*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 火が点く | 1 | 6.06 |
| 炒る | 1 | 4.99 |
| 恋路 | 1 | 4.94 |
| 知的 | 1 | 4.56 |
| キノコ | 1 | 3.92 |
| 神の意志 | 1 | 5.30 |
| ナイーブ | 1 | 5.48 |
| 中たる | 1 | 4.21 |
| 寝物語 | 1 | 5.27 |
| 大助かり | 1 | 5.90 |
| ぱちくり | 1 | 4.53 |
| 着換える | 1 | 6.89 |
| 虚仮脅し | 1 | 6.42 |
| 工業 | 1 | 4.68 |
| フランス人 | 1 | 5.42 |
| 炙り出す | 1 | 5.45 |
| 説法 | 1 | 5.10 |
| タイムリミット | 1 | 4.73 |
| 悪乗り | 1 | 5.11 |
| ぐるり | 1 | 5.46 |
| 作用 | 1 | 4.01 |
| 軟派 | 1 | 5.24 |
| 本性 | 1 | 4.20 |
| 望み薄 | 1 | 5.14 |
| 会う約束 | 1 | 5.11 |
| 染め物 | 1 | 5.70 |
| 好まれる | 1 | 4.96 |
| 刃こぼれ | 1 | 4.81 |
| 呈す | 1 | 4.24 |
| 涙脆い | 1 | 5.90 |
| 相伝 | 1 | 6.28 |
| 走 | 1 | 3.93 |
| 集団行動 | 1 | 5.09 |
| さもありなん | 1 | 4.87 |
| 隔週 | 1 | 5.94 |
| 冷え性 | 1 | 5.77 |
| 案内人 | 1 | 4.32 |
| 一人遊び | 1 | 5.66 |
| お袋 | 1 | 3.86 |
| 運命的 | 1 | 5.04 |
| ばあちゃん | 1 | 4.41 |
| 名にし負う | 1 | 6.02 |
| てんでバラバラ | 1 | 5.65 |
| 厳粛 | 1 | 4.70 |
| 強請る | 1 | 4.47 |
| まずまず | 1 | 4.80 |
| 空恐ろしい | 1 | 5.13 |
| 萌える | 1 | 4.81 |
| べらぼう | 1 | 5.24 |
| 類似 | 1 | 4.63 |
| サファリパーク | 1 | 6.01 |
| 煤ける | 1 | 5.00 |
| 黒地 | 1 | 5.11 |
| ふん縛る | 1 | 5.61 |
| 再使用 | 1 | 4.98 |
| 崖下 | 1 | 4.81 |
| ケチ付ける | 1 | 6.18 |
| 大勝利 | 1 | 4.89 |
| 割り当て | 1 | 4.44 |
| ぶりっ子 | 1 | 5.42 |
| 当て付け | 1 | 5.57 |
| 愚者 | 1 | 4.12 |
| 呼び捨てにする | 1 | 5.02 |
| ぶん回し | 1 | 5.57 |
| 申し分無い | 1 | 5.64 |
| 得たり | 1 | 5.15 |
| 思う所がある | 1 | 5.24 |
| 命に係わる | 1 | 5.45 |
| ほうほう | 1 | 4.47 |
| この次 | 1 | 5.23 |
| 当り障りのない | 1 | 5.85 |
| やせ細る | 1 | 5.00 |
| アンダー | 1 | 4.58 |
| へばり付く | 1 | 5.12 |
| 煙に巻く | 1 | 5.44 |
| しょっちゅう | 1 | 4.36 |
| 一体感 | 1 | 5.12 |
| 震わす | 1 | 4.70 |
| 架け橋 | 1 | 5.04 |
| 監視体制 | 1 | 5.50 |
| 二の次 | 1 | 4.62 |
| 及ばずながら | 1 | 5.61 |
| 一番目 | 1 | 4.71 |
| バニラ | 1 | 4.70 |
| ズブズブ | 1 | 5.46 |
| 二代目 | 1 | 4.43 |
| 契約者 | 1 | 4.21 |
| 挑戦権 | 1 | 5.52 |
| 英雄色を好む | 1 | 5.74 |
| 九つ | 1 | 4.61 |
| 文字列 | 1 | 4.83 |
| 巻子 | 1 | 4.79 |
| 蜂 | 1 | 3.97 |
| 死線を越える | 1 | 6.57 |
| 汁物 | 1 | 4.44 |
| 貯金 | 1 | 4.52 |
| 座り方 | 1 | 5.36 |
| アピールポイント | 1 | 5.77 |
| 勝負所 | 1 | 5.58 |
| 上手投げ | 1 | 6.24 |
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