*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 異性 | 6 | 4.02 |
| 攻め立てる | 6 | 4.72 |
| 剣術 | 6 | 3.52 |
| 武術 | 6 | 3.85 |
| そうですが | 6 | 3.91 |
| 目を合わせる | 6 | 4.66 |
| らしさ | 6 | 4.42 |
| 尖る | 6 | 3.95 |
| 規律 | 6 | 4.50 |
| もう一回 | 6 | 4.10 |
| 和らげる | 6 | 4.28 |
| 刺青 | 6 | 4.54 |
| ボウ | 6 | 4.75 |
| 奇抜 | 6 | 4.64 |
| 傍観 | 6 | 4.44 |
| 格好いい | 6 | 3.76 |
| 乗り気 | 6 | 4.20 |
| 作 | 6 | 4.04 |
| 釘 | 6 | 3.92 |
| 除去 | 6 | 4.46 |
| 蛙 | 6 | 3.74 |
| 余分 | 6 | 4.36 |
| 流通 | 6 | 3.98 |
| 巧み | 6 | 4.19 |
| 濃厚 | 6 | 4.12 |
| 中央突破 | 6 | 5.22 |
| 宣伝 | 6 | 4.05 |
| 悪しき | 6 | 4.46 |
| 目配せ | 6 | 4.15 |
| 随時 | 6 | 4.60 |
| ボロ負け | 6 | 5.34 |
| 轟音 | 6 | 3.79 |
| 屈服 | 6 | 4.53 |
| 勝ち誇る | 6 | 4.23 |
| 痛めつける | 6 | 4.29 |
| 太もも | 6 | 4.17 |
| 食いつき | 6 | 4.89 |
| じゃじゃーん | 6 | 5.55 |
| 手を握る | 6 | 4.47 |
| 返り血 | 6 | 4.32 |
| 鐘 | 6 | 3.93 |
| 不思議なほど | 6 | 4.92 |
| 打ち破る | 6 | 4.15 |
| 医療 | 6 | 3.93 |
| 放蕩 | 6 | 5.32 |
| 萌芽 | 6 | 5.36 |
| 肉体的 | 6 | 4.18 |
| 何分 | 6 | 4.51 |
| 進歩 | 6 | 4.29 |
| 下等 | 6 | 4.76 |
| 回数 | 6 | 3.91 |
| ハーレム | 6 | 3.91 |
| 然もなければ | 6 | 5.17 |
| どうしたの | 6 | 3.34 |
| 数多 | 6 | 3.88 |
| 衛兵 | 6 | 3.62 |
| 早める | 6 | 4.48 |
| 大太鼓 | 6 | 5.61 |
| 起点 | 6 | 4.44 |
| 注ぎ込む | 6 | 4.06 |
| 在り来たり | 6 | 4.67 |
| 拭き取る | 6 | 4.78 |
| 騒ぎ出す | 6 | 4.50 |
| 片 | 6 | 3.98 |
| 摩る | 6 | 4.53 |
| 時として | 6 | 4.70 |
| 滴り落ちる | 6 | 5.03 |
| 祝い | 6 | 4.04 |
| 診る | 6 | 4.36 |
| 綺羅 | 6 | 4.04 |
| サンド | 6 | 4.25 |
| 社交 | 6 | 4.11 |
| 通い | 6 | 4.32 |
| 煮込み | 6 | 4.33 |
| 夕陽 | 6 | 4.45 |
| 試練 | 6 | 3.52 |
| こうなると | 6 | 4.11 |
| プレッシャー | 6 | 4.06 |
| 守勢 | 6 | 5.01 |
| 何れも此れも | 6 | 4.45 |
| 旧来 | 6 | 5.17 |
| 形作る | 6 | 4.21 |
| 颯爽 | 6 | 4.24 |
| 濁流 | 6 | 4.65 |
| 探し回る | 6 | 4.57 |
| お米 | 6 | 4.43 |
| 勇敢 | 6 | 4.28 |
| 一品 | 6 | 4.19 |
| 乾燥 | 6 | 3.99 |
| 尖塔 | 6 | 4.65 |
| 売買 | 6 | 4.28 |
| 合金 | 6 | 4.43 |
| 至近距離 | 6 | 4.02 |
| ぎこちない | 6 | 4.12 |
| 早る | 6 | 4.24 |
| 快晴 | 6 | 4.62 |
| 無効化 | 6 | 3.86 |
| 糞尿 | 6 | 5.02 |
| 御免なさい | 6 | 5.08 |
| 劣化 | 6 | 4.09 |
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