Ryota Sakakami, who died in an accident in his second year of high school, receives a cheat ability in transfer magic from God and is reborn into another world. However, in that world, for various reasons, transfer magic is treated as nothing more than a convenient spell. In such a world, he decides to use his knowledge and talent as weapons to rise to prominence by wielding transfer magic. ●Basically, the protagonist will be the strongest and push forward. There are quite a lot of battles in the first half. ●The story progresses smoothly. ●The prologue is that standard template thing, so feel free to skip it. ●Packed with popular template elements: cheats, harem, princess knights, slaves, and unrivaled dominance. ●Partway through, the protagonist begins to display intense doting parent (?) behavior. ●An experimental work conscious of web novel templates in my own way... or so I intended, but from around episode 70 it might not be quite like that. ※Regarding comments, I will refrain from responding individually, but I do read all of them. Please review the site guidelines before leaving comments. Please note that comments that are deemed to deviate significantly may be deleted. <Final Selection Target Work - 3rd Overlap WEB Novel Grand Prize>
| Word | Frequency | Difficulty |
|---|---|---|
| 周知 | 1 | 4.39 |
| 徹夜 | 1 | 4.24 |
| 助手 | 1 | 3.99 |
| 心が広い | 1 | 5.45 |
| 事により | 1 | 3.78 |
| 遅め | 1 | 4.73 |
| 早る | 1 | 4.24 |
| 大学 | 1 | 3.68 |
| 忘れがち | 1 | 4.96 |
| なまじっか | 1 | 5.85 |
| かく言う | 1 | 4.52 |
| 氷雪 | 1 | 4.42 |
| ミリ | 1 | 4.20 |
| 合流地点 | 1 | 5.12 |
| 頬ずり | 1 | 4.60 |
| がさがさ | 1 | 5.20 |
| 由緒 | 1 | 5.03 |
| データ | 1 | 3.64 |
| 調理 | 1 | 3.65 |
| 負傷 | 1 | 3.90 |
| 節 | 1 | 3.95 |
| 惹く | 1 | 3.82 |
| 特殊効果 | 1 | 4.43 |
| 昇り | 1 | 4.37 |
| 責任者 | 1 | 3.92 |
| 公国 | 1 | 3.71 |
| 飛び上がる | 1 | 3.88 |
| 見殺し | 1 | 4.46 |
| し得る | 1 | 4.39 |
| 午前中 | 1 | 3.96 |
| 縮める | 1 | 4.10 |
| ウ | 1 | 4.44 |
| 騎兵隊 | 1 | 4.36 |
| 便利さ | 1 | 5.11 |
| えぐい | 1 | 4.77 |
| 気取る | 1 | 4.34 |
| 人毎 | 1 | 6.94 |
| すり替える | 1 | 4.87 |
| 当てもなく | 1 | 4.96 |
| 間引き | 1 | 4.89 |
| 先駆け | 1 | 4.94 |
| 裏がある | 1 | 4.65 |
| 囚われ | 1 | 3.98 |
| のさばる | 1 | 5.20 |
| 寛大 | 1 | 4.38 |
| あの方 | 1 | 3.73 |
| 予測不能 | 1 | 5.45 |
| 可汗 | 1 | 5.27 |
| たんぽぽ | 1 | 5.62 |
| 亀 | 1 | 3.74 |
| 救出 | 1 | 3.75 |
| 喫茶店 | 1 | 4.12 |
| 待ち焦がれる | 1 | 5.28 |
| 水入らず | 1 | 5.06 |
| 薄手 | 1 | 4.65 |
| ハズレ | 1 | 4.45 |
| 第一人者 | 1 | 4.98 |
| ちっと | 1 | 4.23 |
| 多層 | 1 | 4.84 |
| 言い返す | 1 | 4.01 |
| 脳内 | 1 | 3.72 |
| 親しみやすい | 1 | 5.05 |
| キツネ | 1 | 4.43 |
| 錬金術師 | 1 | 3.85 |
| ライフ | 1 | 4.24 |
| 作り名 | 1 | 6.37 |
| やり過ぎ | 1 | 4.38 |
| 漁師 | 1 | 4.13 |
| 跳ね上げ | 1 | 4.62 |
| 外野 | 1 | 4.29 |
| くたばる | 1 | 4.66 |
| 柄 | 1 | 3.45 |
| 決着 | 1 | 3.69 |
| 仲間たち | 1 | 3.73 |
| 事を荒立てる | 1 | 5.57 |
| 尻尾を振る | 1 | 5.05 |
| ドミノ倒し | 1 | 5.53 |
| 飲んだくれ | 1 | 5.10 |
| 防衛戦 | 1 | 4.31 |
| やがる | 1 | 3.67 |
| 初湯 | 1 | 6.05 |
| 絶体絶命 | 1 | 4.61 |
| 誰だって | 1 | 4.04 |
| 始まらない | 1 | 4.43 |
| 今こそ | 1 | 4.27 |
| 見物人 | 1 | 4.87 |
| 取り扱う | 1 | 4.38 |
| 捨て駒 | 1 | 4.59 |
| 台 | 1 | 3.48 |
| 食する | 1 | 4.54 |
| メルヘンチック | 1 | 5.83 |
| 身をもって | 1 | 4.62 |
| 不可欠 | 1 | 4.63 |
| 訳にはいきません | 1 | 4.24 |
| 儲け | 1 | 4.09 |
| 麾下 | 1 | 4.94 |
| 真偽を確かめる | 1 | 5.40 |
| テニスボール | 1 | 5.80 |
| 揃え | 1 | 3.64 |
| そそ | 1 | 4.56 |
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