Ryota Sakakami, who died in an accident in his second year of high school, receives a cheat ability in transfer magic from God and is reborn into another world. However, in that world, for various reasons, transfer magic is treated as nothing more than a convenient spell. In such a world, he decides to use his knowledge and talent as weapons to rise to prominence by wielding transfer magic. ●Basically, the protagonist will be the strongest and push forward. There are quite a lot of battles in the first half. ●The story progresses smoothly. ●The prologue is that standard template thing, so feel free to skip it. ●Packed with popular template elements: cheats, harem, princess knights, slaves, and unrivaled dominance. ●Partway through, the protagonist begins to display intense doting parent (?) behavior. ●An experimental work conscious of web novel templates in my own way... or so I intended, but from around episode 70 it might not be quite like that. ※Regarding comments, I will refrain from responding individually, but I do read all of them. Please review the site guidelines before leaving comments. Please note that comments that are deemed to deviate significantly may be deleted. <Final Selection Target Work - 3rd Overlap WEB Novel Grand Prize>
| Word | Frequency | Difficulty |
|---|---|---|
| 頭いい | 1 | 5.03 |
| 野放し | 1 | 4.55 |
| モーション | 1 | 4.52 |
| ケチを付ける | 1 | 5.28 |
| 州 | 1 | 3.86 |
| 二分 | 1 | 4.40 |
| 肩を持つ | 1 | 5.23 |
| 扣える | 1 | 6.02 |
| 親しみやすい | 1 | 5.05 |
| 人員 | 1 | 3.65 |
| 遺恨 | 1 | 4.70 |
| 二水 | 1 | 5.94 |
| 百倍 | 1 | 4.79 |
| 国王陛下 | 1 | 3.75 |
| あらあら | 1 | 4.01 |
| 負傷者 | 1 | 4.19 |
| 個 | 1 | 3.31 |
| 一大 | 1 | 4.41 |
| とことこ | 1 | 4.93 |
| 世話人 | 1 | 5.80 |
| やり直す | 1 | 4.36 |
| 所在 | 1 | 4.25 |
| 起きる | 1 | 2.74 |
| かくなる上は | 1 | 5.32 |
| 二刀流 | 1 | 3.94 |
| 芽生える | 1 | 4.46 |
| 閑静 | 1 | 5.23 |
| なぎ倒す | 1 | 4.55 |
| あぁ | 1 | 2.97 |
| いい天気 | 1 | 4.74 |
| 試合場 | 1 | 4.58 |
| やぶ蛇 | 1 | 5.54 |
| アイデンティティ | 1 | 5.10 |
| 分がある | 1 | 4.93 |
| 身柄 | 1 | 4.20 |
| 薬指 | 1 | 4.58 |
| 賭す | 1 | 4.38 |
| 何でもかんでも | 1 | 4.59 |
| ダンピング | 1 | 6.32 |
| あの方 | 1 | 3.73 |
| 気を引き締める | 1 | 4.89 |
| 絶える | 1 | 4.05 |
| 気心の知れた | 1 | 5.06 |
| 認定 | 1 | 3.99 |
| リア充 | 1 | 4.39 |
| ガリガリ | 1 | 4.42 |
| ほほ笑み | 1 | 4.91 |
| 叩き起こす | 1 | 5.37 |
| どうにかして | 1 | 3.99 |
| ヤケ気味 | 1 | 6.51 |
| 測る | 1 | 3.99 |
| 段違い | 1 | 4.36 |
| 無くては | 1 | 4.41 |
| 失言 | 1 | 4.45 |
| コメディタッチ | 1 | 6.81 |
| デートコース | 1 | 5.68 |
| 企てる | 1 | 4.71 |
| 探し回る | 1 | 4.57 |
| システム | 1 | 3.51 |
| 場合の数 | 1 | 6.57 |
| 北の方 | 1 | 4.81 |
| し続ける | 1 | 3.93 |
| 自制 | 1 | 4.56 |
| てって | 1 | 4.11 |
| 見出す | 1 | 4.07 |
| 鼻っ柱 | 1 | 5.19 |
| 震えあがる | 1 | 5.11 |
| 仕種 | 1 | 4.69 |
| 無茶苦茶 | 1 | 4.02 |
| 断固 | 1 | 4.70 |
| 引き算 | 1 | 5.33 |
| 話は早い | 1 | 4.73 |
| 中間 | 1 | 4.21 |
| 案ずる | 1 | 4.62 |
| 指定単 | 1 | 4.13 |
| アイビーリーグ | 1 | 7.59 |
| 数カ月 | 1 | 5.00 |
| 地下室 | 1 | 4.11 |
| 早る | 1 | 4.24 |
| なで下ろす | 1 | 5.11 |
| 知的好奇心 | 1 | 5.10 |
| 困らせる | 1 | 4.74 |
| 贈り物 | 1 | 3.88 |
| 二手 | 1 | 4.46 |
| 有無 | 1 | 4.00 |
| 最低 | 1 | 3.50 |
| 小麦色 | 1 | 5.01 |
| 倣う | 1 | 4.20 |
| 山奥 | 1 | 4.46 |
| 手際よく | 1 | 4.58 |
| 初対面 | 1 | 3.84 |
| 支給 | 1 | 4.26 |
| 文芸 | 1 | 5.26 |
| 閉まる | 1 | 4.04 |
| 執拗 | 1 | 4.31 |
| 経験豊富 | 1 | 4.69 |
| 辞する | 1 | 5.24 |
| 青山 | 1 | 4.94 |
| 何としても | 1 | 4.14 |
| 大鎌 | 1 | 4.12 |
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