*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 使い分け | 6 | 4.69 |
| しっとり | 6 | 4.45 |
| 強靭 | 6 | 4.05 |
| 外竹 | 6 | 3.94 |
| 邪険 | 6 | 4.51 |
| 何となれば | 6 | 5.79 |
| 泥だらけ | 6 | 4.72 |
| ぴしり | 6 | 4.91 |
| 正規軍 | 6 | 4.68 |
| 草木 | 6 | 4.26 |
| シーク | 6 | 4.45 |
| ギルド | 6 | 2.46 |
| 特別席 | 6 | 5.51 |
| 芽生える | 6 | 4.46 |
| 旧来 | 6 | 5.17 |
| 頼りになる | 6 | 4.07 |
| こればかり | 6 | 4.15 |
| 自重 | 6 | 3.97 |
| 酷似 | 6 | 4.45 |
| 跨る | 6 | 4.08 |
| 羽毛布団 | 6 | 5.34 |
| 血みどろ | 6 | 4.89 |
| 作 | 6 | 4.04 |
| ぞろぞろ | 6 | 4.26 |
| 夢を見る | 6 | 4.69 |
| 近年 | 6 | 4.32 |
| 病む | 6 | 4.31 |
| 指揮を執る | 7 | 4.66 |
| 山賊 | 7 | 3.89 |
| ほれ | 7 | 3.95 |
| 単騎 | 7 | 4.63 |
| 追い立て | 7 | 4.68 |
| こそすれ | 7 | 4.64 |
| 翻す | 7 | 4.39 |
| 思い切った | 7 | 4.77 |
| 老い | 7 | 4.43 |
| 儂等 | 7 | 4.05 |
| 血の繋がり | 7 | 4.71 |
| 調節 | 7 | 4.33 |
| 頭を掻く | 7 | 4.57 |
| 三番 | 7 | 4.66 |
| 腕を振るう | 7 | 4.99 |
| 割り込む | 7 | 3.90 |
| 仲間内 | 7 | 4.58 |
| 突出し | 7 | 5.24 |
| 舞い散る | 7 | 4.88 |
| 採用 | 7 | 3.92 |
| 出向く | 7 | 3.83 |
| 劇 | 7 | 3.91 |
| 惨殺 | 7 | 4.75 |
| 正規兵 | 7 | 4.88 |
| B | 7 | 3.69 |
| 菅 | 7 | 4.19 |
| 言い捨てる | 7 | 4.48 |
| 愚策 | 7 | 4.80 |
| 見苦しい | 7 | 4.30 |
| 代行 | 7 | 4.22 |
| 取り仕切る | 7 | 4.20 |
| 年月 | 7 | 4.04 |
| 炊事場 | 7 | 5.20 |
| 鏑矢 | 7 | 5.41 |
| 平凡 | 7 | 4.02 |
| それでいて | 7 | 3.72 |
| 再来 | 7 | 4.65 |
| 不便 | 7 | 4.01 |
| 不動 | 7 | 4.43 |
| 様子を見る | 7 | 3.98 |
| 一刀 | 7 | 4.30 |
| 泳がせる | 7 | 4.24 |
| 死なせる | 7 | 4.74 |
| 大型 | 7 | 3.45 |
| 取り付く | 7 | 4.48 |
| 鳴き声 | 7 | 3.63 |
| 三年生 | 7 | 4.35 |
| 名乗り出る | 7 | 4.65 |
| 振り分け | 7 | 4.66 |
| なんとも言えない | 7 | 4.10 |
| お飾り | 7 | 4.52 |
| 人前 | 7 | 4.27 |
| 漁り | 7 | 4.61 |
| 本当の所 | 7 | 5.54 |
| 作り物 | 7 | 4.59 |
| 手を打つ | 7 | 4.62 |
| 私室 | 7 | 4.19 |
| 慣例 | 7 | 4.67 |
| 乃公 | 7 | 3.15 |
| 騒乱 | 7 | 4.55 |
| 二人とも | 7 | 3.32 |
| 同一 | 7 | 4.21 |
| 直近 | 7 | 4.73 |
| 肩代わり | 7 | 4.60 |
| 大層 | 7 | 4.05 |
| 両軍 | 7 | 4.46 |
| 名刀 | 7 | 5.04 |
| 奪い合い | 7 | 4.71 |
| 気候 | 7 | 4.23 |
| 同年代 | 7 | 4.12 |
| 数時間 | 7 | 3.86 |
| 三倍 | 7 | 4.20 |
| 無粋 | 7 | 4.33 |
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