*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 鮮やか | 16 | 3.84 |
| 祝福 | 16 | 3.35 |
| 飛び込み | 16 | 4.37 |
| 緩い | 16 | 4.03 |
| 大声 | 16 | 3.45 |
| 専用 | 16 | 3.53 |
| し得る | 16 | 4.39 |
| 千年 | 16 | 3.80 |
| 提供 | 16 | 3.59 |
| 仕方の無い | 16 | 4.84 |
| 丸見え | 16 | 4.59 |
| そっくり | 16 | 3.72 |
| 逃れ | 16 | 3.96 |
| 立派 | 16 | 3.24 |
| 中頃 | 16 | 5.17 |
| 真っ黒 | 16 | 3.92 |
| 数少ない | 16 | 4.00 |
| 予感 | 16 | 3.35 |
| 極まる | 16 | 4.47 |
| そんな中 | 16 | 3.55 |
| 学問 | 16 | 4.35 |
| 愚かしい | 16 | 4.75 |
| 広範囲 | 16 | 3.93 |
| 仲間たち | 16 | 3.73 |
| 奇蹟 | 16 | 4.96 |
| 武官 | 16 | 3.96 |
| 問答 | 16 | 4.35 |
| ため息をつく | 16 | 3.95 |
| どっか | 16 | 3.81 |
| 精神的 | 16 | 3.59 |
| それよりも | 16 | 3.35 |
| 警戒心 | 16 | 3.94 |
| おかしな | 16 | 3.53 |
| 側近 | 16 | 3.61 |
| 横暴 | 16 | 4.33 |
| 擦り | 16 | 3.90 |
| 伝説 | 16 | 3.51 |
| 強気 | 16 | 4.16 |
| 圧迫 | 16 | 4.33 |
| 陶 | 16 | 5.55 |
| 頑 | 16 | 4.23 |
| 潰れ | 16 | 4.06 |
| 弱気 | 16 | 4.34 |
| 煮炊き | 16 | 5.16 |
| と言うと | 16 | 3.52 |
| 邪道 | 16 | 4.63 |
| よって | 16 | 3.62 |
| 駒 | 16 | 3.90 |
| 傾ける | 16 | 3.62 |
| 小規模 | 16 | 4.15 |
| 挟み込む | 16 | 4.53 |
| 騎馬 | 16 | 3.83 |
| ズル | 16 | 4.39 |
| 腹立つ | 16 | 4.63 |
| その他 | 16 | 3.63 |
| 身を引く | 16 | 4.84 |
| 葉 | 16 | 3.51 |
| 軍議 | 16 | 4.43 |
| 真っ暗 | 16 | 3.97 |
| 名乗り | 16 | 3.99 |
| 上手 | 16 | 3.75 |
| 探知 | 16 | 3.75 |
| 首を振る | 16 | 3.85 |
| ご存知 | 16 | 3.90 |
| 掌握 | 16 | 4.06 |
| 我武者羅 | 16 | 4.56 |
| 壊滅 | 16 | 3.76 |
| 本に | 16 | 3.94 |
| 申し出 | 16 | 3.74 |
| おちょくる | 16 | 4.80 |
| 噛み付く | 16 | 4.12 |
| 呆気ない | 16 | 4.17 |
| 折り重なる | 16 | 4.81 |
| 草 | 16 | 3.40 |
| こい | 16 | 3.57 |
| そっぽ | 16 | 4.16 |
| 締める | 16 | 4.45 |
| 変事 | 16 | 5.07 |
| 見つけ出す | 16 | 4.21 |
| 一般人 | 16 | 3.68 |
| 阻害 | 16 | 3.91 |
| 活版印刷 | 16 | 5.32 |
| 眼下 | 16 | 3.96 |
| 士 | 16 | 3.21 |
| 備える | 16 | 3.84 |
| 背を向ける | 16 | 4.37 |
| 魅力的 | 16 | 3.80 |
| そんなもん | 16 | 3.95 |
| 意識不明 | 16 | 4.99 |
| 葡萄酒 | 16 | 4.53 |
| 贄 | 16 | 4.42 |
| 必須 | 16 | 3.81 |
| 運び込む | 16 | 4.06 |
| 店内 | 16 | 3.76 |
| 鈍ら | 16 | 4.53 |
| その気 | 16 | 3.88 |
| 成程 | 15 | 4.15 |
| 数千 | 15 | 4.09 |
| 誰だって | 15 | 4.04 |
| 車輪 | 15 | 4.12 |
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