*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 仮眠室 | 2 | 5.13 |
| 勝るとも劣らない | 2 | 4.82 |
| ルーム | 2 | 4.26 |
| 永らえる | 2 | 5.11 |
| 付いて来る | 2 | 4.80 |
| けじめ | 2 | 4.79 |
| 加重 | 2 | 5.16 |
| 今少し | 2 | 5.13 |
| 冷血 | 2 | 5.13 |
| 妖しい | 2 | 4.20 |
| 永らく | 2 | 5.59 |
| 突き合わせ | 2 | 4.65 |
| 裁判 | 2 | 4.33 |
| 民兵 | 2 | 4.81 |
| すごすご | 2 | 4.87 |
| さ湯 | 2 | 6.32 |
| 返上 | 2 | 4.56 |
| 典型的 | 2 | 4.33 |
| 逆流 | 2 | 4.70 |
| 差別的 | 2 | 5.26 |
| 柔 | 2 | 4.61 |
| がばりと | 2 | 5.14 |
| 動もすれば | 2 | 5.80 |
| それが何か | 2 | 4.41 |
| 移籍 | 2 | 4.90 |
| コピー | 2 | 4.23 |
| 食物 | 2 | 4.67 |
| 飛脚 | 2 | 5.52 |
| お手の物 | 2 | 4.85 |
| はた迷惑 | 2 | 5.07 |
| 尽きない | 2 | 4.53 |
| 召し上がる | 2 | 4.33 |
| 仰ぎ見る | 2 | 4.92 |
| 第一陣 | 2 | 4.71 |
| 粗 | 2 | 4.85 |
| 腐れ縁 | 2 | 4.90 |
| スッキリ | 2 | 4.24 |
| なれど | 2 | 4.61 |
| 箱入り娘 | 2 | 5.11 |
| 同級生 | 2 | 4.13 |
| 阻止 | 2 | 3.88 |
| 全霊 | 2 | 5.08 |
| 妥当性 | 2 | 5.48 |
| 懊悩 | 2 | 5.02 |
| 押し開く | 2 | 4.88 |
| 閉店 | 2 | 4.75 |
| 各々 | 2 | 3.77 |
| 取りまとめ | 2 | 4.82 |
| ムシロ | 2 | 6.15 |
| 一財産 | 2 | 5.19 |
| 後ろ指 | 2 | 5.33 |
| がなり立てる | 2 | 5.53 |
| 真剣勝負 | 2 | 4.85 |
| 惚れ込む | 2 | 4.94 |
| 海中 | 2 | 4.02 |
| テキスト | 2 | 4.79 |
| 先鋒 | 2 | 4.66 |
| 切りつける | 2 | 4.38 |
| 尤もらしい | 2 | 4.88 |
| 静める | 2 | 4.84 |
| 駄々を捏ねる | 2 | 5.49 |
| 送配 | 2 | 6.39 |
| 動悸 | 2 | 4.73 |
| 孟子 | 2 | 5.28 |
| 祝祭 | 2 | 4.85 |
| もぐ | 2 | 4.36 |
| 目を輝かせる | 2 | 4.61 |
| ペース | 2 | 3.79 |
| 精強 | 2 | 4.66 |
| どうだって良い | 2 | 5.00 |
| 弱音を吐く | 2 | 5.10 |
| 相談事 | 2 | 4.94 |
| 敵前 | 2 | 5.49 |
| 賛辞 | 2 | 4.57 |
| 否々 | 2 | 3.79 |
| 八百長 | 2 | 5.26 |
| 付け入る | 2 | 4.56 |
| 通説 | 2 | 5.29 |
| 危険を冒す | 2 | 5.05 |
| 詩集 | 2 | 5.38 |
| 高原 | 2 | 4.71 |
| 大金 | 2 | 4.00 |
| 無駄にする | 2 | 4.70 |
| 献身 | 2 | 4.64 |
| 甘いもの | 2 | 4.26 |
| 疑念 | 2 | 4.04 |
| 客寄せ | 2 | 5.31 |
| 葉桜 | 2 | 5.70 |
| 筋骨 | 2 | 5.10 |
| お世辞にも | 2 | 4.55 |
| 総体 | 2 | 5.46 |
| 金平糖 | 2 | 5.30 |
| 背信 | 2 | 5.40 |
| 狭に | 2 | 4.84 |
| 当 | 2 | 4.11 |
| 懸かる | 2 | 4.94 |
| 妹君 | 2 | 4.80 |
| 渡り合う | 2 | 4.62 |
| 金儲け | 2 | 4.84 |
| 麻薬 | 2 | 4.37 |
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