*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 生身 | 22 | 4.10 |
| 寂しい | 22 | 3.33 |
| 感動 | 22 | 3.58 |
| 踏みつける | 22 | 4.08 |
| 一件 | 22 | 3.59 |
| 懸ける | 22 | 3.35 |
| どうこう | 22 | 3.96 |
| 小娘 | 22 | 3.84 |
| 何もない | 22 | 3.46 |
| 歪み | 22 | 3.95 |
| ベル | 22 | 3.30 |
| 喪失 | 22 | 4.23 |
| 荒れ野 | 22 | 4.07 |
| 引っ掛け | 22 | 4.54 |
| 出入り口 | 22 | 4.00 |
| 死んでいる | 22 | 4.02 |
| 身近 | 22 | 3.99 |
| 鞘 | 22 | 3.44 |
| 微笑む | 22 | 3.01 |
| やっぱ | 22 | 3.52 |
| 蜂起 | 22 | 4.74 |
| なー | 22 | 3.13 |
| コップ | 22 | 3.85 |
| 歩兵 | 22 | 3.80 |
| からすると | 22 | 3.77 |
| 嫉妬 | 22 | 3.54 |
| 小屋 | 22 | 3.53 |
| 手放し | 22 | 4.11 |
| 価値観 | 22 | 3.95 |
| 見やる | 22 | 3.65 |
| 城内 | 22 | 3.90 |
| ドレス | 22 | 3.23 |
| 街並み | 22 | 4.13 |
| ふらつく | 22 | 4.29 |
| 何時から | 22 | 3.95 |
| 然したる | 22 | 4.53 |
| 死ね | 22 | 3.67 |
| 貫通 | 22 | 3.82 |
| 追い込む | 22 | 3.88 |
| 即 | 22 | 3.94 |
| ふらふら | 22 | 4.01 |
| そうなると | 22 | 3.42 |
| 探り | 22 | 4.11 |
| 喜ぶ | 23 | 3.26 |
| 引き抜く | 23 | 3.75 |
| 出会い | 23 | 3.65 |
| 線 | 23 | 3.53 |
| 娯楽 | 23 | 4.05 |
| どの様 | 23 | 3.31 |
| 軍団 | 23 | 3.66 |
| 庭 | 23 | 3.38 |
| 細かく | 23 | 3.86 |
| 煙 | 23 | 3.43 |
| 半歩 | 23 | 4.53 |
| 別れる | 23 | 3.63 |
| 新しく | 23 | 3.70 |
| 真似 | 23 | 3.12 |
| 突き進む | 23 | 3.95 |
| この辺り | 23 | 3.42 |
| 接する | 23 | 3.89 |
| 区画 | 23 | 3.72 |
| 校舎 | 23 | 3.97 |
| 刀剣 | 23 | 4.57 |
| 命懸け | 23 | 4.38 |
| 演じる | 23 | 3.88 |
| はいはい | 23 | 3.62 |
| 固執 | 23 | 4.46 |
| 御者 | 23 | 3.70 |
| 馬 | 23 | 2.75 |
| 終結 | 23 | 4.37 |
| 行軍 | 23 | 4.03 |
| 愛らしい | 23 | 3.85 |
| 騒がしい | 23 | 3.67 |
| 貴重 | 23 | 3.50 |
| 回戦 | 23 | 4.20 |
| 餌 | 23 | 3.61 |
| 反対 | 23 | 3.40 |
| 係わる | 23 | 4.48 |
| 恐ろしい | 23 | 3.13 |
| 映る | 23 | 3.35 |
| 先んじる | 23 | 4.32 |
| 撃つ | 23 | 3.27 |
| 慕う | 23 | 3.73 |
| 様だ | 23 | 3.55 |
| せられる | 23 | 3.68 |
| 唸る | 23 | 3.65 |
| 砦 | 23 | 3.20 |
| 正体 | 23 | 3.33 |
| 笑い声 | 23 | 3.54 |
| 若しかして | 23 | 3.01 |
| 打ち込む | 23 | 3.87 |
| 石突き | 23 | 4.65 |
| 極力 | 23 | 4.04 |
| 人達 | 23 | 3.16 |
| 差す | 23 | 3.65 |
| ふっと | 23 | 3.77 |
| 投げ付ける | 23 | 4.87 |
| とある | 23 | 3.37 |
| 良くある | 23 | 3.90 |
| 及く | 23 | 4.53 |
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