Ryota Sakakami, who died in an accident in his second year of high school, receives a cheat ability in transfer magic from God and is reborn into another world. However, in that world, for various reasons, transfer magic is treated as nothing more than a convenient spell. In such a world, he decides to use his knowledge and talent as weapons to rise to prominence by wielding transfer magic. ●Basically, the protagonist will be the strongest and push forward. There are quite a lot of battles in the first half. ●The story progresses smoothly. ●The prologue is that standard template thing, so feel free to skip it. ●Packed with popular template elements: cheats, harem, princess knights, slaves, and unrivaled dominance. ●Partway through, the protagonist begins to display intense doting parent (?) behavior. ●An experimental work conscious of web novel templates in my own way... or so I intended, but from around episode 70 it might not be quite like that. ※Regarding comments, I will refrain from responding individually, but I do read all of them. Please review the site guidelines before leaving comments. Please note that comments that are deemed to deviate significantly may be deleted. <Final Selection Target Work - 3rd Overlap WEB Novel Grand Prize>
| Word | Frequency | Difficulty |
|---|---|---|
| 紹介状 | 1 | 4.34 |
| 剣術 | 1 | 3.52 |
| 運 | 1 | 3.55 |
| 早る | 1 | 4.24 |
| しれっと | 1 | 4.34 |
| 言い草 | 1 | 4.56 |
| 仕種 | 1 | 4.69 |
| 引っこ抜く | 1 | 4.53 |
| 首を斬る | 1 | 5.95 |
| よお | 1 | 4.08 |
| 精神的 | 1 | 3.59 |
| 景気づけ | 1 | 5.47 |
| 何にしても | 1 | 4.44 |
| 論理 | 1 | 4.59 |
| 果ては | 1 | 4.43 |
| 首筋 | 1 | 3.80 |
| とも言う | 1 | 4.32 |
| 嫌らしい | 1 | 4.64 |
| ネタ切れ | 1 | 5.74 |
| ファッション | 1 | 4.47 |
| いつの時代にも | 1 | 6.11 |
| 引き算 | 1 | 5.33 |
| キレイ | 1 | 4.33 |
| 取り扱う | 1 | 4.38 |
| 引ける | 1 | 4.21 |
| 慎む | 1 | 4.60 |
| 斬り払う | 1 | 5.40 |
| 幻術 | 1 | 4.27 |
| 余裕しゃくしゃく | 1 | 5.85 |
| 長編 | 1 | 5.03 |
| 授業料 | 1 | 4.98 |
| サバイバル術 | 1 | 6.22 |
| 新橋 | 1 | 5.79 |
| 全権 | 1 | 4.80 |
| 山奥 | 1 | 4.46 |
| 言うまでもなく | 1 | 4.26 |
| 名を汚す | 1 | 5.63 |
| 全方位 | 1 | 4.38 |
| 大盤振る舞い | 1 | 4.84 |
| 手づかみ | 1 | 5.18 |
| 寇する | 1 | 4.49 |
| どうにかして | 1 | 3.99 |
| 機能 | 1 | 3.28 |
| 槍兵 | 1 | 4.90 |
| 将来的 | 1 | 4.17 |
| 真偽を確かめる | 1 | 5.40 |
| 一対 | 1 | 4.48 |
| 16 | 1 | 3.89 |
| 一等 | 1 | 4.62 |
| 努める | 1 | 4.24 |
| 立ち位置 | 1 | 3.95 |
| 面倒をかける | 1 | 5.69 |
| 単皮 | 1 | 4.27 |
| 客層 | 1 | 4.91 |
| 々 | 1 | 3.81 |
| 胸に突き刺さる | 1 | 5.30 |
| えぐり取る | 1 | 5.97 |
| 乗り切る | 1 | 4.30 |
| ご丁寧 | 1 | 4.28 |
| 濃厚 | 1 | 4.12 |
| まっ昼間 | 1 | 6.94 |
| 引く手あまた | 1 | 5.36 |
| 捨て駒 | 1 | 4.59 |
| 一騎 | 1 | 4.74 |
| 主役 | 1 | 4.03 |
| 恥知らず | 1 | 4.71 |
| 食文化 | 1 | 4.86 |
| 望みどおり | 1 | 5.34 |
| 商売になる | 1 | 5.59 |
| 揉める | 1 | 4.27 |
| 一から | 1 | 4.17 |
| 口封じ | 1 | 4.70 |
| 後ろめたい | 1 | 4.32 |
| 飾り気 | 1 | 5.03 |
| 大したことではない | 1 | 4.85 |
| 千載一遇 | 1 | 4.90 |
| 一人相撲 | 1 | 6.03 |
| 又は | 1 | 3.91 |
| GW | 1 | 5.42 |
| 仕方がない | 1 | 3.28 |
| が早いか | 1 | 4.51 |
| 6人 | 1 | 4.30 |
| 平気で | 1 | 4.11 |
| ぽかぽか | 1 | 4.78 |
| お小言 | 1 | 4.95 |
| 後任 | 1 | 4.75 |
| から焼き | 1 | 5.49 |
| 強請 | 1 | 4.85 |
| 味わい | 1 | 3.88 |
| すっくと | 1 | 5.08 |
| 調べもの | 1 | 5.28 |
| 興じる | 1 | 4.31 |
| 鬼ごっこ | 1 | 4.54 |
| ラ | 1 | 3.91 |
| 凌駕 | 1 | 4.12 |
| 見立てる | 1 | 4.93 |
| 一人合点 | 1 | 6.49 |
| 晴れ渡る | 1 | 4.74 |
| 利に聡い | 1 | 5.59 |
| 四倍 | 1 | 4.91 |
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