 | 4.91 |
| 折り紙つき | 2 | 5.12 |
| 奇しくも | 2 | 4.54 |
| わき道 | 2 | 5.80 |
| お部屋 | 2 | 4.13 |
| 学習能力 | 2 | 5.02 |
| 話半分 | 2 | 5.01 |
| 思い付く | 2 | 4.20 |
| 送り迎え | 2 | 5.16 |
| 状況把握 | 2 | 4.98 |
| 設計 | 2 | 3.97 |
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