*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| ちょっくら | 2 | 5.11 |
| えーっと | 2 | 3.83 |
| 引き切る | 2 | 6.13 |
| 発生源 | 2 | 4.53 |
| 根暗 | 2 | 5.00 |
| 一晩中 | 2 | 4.69 |
| 隠語 | 2 | 5.12 |
| 孤 | 2 | 4.98 |
| 抱擁 | 2 | 4.23 |
| 腹ごしらえ | 2 | 4.88 |
| 重なり合う | 2 | 4.66 |
| やむを得ず | 2 | 5.04 |
| 学園長 | 2 | 3.91 |
| 欠場 | 2 | 6.02 |
| ジョッキ | 2 | 4.36 |
| 読み返す | 2 | 4.72 |
| 葬る | 2 | 4.21 |
| 暴れまわる | 2 | 4.89 |
| 中東 | 2 | 5.04 |
| カラクリ | 2 | 4.75 |
| 毒入り | 2 | 5.09 |
| 遅延 | 2 | 4.64 |
| 本営 | 2 | 5.16 |
| 落第 | 2 | 5.11 |
| 閃き | 2 | 4.61 |
| 教示 | 2 | 5.10 |
| 鍛冶屋 | 2 | 4.06 |
| 予防策 | 2 | 5.47 |
| 抜き出す | 2 | 4.67 |
| 似通う | 2 | 4.47 |
| 何でもかんでも | 2 | 4.59 |
| 出費 | 2 | 4.39 |
| 厚さ | 2 | 4.43 |
| 味噌 | 2 | 4.18 |
| 搦め手 | 2 | 4.68 |
| 粛清 | 2 | 4.34 |
| 返上 | 2 | 4.56 |
| 蝋 | 2 | 4.79 |
| 資材 | 2 | 4.06 |
| ご自身 | 2 | 4.42 |
| 後詰め | 2 | 5.01 |
| 家の人 | 2 | 4.82 |
| 旅立ち | 2 | 4.59 |
| 空になる | 2 | 4.73 |
| 幸いなことに | 2 | 4.28 |
| 風来坊 | 2 | 5.39 |
| 逃亡中 | 2 | 5.33 |
| 取りまとめ | 2 | 4.82 |
| 今までにも | 2 | 5.07 |
| 家業 | 2 | 4.69 |
| 潜在能力 | 2 | 4.89 |
| それなのに | 2 | 3.56 |
| レントゲン | 2 | 5.70 |
| 倒立 | 2 | 5.57 |
| 贔屓目 | 2 | 4.90 |
| 雑念 | 2 | 4.86 |
| 席を立つ | 2 | 4.37 |
| 欺瞞 | 2 | 4.69 |
| 語調 | 2 | 5.00 |
| 蟠る | 2 | 5.25 |
| 捻挫 | 2 | 5.18 |
| 結実 | 2 | 5.04 |
| 錆び | 2 | 4.70 |
| 無感覚 | 2 | 6.14 |
| 後継者争い | 2 | 5.12 |
| 運転 | 2 | 4.11 |
| 最少 | 2 | 5.60 |
| ピン留め | 2 | 6.36 |
| 勢いよく | 2 | 3.60 |
| 損失 | 2 | 4.37 |
| 冷え冷え | 2 | 5.15 |
| 名残り | 2 | 5.30 |
| 手が付けられない | 2 | 5.39 |
| 訝しげ | 2 | 4.03 |
| 大道芸 | 2 | 5.10 |
| 折りたたむ | 2 | 4.73 |
| 家風 | 2 | 5.32 |
| 遊び相手 | 2 | 4.67 |
| 巡礼 | 2 | 4.65 |
| 取り外し | 2 | 4.83 |
| セリフ | 2 | 3.66 |
| 交代制 | 2 | 5.01 |
| 緩衝材 | 2 | 5.13 |
| 搾取 | 2 | 4.62 |
| 下値 | 2 | 4.76 |
| 物腰 | 2 | 4.42 |
| 水泡に帰す | 2 | 5.70 |
| 不人気 | 2 | 4.92 |
| くたびれる | 2 | 4.55 |
| 萎える | 2 | 4.82 |
| ぶっ掛け | 2 | 4.86 |
| 儲ける | 2 | 4.54 |
| 連動 | 2 | 4.40 |
| 逃げ口上 | 2 | 5.87 |
| 目を見る | 2 | 4.88 |
| 意味するもの | 2 | 5.27 |
| 簒奪 | 2 | 4.43 |
| 段 | 2 | 4.10 |
| 狭に | 2 | 4.84 |
| 採掘場 | 2 | 4.86 |
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