*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 仕草 | 16 | 3.50 |
| 圧迫 | 16 | 4.33 |
| 強気 | 16 | 4.16 |
| 後回し | 16 | 3.95 |
| 重んじる | 16 | 4.36 |
| 地獄 | 16 | 3.43 |
| 大声 | 16 | 3.45 |
| 見張る | 16 | 3.81 |
| 人目 | 16 | 3.91 |
| 得手 | 16 | 4.16 |
| 羞恥 | 16 | 4.20 |
| 草 | 16 | 3.40 |
| 我武者羅 | 16 | 4.56 |
| 弱気 | 16 | 4.34 |
| 背を向ける | 16 | 4.37 |
| 裏口 | 16 | 4.28 |
| 噛み付く | 16 | 4.12 |
| 案件 | 16 | 3.94 |
| 精神的 | 16 | 3.59 |
| 走り抜ける | 16 | 4.27 |
| 誘い込む | 16 | 4.59 |
| 高位 | 16 | 3.64 |
| リハビリ | 16 | 4.50 |
| 学問 | 16 | 4.35 |
| 身軽 | 16 | 4.08 |
| 攻め手 | 16 | 4.84 |
| 名乗り | 16 | 3.99 |
| アイツら | 16 | 4.41 |
| 合える | 16 | 4.10 |
| 挟み込む | 16 | 4.53 |
| 掘り起こす | 16 | 4.51 |
| 呆気ない | 16 | 4.17 |
| おちょくる | 16 | 4.80 |
| 防衛 | 16 | 3.47 |
| 陽動 | 16 | 4.36 |
| 千年 | 16 | 3.80 |
| 出来る限り | 16 | 4.04 |
| 中頃 | 16 | 5.17 |
| 依存 | 16 | 4.06 |
| 武官 | 16 | 3.96 |
| 誰でも | 16 | 3.66 |
| 追いやる | 16 | 4.06 |
| 最終 | 16 | 3.76 |
| 妻 | 16 | 3.17 |
| すれ違う | 16 | 3.95 |
| 何時もより | 16 | 3.79 |
| 妄動 | 16 | 4.36 |
| ご存知 | 16 | 3.90 |
| 決する | 16 | 4.72 |
| 専用 | 16 | 3.53 |
| 邪道 | 16 | 4.63 |
| 借りる | 16 | 3.60 |
| 港町 | 16 | 4.02 |
| 蔑む | 16 | 4.22 |
| 謝罪 | 16 | 3.36 |
| すっごく | 16 | 3.97 |
| 砂 | 16 | 3.44 |
| 店内 | 16 | 3.76 |
| 長身 | 16 | 4.01 |
| 業 | 16 | 3.90 |
| フラッグ | 16 | 5.39 |
| 真っ暗 | 16 | 3.97 |
| 酔う | 16 | 3.78 |
| 囚われる | 16 | 4.19 |
| 見回す | 16 | 3.29 |
| 混じり | 16 | 3.80 |
| 井戸 | 16 | 4.02 |
| 変事 | 16 | 5.07 |
| 剣筋 | 16 | 4.67 |
| 救済 | 16 | 4.00 |
| こい | 16 | 3.57 |
| 騎馬 | 16 | 3.83 |
| 仕方の無い | 16 | 4.84 |
| 奇蹟 | 16 | 4.96 |
| 伝説 | 16 | 3.51 |
| 背筋 | 16 | 3.62 |
| ズル | 16 | 4.39 |
| し得る | 16 | 4.39 |
| 義父 | 16 | 3.84 |
| 横目 | 16 | 3.67 |
| 大切な人 | 16 | 4.14 |
| 意識不明 | 16 | 4.99 |
| 開け放つ | 16 | 4.18 |
| 兜 | 16 | 3.77 |
| ため息をつく | 16 | 3.95 |
| 仲間たち | 16 | 3.73 |
| 長ける | 16 | 3.91 |
| 処置 | 16 | 3.99 |
| 利く | 16 | 3.59 |
| 広範囲 | 16 | 3.93 |
| 引っ | 16 | 3.62 |
| 丸見え | 16 | 4.59 |
| 揉め | 16 | 4.21 |
| 士 | 16 | 3.21 |
| どうかした | 16 | 3.88 |
| 打ち込み | 16 | 4.66 |
| 朝食 | 16 | 3.36 |
| ろ紙 | 16 | 5.34 |
| 溝 | 16 | 4.15 |
| 室 | 16 | 3.39 |
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