*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 流石は | 25 | 3.45 |
| 予想以上 | 25 | 3.93 |
| 美味い | 25 | 3.39 |
| 切断 | 25 | 3.70 |
| 突き刺さる | 25 | 3.46 |
| 同時 | 25 | 3.64 |
| 第二 | 25 | 3.20 |
| 果てる | 25 | 4.11 |
| 楽しみ | 25 | 3.11 |
| ぼやける | 25 | 4.36 |
| 転げ落ちる | 25 | 4.52 |
| ふざけ | 25 | 4.01 |
| 投射 | 25 | 4.61 |
| 五十 | 25 | 3.53 |
| 火薬 | 25 | 4.16 |
| 包み込む | 25 | 3.70 |
| 栄光 | 25 | 4.25 |
| やたら | 25 | 3.66 |
| てか | 25 | 3.52 |
| 鼓動 | 25 | 3.91 |
| 位勲 | 25 | 4.20 |
| 並び立つ | 25 | 4.46 |
| 言い難い | 25 | 4.09 |
| 一騎打ち | 25 | 4.39 |
| 象徴 | 25 | 3.85 |
| 幾分 | 25 | 4.07 |
| 切り結ぶ | 25 | 4.68 |
| 家名 | 25 | 4.13 |
| いけ | 25 | 3.59 |
| 活かす | 25 | 3.85 |
| 退屈 | 25 | 3.79 |
| 本国 | 25 | 4.18 |
| その事 | 25 | 3.14 |
| 至るまで | 25 | 3.96 |
| 功績 | 25 | 3.71 |
| 孕む | 25 | 4.21 |
| 礫 | 25 | 4.46 |
| 見落とし | 25 | 4.45 |
| 良いこと | 25 | 3.92 |
| 枝 | 25 | 3.45 |
| 危うい | 25 | 3.97 |
| 劇場 | 25 | 4.18 |
| 両者 | 25 | 3.67 |
| 絵 | 25 | 3.44 |
| 卿 | 25 | 3.26 |
| それだけに | 25 | 3.91 |
| 調査 | 25 | 3.19 |
| 墓 | 25 | 3.88 |
| 地域 | 25 | 3.52 |
| 誰も彼も | 25 | 4.34 |
| よっぽど | 25 | 3.76 |
| 如何 | 25 | 3.47 |
| 勘弁 | 25 | 3.65 |
| 飲み | 25 | 3.48 |
| 書類 | 25 | 3.28 |
| 削り | 25 | 4.04 |
| 給仕 | 25 | 3.97 |
| 抜き放つ | 25 | 4.21 |
| 二人して | 25 | 4.25 |
| 引き絞る | 25 | 4.43 |
| 汲む | 25 | 4.08 |
| 鍛造 | 25 | 4.86 |
| 力一杯 | 25 | 4.67 |
| 濡れる | 25 | 3.84 |
| 見送り | 25 | 3.75 |
| まして | 25 | 3.82 |
| 不機嫌 | 25 | 3.55 |
| ってことは | 25 | 3.48 |
| 間違いなく | 25 | 3.12 |
| 特性 | 25 | 3.63 |
| 見て取る | 25 | 4.42 |
| ふらり | 25 | 4.42 |
| 悲しみ | 25 | 3.79 |
| 同意 | 25 | 3.33 |
| はあ | 25 | 3.26 |
| ナイフ | 25 | 3.21 |
| 平原 | 25 | 3.73 |
| 構成 | 25 | 3.42 |
| 過剰 | 25 | 3.90 |
| 何者か | 25 | 3.80 |
| 尻尾 | 25 | 3.15 |
| ガラス | 25 | 3.67 |
| 更なる | 25 | 3.63 |
| 我が子 | 25 | 4.04 |
| っけ | 25 | 3.23 |
| 思い知らす | 25 | 4.22 |
| 何だかんだ | 25 | 3.70 |
| 幸い | 25 | 3.30 |
| 眠れる | 25 | 3.78 |
| 戟 | 25 | 4.60 |
| 締め | 25 | 4.12 |
| 飾り | 25 | 3.94 |
| 荷車 | 25 | 3.82 |
| 焼き | 25 | 3.55 |
| 緋色 | 25 | 4.24 |
| 野菜 | 25 | 3.36 |
| 正面に | 25 | 3.77 |
| 地位 | 25 | 3.45 |
| 休憩 | 25 | 3.36 |
| 翳す | 25 | 4.08 |
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