*Warning: This work contains many considerably harsh developments. It includes stressful plot developments, settings, and characters designed to provoke discomfort. Please be cautious if such content is difficult for you.* This world is destined for four tragedies. One is the path of restoring a fallen house alongside Lise Atla while seeking an end to the war with the Furia people. One is the path of ending the war together with Tia Victoire and embarking on a journey to find her homeland. One is the path of overcoming countless hardships alongside Aries Fin Winderbelle and immigrating to a new continent that has become an uninhabited wasteland. Why are these tragedies? The answer is singular: in the shadows of the story, a single girl is being sacrificed. Even in the remaining final path, she was never saved. Therefore, on a certain day, having become a character in a galge world named "Phantom Scarlet Bullet Cowboy," I resolve to fight to pioneer a route that should not exist in the game in pursuit of her salvation. The first condition for this is that I, who became the cannon fodder of the early game, must defeat the perfect superhuman protagonist. (Published in the official content "Today's One Book")
| Word | Frequency | Difficulty |
|---|---|---|
| 云々 | 13 | 3.91 |
| 植物 | 13 | 3.45 |
| 坊っちゃん | 13 | 4.87 |
| 問題無い | 13 | 4.18 |
| ございます | 13 | 3.47 |
| 揺りかご | 13 | 5.13 |
| トーナメント | 13 | 4.29 |
| 新入生 | 13 | 4.27 |
| 寂しさ | 13 | 4.20 |
| 退ける | 13 | 3.79 |
| 隊形 | 13 | 4.90 |
| 請け負う | 13 | 4.18 |
| 受け持つ | 13 | 4.15 |
| 六 | 13 | 3.10 |
| 散歩 | 13 | 3.81 |
| 賊 | 13 | 3.73 |
| 持ち歩く | 13 | 4.25 |
| 弱み | 13 | 4.27 |
| 幼 | 13 | 4.00 |
| 兵舎 | 13 | 4.47 |
| 一生懸命 | 13 | 3.84 |
| 培養 | 13 | 4.96 |
| 報 | 13 | 4.44 |
| 手管 | 13 | 4.48 |
| 立たす | 13 | 4.35 |
| 主体 | 13 | 4.07 |
| 後々 | 13 | 3.94 |
| 経営 | 13 | 3.82 |
| 値段 | 13 | 3.46 |
| 行使 | 13 | 3.60 |
| 卵 | 13 | 3.41 |
| 革命 | 13 | 4.18 |
| 王政 | 13 | 4.92 |
| 陽光 | 13 | 4.18 |
| なさる | 13 | 3.34 |
| 坊主 | 13 | 3.96 |
| 童貞 | 13 | 4.28 |
| 野営 | 13 | 3.87 |
| 覗き込む | 13 | 3.90 |
| 異端審問 | 13 | 5.13 |
| 超 | 13 | 3.24 |
| 狂信者 | 13 | 4.70 |
| 遡行 | 13 | 5.21 |
| 取引 | 13 | 3.61 |
| 先を行く | 13 | 4.88 |
| 丸太 | 13 | 4.01 |
| 控え目 | 13 | 4.76 |
| 色男 | 13 | 4.82 |
| 幽閉 | 13 | 4.35 |
| 呼び止める | 13 | 3.99 |
| 済みません | 13 | 3.21 |
| 損ねる | 13 | 4.06 |
| 一夜 | 13 | 4.08 |
| 称賛 | 13 | 4.07 |
| 素性 | 13 | 4.12 |
| 軍事 | 13 | 3.96 |
| 算段 | 13 | 4.19 |
| 大慌て | 13 | 4.50 |
| 同道 | 13 | 4.87 |
| デート | 13 | 3.62 |
| 偽装 | 13 | 3.92 |
| 穢れ | 13 | 3.66 |
| スープ | 13 | 3.43 |
| 文字通り | 13 | 3.64 |
| 陣形 | 13 | 3.94 |
| 切っ掛け | 13 | 4.17 |
| 脱ぎ捨てる | 13 | 4.37 |
| 呼び名 | 13 | 4.19 |
| 一事 | 13 | 5.16 |
| 過ち | 13 | 4.24 |
| 食後 | 13 | 4.13 |
| 痕 | 13 | 4.18 |
| 封鎖 | 13 | 4.11 |
| 組み伏せる | 13 | 4.83 |
| 逃げ回る | 13 | 4.31 |
| 反則 | 13 | 4.08 |
| 躓く | 13 | 4.46 |
| と言うものは | 13 | 3.72 |
| 栄養 | 13 | 4.05 |
| 桜 | 13 | 3.43 |
| 都合の良い | 12 | 4.26 |
| 擦り寄る | 12 | 4.59 |
| うんうん | 12 | 3.82 |
| 無くす | 12 | 4.07 |
| 生き返る | 12 | 4.12 |
| だからよ | 12 | 4.59 |
| 高らか | 12 | 4.07 |
| 羊 | 12 | 3.94 |
| 映す | 12 | 3.98 |
| 穀倉地帯 | 12 | 4.83 |
| 消し飛ぶ | 12 | 4.16 |
| 画工 | 12 | 4.11 |
| 笛 | 12 | 4.11 |
| 拘り | 12 | 4.14 |
| 踊る | 12 | 3.51 |
| 便り | 12 | 4.55 |
| ボロボロ | 12 | 3.68 |
| 比べ物にならない | 12 | 4.12 |
| 均衡 | 12 | 4.25 |
| ドン引き | 12 | 4.20 |
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