*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 宿す | 12 | 3.69 |
| 叱 | 12 | 4.08 |
| 前もって | 12 | 4.27 |
| お嬢さん | 12 | 3.84 |
| 今頃 | 12 | 3.74 |
| 有象無象 | 12 | 4.52 |
| ツケ | 12 | 4.59 |
| 好 | 12 | 3.55 |
| 打ち消す | 12 | 4.28 |
| 跳ね上がる | 12 | 4.06 |
| 減速 | 12 | 4.45 |
| 相手側 | 12 | 4.56 |
| クソアマ | 12 | 5.53 |
| 最速 | 12 | 4.13 |
| ぐるりと | 12 | 4.00 |
| 斜面 | 12 | 4.22 |
| 何人 | 12 | 3.88 |
| 雇う | 12 | 3.53 |
| 果実 | 12 | 3.73 |
| 執る | 12 | 4.23 |
| 拘り | 12 | 4.14 |
| 膨らみ | 12 | 4.38 |
| 花畑 | 12 | 4.49 |
| 数多く | 12 | 3.89 |
| ついさっき | 12 | 4.18 |
| 踊る | 12 | 3.51 |
| 番目 | 12 | 4.07 |
| 良くやった | 12 | 4.11 |
| 乗り込む | 12 | 3.56 |
| 院 | 12 | 3.54 |
| 相手をする | 12 | 4.20 |
| 組み上げる | 12 | 4.48 |
| 宥める | 12 | 3.82 |
| 強み | 12 | 4.35 |
| 兎角 | 12 | 4.67 |
| 迂回路 | 12 | 5.20 |
| 各自 | 12 | 4.02 |
| 弾丸 | 12 | 3.63 |
| 最 | 12 | 3.84 |
| 中距離 | 12 | 4.76 |
| 皆さん | 12 | 3.14 |
| 固さ | 12 | 4.88 |
| ショック | 12 | 3.60 |
| 眠りこける | 12 | 4.79 |
| 表立って | 12 | 4.41 |
| 勤め | 12 | 4.04 |
| 売り | 12 | 3.82 |
| 何にせよ | 12 | 3.96 |
| 近距離 | 12 | 4.32 |
| 配る | 12 | 3.69 |
| 宴 | 12 | 3.61 |
| 正規 | 12 | 4.13 |
| ストライク | 12 | 4.82 |
| 傷付く | 12 | 4.77 |
| 不愉快 | 12 | 3.94 |
| ストレッチ | 12 | 4.83 |
| 推し進める | 12 | 4.70 |
| 萎む | 12 | 4.87 |
| 押しのける | 12 | 4.30 |
| 巻き込み | 12 | 4.49 |
| 我が家 | 12 | 3.70 |
| 食材 | 12 | 3.30 |
| じゃが | 12 | 3.56 |
| 無きゃ | 12 | 3.95 |
| 奔放 | 12 | 4.68 |
| シュート | 12 | 4.34 |
| 制す | 12 | 3.93 |
| 候補 | 12 | 3.53 |
| 夕方 | 12 | 3.59 |
| 遠ざかる | 12 | 3.90 |
| 事前 | 12 | 3.38 |
| 大航海時代 | 12 | 5.51 |
| 敵軍 | 12 | 4.00 |
| 一般に | 12 | 4.34 |
| 例 | 12 | 3.74 |
| 凍える | 12 | 4.42 |
| そんな訳で | 12 | 3.69 |
| 装備 | 12 | 2.88 |
| 痺れる | 12 | 4.33 |
| 身を隠す | 12 | 4.54 |
| 余興 | 12 | 4.42 |
| 均衡 | 12 | 4.25 |
| 威信 | 12 | 4.75 |
| 治り | 12 | 4.52 |
| 降り立つ | 12 | 4.08 |
| 打ち上げ | 12 | 4.25 |
| 画工 | 12 | 4.11 |
| 彼なり | 12 | 4.67 |
| 努める | 12 | 4.24 |
| 財 | 12 | 4.63 |
| 咳き込む | 12 | 4.31 |
| 北西 | 12 | 4.27 |
| 噛み合う | 12 | 4.34 |
| 生き返る | 12 | 4.12 |
| 高らか | 12 | 4.07 |
| 儕 | 12 | 4.34 |
| 発表 | 12 | 3.71 |
| 深入り | 12 | 4.78 |
| 先代 | 12 | 3.66 |
| 接続 | 12 | 4.02 |
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