*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 嘆息 | 5 | 3.95 |
| 飛び切り | 5 | 4.55 |
| 言うとおり | 5 | 3.74 |
| ゲロ | 5 | 4.70 |
| 夜遅く | 5 | 4.46 |
| 花束 | 5 | 4.35 |
| 掬う | 5 | 4.43 |
| 設営 | 5 | 4.53 |
| 居住 | 5 | 4.50 |
| 聖書 | 5 | 4.58 |
| 大々的 | 5 | 4.28 |
| 腹黒 | 5 | 4.44 |
| 対応策 | 5 | 4.73 |
| 生産 | 5 | 3.50 |
| 連なり | 5 | 4.91 |
| 思い留まる | 5 | 5.64 |
| 追い風 | 5 | 4.96 |
| 見受ける | 5 | 3.93 |
| 両立 | 5 | 4.61 |
| 末席 | 5 | 4.74 |
| じゃう | 5 | 4.07 |
| 宛も | 5 | 4.44 |
| 仲間達 | 5 | 3.80 |
| どっちか | 5 | 4.25 |
| 適応 | 5 | 4.20 |
| 開幕 | 5 | 4.64 |
| 顔向け | 5 | 4.79 |
| 直接的 | 5 | 4.06 |
| 光明 | 5 | 4.66 |
| 重度 | 5 | 4.75 |
| 兵糧 | 5 | 4.53 |
| 奥まる | 5 | 4.71 |
| 縄張り争い | 5 | 5.06 |
| 大の字 | 5 | 4.60 |
| 擦り合わせ | 5 | 5.06 |
| 大本 | 5 | 4.83 |
| さい | 5 | 4.47 |
| 大きすぎる | 5 | 4.25 |
| きょろきょろ | 5 | 4.26 |
| 基盤 | 5 | 4.43 |
| 顕著 | 5 | 4.36 |
| 策略 | 5 | 4.41 |
| 変動 | 5 | 4.32 |
| 第一声 | 5 | 4.55 |
| 物心 | 5 | 4.35 |
| だっけ | 5 | 3.76 |
| 平らげる | 5 | 4.32 |
| 目を丸くする | 5 | 4.22 |
| 安心感 | 5 | 4.20 |
| 一転 | 5 | 4.05 |
| 綺麗さっぱり | 5 | 4.75 |
| 嗅覚 | 5 | 3.97 |
| 長続き | 5 | 4.89 |
| 貴賓 | 5 | 4.57 |
| でれ | 5 | 4.63 |
| 宝物 | 5 | 4.15 |
| 失点 | 5 | 4.88 |
| ふー | 5 | 4.13 |
| 記述 | 5 | 4.14 |
| 力尽きる | 5 | 4.29 |
| 女同士 | 5 | 4.74 |
| 城下 | 5 | 4.43 |
| 代名詞 | 5 | 4.61 |
| 所じゃない | 5 | 5.14 |
| 手を振る | 5 | 4.02 |
| 二季 | 5 | 3.99 |
| 局地 | 5 | 5.42 |
| 配合 | 5 | 4.60 |
| 移り住む | 5 | 4.66 |
| 堅い | 5 | 4.07 |
| 難点 | 5 | 4.42 |
| 快楽 | 5 | 4.44 |
| 擦れる | 5 | 4.56 |
| 安定性 | 5 | 4.82 |
| 居並ぶ | 5 | 4.49 |
| 目を細める | 5 | 4.10 |
| 彼の方 | 5 | 4.59 |
| 年若い | 5 | 4.41 |
| 扱い方 | 5 | 4.50 |
| 指示を出す | 5 | 3.96 |
| 雑兵 | 5 | 4.58 |
| 勝ち目 | 5 | 4.13 |
| 間もない頃 | 5 | 5.20 |
| 無口 | 5 | 4.35 |
| じゃった | 5 | 3.78 |
| 水道 | 5 | 4.48 |
| プライド | 5 | 3.80 |
| 泡 | 5 | 3.87 |
| 行き届く | 5 | 4.27 |
| 手品 | 5 | 4.68 |
| 図太い | 5 | 4.50 |
| 信徒 | 5 | 4.20 |
| お任せ | 5 | 3.86 |
| どうも | 5 | 3.18 |
| やらせ | 5 | 4.04 |
| 強張る | 5 | 4.73 |
| 差し入れ | 5 | 4.27 |
| 悪口 | 5 | 4.23 |
| 四年生 | 5 | 5.02 |
| 見返り | 5 | 4.29 |
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