*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 細め | 14 | 3.57 |
| 治める | 14 | 3.81 |
| 温存 | 14 | 4.23 |
| これなら | 14 | 3.45 |
| どこにもない | 14 | 4.31 |
| 攻撃力 | 14 | 3.62 |
| 好調 | 14 | 4.91 |
| 如何にして | 14 | 4.65 |
| 女王 | 14 | 3.17 |
| 体制 | 14 | 3.81 |
| 此間 | 14 | 4.31 |
| っぱなし | 14 | 3.91 |
| 仄か | 14 | 4.02 |
| あまつさえ | 14 | 4.46 |
| さえすれば | 14 | 4.16 |
| 皮 | 14 | 3.44 |
| 果敢 | 14 | 4.53 |
| 打ち抜く | 14 | 4.58 |
| 寝起き | 14 | 4.19 |
| 部族 | 14 | 3.95 |
| 予定通り | 14 | 3.81 |
| 七 | 14 | 3.10 |
| 不可欠 | 14 | 4.63 |
| 勝ち取る | 14 | 4.29 |
| 順 | 14 | 4.12 |
| 申す | 14 | 3.40 |
| 打ちつける | 14 | 4.57 |
| 増々 | 14 | 3.64 |
| 碌な | 14 | 4.28 |
| 大して | 14 | 3.81 |
| 今朝 | 14 | 3.77 |
| 莫大 | 14 | 3.88 |
| 敗者 | 14 | 4.50 |
| 模 | 14 | 4.01 |
| 鞭 | 14 | 3.67 |
| 主だった | 14 | 4.41 |
| 草花 | 14 | 4.55 |
| 増援 | 14 | 4.04 |
| 高める | 14 | 3.89 |
| 重り | 14 | 4.78 |
| 入れ替わり | 14 | 4.35 |
| 猛攻 | 14 | 4.23 |
| 同席 | 14 | 4.03 |
| 束の間 | 14 | 4.34 |
| 口端 | 14 | 4.60 |
| 今のまま | 14 | 4.14 |
| 惑わす | 14 | 4.26 |
| 舌打ち | 14 | 3.62 |
| こりゃ | 14 | 3.71 |
| 門 | 14 | 3.00 |
| 防具 | 14 | 3.36 |
| 付いてくる | 14 | 4.30 |
| 黙り | 14 | 4.28 |
| 溢す | 14 | 5.25 |
| 相棒 | 14 | 3.81 |
| 滑り込む | 14 | 4.34 |
| 思い込み | 14 | 4.27 |
| 気取る | 15 | 4.34 |
| 傭兵 | 15 | 3.25 |
| 休み | 15 | 3.57 |
| 思いつき | 15 | 4.25 |
| 車輪 | 15 | 4.12 |
| 交える | 15 | 3.78 |
| 争う | 15 | 3.75 |
| 手四 | 15 | 4.23 |
| 批判 | 15 | 4.23 |
| 連日 | 15 | 4.25 |
| 大幅 | 15 | 3.84 |
| 一筋 | 15 | 4.11 |
| 動物 | 15 | 3.40 |
| 欠伸 | 15 | 4.19 |
| 一回 | 15 | 3.50 |
| 足掻く | 15 | 4.16 |
| 射 | 15 | 3.79 |
| 廊下 | 15 | 3.30 |
| 主導 | 15 | 4.27 |
| 不能 | 15 | 4.04 |
| 締め付け | 15 | 4.30 |
| 発意 | 15 | 3.84 |
| 知らす | 15 | 4.00 |
| 無き | 15 | 4.12 |
| 分かりやすい | 15 | 3.71 |
| 意 | 15 | 3.53 |
| 義勇 | 15 | 5.28 |
| 生き体 | 15 | 3.93 |
| 赦す | 15 | 4.52 |
| 大差 | 15 | 4.11 |
| 蓄積 | 15 | 4.04 |
| 粗末 | 15 | 4.18 |
| 陣内 | 15 | 5.16 |
| 係る | 15 | 3.24 |
| 二曹 | 15 | 3.26 |
| 次男 | 15 | 3.98 |
| 詰み | 15 | 4.66 |
| 乙女 | 15 | 3.56 |
| 読書 | 15 | 4.10 |
| けれども | 15 | 3.41 |
| 罵倒 | 15 | 4.09 |
| 例外 | 15 | 3.62 |
| 塗る | 15 | 3.88 |
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