*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 無傷 | 16 | 3.76 |
| 眼下 | 16 | 3.96 |
| 兜 | 16 | 3.77 |
| そっぽ | 16 | 4.16 |
| 名乗り | 16 | 3.99 |
| 儀式 | 16 | 3.40 |
| 誰でも | 16 | 3.66 |
| 腹立つ | 16 | 4.63 |
| すれ違う | 16 | 3.95 |
| 完 | 16 | 4.16 |
| 立ち姿 | 16 | 4.64 |
| 葉 | 16 | 3.51 |
| 劇的 | 16 | 4.22 |
| 贄 | 16 | 4.42 |
| 上手 | 16 | 3.75 |
| 数少ない | 16 | 4.00 |
| 保持 | 16 | 4.11 |
| 社交界 | 16 | 4.02 |
| 村落 | 16 | 4.66 |
| 得手 | 16 | 4.16 |
| その他 | 16 | 3.63 |
| 借りる | 16 | 3.60 |
| 親指 | 16 | 3.93 |
| さー | 16 | 3.76 |
| 学問 | 16 | 4.35 |
| 速さ | 16 | 3.57 |
| 運び込む | 16 | 4.06 |
| 緩い | 16 | 4.03 |
| 囚われる | 16 | 4.19 |
| 邪道 | 16 | 4.63 |
| 手相 | 16 | 3.52 |
| 砂 | 16 | 3.44 |
| 裏口 | 16 | 4.28 |
| ズル | 16 | 4.39 |
| 潰れ | 16 | 4.06 |
| 丸見え | 16 | 4.59 |
| 分隊 | 16 | 4.44 |
| やだ | 16 | 3.69 |
| 逃れ | 16 | 3.96 |
| 第三 | 16 | 3.46 |
| 何も無い | 16 | 4.17 |
| 駒 | 16 | 3.90 |
| 業 | 16 | 3.90 |
| どっか | 16 | 3.81 |
| 義父 | 16 | 3.84 |
| 刺激 | 16 | 3.60 |
| 睡眠 | 16 | 3.74 |
| 万が一 | 16 | 3.50 |
| 側近 | 16 | 3.61 |
| 桶 | 16 | 4.08 |
| 我武者羅 | 16 | 4.56 |
| 草 | 16 | 3.40 |
| 躾 | 16 | 4.33 |
| 真っ青 | 16 | 3.96 |
| 申し出 | 16 | 3.74 |
| かのように | 16 | 3.02 |
| 陶 | 16 | 5.55 |
| 次期 | 16 | 3.76 |
| 敷地 | 16 | 4.06 |
| 指導 | 16 | 3.56 |
| 測る | 16 | 3.99 |
| フラッグ | 16 | 5.39 |
| 立派 | 16 | 3.24 |
| 右肩 | 16 | 4.23 |
| 見回す | 16 | 3.29 |
| 首を振る | 16 | 3.85 |
| 考えられない | 16 | 3.83 |
| 補強 | 16 | 4.14 |
| 旨い | 16 | 4.16 |
| 大切な人 | 16 | 4.14 |
| 身を引く | 16 | 4.84 |
| 背筋 | 16 | 3.62 |
| 何時もより | 16 | 3.79 |
| 地獄 | 16 | 3.43 |
| 駆り立てる | 16 | 4.74 |
| その気 | 16 | 3.88 |
| こい | 16 | 3.57 |
| 依存 | 16 | 4.06 |
| 見れる | 16 | 3.74 |
| 暑さ | 16 | 4.19 |
| 混じり | 16 | 3.80 |
| 引っ | 16 | 3.62 |
| 統括 | 16 | 4.17 |
| 朝食 | 16 | 3.36 |
| 案件 | 16 | 3.94 |
| アイツら | 16 | 4.41 |
| 知ったことか | 16 | 4.77 |
| 干支 | 16 | 3.94 |
| 掘り起こす | 16 | 4.51 |
| 仲間たち | 16 | 3.73 |
| 伝達 | 16 | 4.05 |
| にも関わらず | 16 | 3.64 |
| に従い | 16 | 3.80 |
| そんなもん | 16 | 3.95 |
| 酔う | 16 | 3.78 |
| 呆気ない | 16 | 4.17 |
| 皮膚 | 15 | 3.81 |
| 奴隷貿易 | 15 | 5.97 |
| 住民 | 15 | 3.58 |
| 傭兵 | 15 | 3.25 |
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