*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 剣筋 | 16 | 4.67 |
| 重んじる | 16 | 4.36 |
| 陽動 | 16 | 4.36 |
| 最適 | 16 | 3.96 |
| 葡萄酒 | 16 | 4.53 |
| そんな中 | 16 | 3.55 |
| 淀み | 16 | 4.65 |
| 高位 | 16 | 3.64 |
| 陶 | 16 | 5.55 |
| 贄 | 16 | 4.42 |
| 見下す | 16 | 3.89 |
| ご存知 | 16 | 3.90 |
| 羞恥 | 16 | 4.20 |
| 鮮やか | 16 | 3.84 |
| 伝説 | 16 | 3.51 |
| 腹立つ | 16 | 4.63 |
| 奇蹟 | 16 | 4.96 |
| 蔑む | 16 | 4.22 |
| やだ | 16 | 3.69 |
| と言うと | 16 | 3.52 |
| 躾 | 16 | 4.33 |
| 分隊 | 16 | 4.44 |
| 近しい | 16 | 4.11 |
| 村落 | 16 | 4.66 |
| 囚われる | 16 | 4.19 |
| 誘い込む | 16 | 4.59 |
| 怖がる | 16 | 3.74 |
| 火力 | 16 | 3.75 |
| 圧迫 | 16 | 4.33 |
| 案件 | 16 | 3.94 |
| 合える | 16 | 4.10 |
| 打ち込み | 16 | 4.66 |
| 得手 | 16 | 4.16 |
| 決する | 16 | 4.72 |
| 中頃 | 16 | 5.17 |
| 一般人 | 16 | 3.68 |
| 追いやる | 16 | 4.06 |
| それよりも | 16 | 3.35 |
| 上手 | 16 | 3.75 |
| 首を振る | 16 | 3.85 |
| 驚かす | 16 | 4.05 |
| 兜 | 16 | 3.77 |
| 酔う | 16 | 3.78 |
| 立派 | 16 | 3.24 |
| 測る | 16 | 3.99 |
| 敵わない | 16 | 3.95 |
| 後回し | 16 | 3.95 |
| 見回す | 16 | 3.29 |
| 吐き気 | 16 | 4.23 |
| 長身 | 16 | 4.01 |
| 大声 | 16 | 3.45 |
| 駒 | 16 | 3.90 |
| 宜しい | 16 | 3.44 |
| に従い | 16 | 3.80 |
| 草 | 16 | 3.40 |
| 親指 | 16 | 3.93 |
| 妄動 | 16 | 4.36 |
| 手相 | 16 | 3.52 |
| 問答 | 16 | 4.35 |
| 儀式 | 16 | 3.40 |
| 溝 | 16 | 4.15 |
| 活版印刷 | 16 | 5.32 |
| 本に | 16 | 3.94 |
| 折り重なる | 16 | 4.81 |
| 祝福 | 16 | 3.35 |
| ズル | 16 | 4.39 |
| 都道 | 16 | 4.19 |
| ぶっ飛ばす | 16 | 4.25 |
| ろ紙 | 16 | 5.34 |
| にも関わらず | 16 | 3.64 |
| 背筋 | 16 | 3.62 |
| 士 | 16 | 3.21 |
| 頑 | 16 | 4.23 |
| 劇的 | 16 | 4.22 |
| 勝機 | 16 | 4.26 |
| 第三 | 16 | 3.46 |
| 真っ黒 | 16 | 3.92 |
| 浪費 | 16 | 4.32 |
| 運び込む | 16 | 4.06 |
| 考えられない | 16 | 3.83 |
| 管 | 16 | 4.08 |
| ため息をつく | 16 | 3.95 |
| 邪道 | 16 | 4.63 |
| 見れる | 16 | 3.74 |
| こい | 16 | 3.57 |
| 軍議 | 16 | 4.43 |
| 室 | 16 | 3.39 |
| 愚かしい | 16 | 4.75 |
| 速さ | 16 | 3.57 |
| 無傷 | 16 | 3.76 |
| 暑さ | 16 | 4.19 |
| 横目 | 16 | 3.67 |
| 港町 | 16 | 4.02 |
| 防衛 | 16 | 3.47 |
| 剥く | 16 | 3.80 |
| 効率的 | 16 | 4.08 |
| 混じり | 16 | 3.80 |
| 専用 | 16 | 3.53 |
| 締める | 16 | 4.45 |
| 千年 | 16 | 3.80 |
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