Ryota Sakakami, who died in an accident in his second year of high school, receives a cheat ability in transfer magic from God and is reborn into another world. However, in that world, for various reasons, transfer magic is treated as nothing more than a convenient spell. In such a world, he decides to use his knowledge and talent as weapons to rise to prominence by wielding transfer magic. ●Basically, the protagonist will be the strongest and push forward. There are quite a lot of battles in the first half. ●The story progresses smoothly. ●The prologue is that standard template thing, so feel free to skip it. ●Packed with popular template elements: cheats, harem, princess knights, slaves, and unrivaled dominance. ●Partway through, the protagonist begins to display intense doting parent (?) behavior. ●An experimental work conscious of web novel templates in my own way... or so I intended, but from around episode 70 it might not be quite like that. ※Regarding comments, I will refrain from responding individually, but I do read all of them. Please review the site guidelines before leaving comments. Please note that comments that are deemed to deviate significantly may be deleted. <Final Selection Target Work - 3rd Overlap WEB Novel Grand Prize>
| Word | Frequency | Difficulty |
|---|---|---|
| はめる | 1 | 4.38 |
| 無縁 | 1 | 4.13 |
| 万々 | 1 | 5.14 |
| しっくり | 1 | 4.44 |
| 弧を描く | 1 | 4.74 |
| 打つかり | 1 | 4.01 |
| 男前 | 1 | 4.47 |
| 疼く | 1 | 4.52 |
| 馬鹿野郎 | 1 | 4.46 |
| 驚嘆 | 1 | 4.41 |
| 惜しい | 1 | 3.67 |
| 怪我の功名 | 1 | 5.52 |
| 斥候 | 1 | 3.93 |
| 厚さ | 1 | 4.43 |
| 起きる | 1 | 2.74 |
| レイアウト | 1 | 5.21 |
| 3分の1 | 1 | 4.97 |
| 文庫 | 1 | 4.83 |
| 指定単 | 1 | 4.13 |
| 生き抜く | 1 | 4.33 |
| 記念すべき | 1 | 4.79 |
| 知れ渡る | 1 | 4.22 |
| 謙虚 | 1 | 4.48 |
| 舌の根 | 1 | 4.98 |
| 地ならし | 1 | 5.66 |
| 事により | 1 | 3.78 |
| あのさ | 1 | 4.23 |
| 軍団 | 1 | 3.66 |
| 奮い立つ | 1 | 4.40 |
| 後ろめたい | 1 | 4.32 |
| 重宝 | 1 | 4.28 |
| 軟化 | 1 | 4.90 |
| 等間隔 | 1 | 4.61 |
| 完成度 | 1 | 4.49 |
| 歴代 | 1 | 4.13 |
| しゃしゃり出る | 1 | 5.06 |
| 危機 | 1 | 3.52 |
| お宅 | 1 | 4.73 |
| 抜き取る | 1 | 4.39 |
| 根拠地 | 1 | 5.39 |
| お上 | 1 | 4.89 |
| 五分の一 | 1 | 5.23 |
| 六 | 1 | 3.10 |
| 捕まる | 1 | 3.48 |
| 強烈 | 1 | 3.55 |
| 留め | 1 | 3.86 |
| 地歴 | 1 | 6.75 |
| レスリング | 1 | 5.56 |
| 一尾 | 1 | 5.60 |
| リスクが高い | 1 | 5.07 |
| 在るだけ | 1 | 3.88 |
| 倍する | 1 | 5.13 |
| 運動神経 | 1 | 4.56 |
| 勘づく | 1 | 5.17 |
| それはどうかな | 1 | 5.25 |
| こみ合う | 1 | 6.99 |
| 入りきる | 1 | 5.89 |
| 何か別 | 1 | 4.68 |
| 手綱さばき | 1 | 5.76 |
| 空気を読む | 1 | 5.10 |
| ぴょんぴょん | 1 | 4.59 |
| 行けない | 1 | 4.06 |
| 水を差す | 1 | 4.74 |
| 憎らしい | 1 | 4.72 |
| 言うに事欠いて | 1 | 5.23 |
| 断言 | 1 | 3.62 |
| 真っ昼間 | 1 | 5.25 |
| 生首 | 1 | 4.59 |
| 騒音 | 1 | 4.58 |
| 何なりと | 1 | 4.68 |
| 数式 | 1 | 5.05 |
| 寝首をかく | 1 | 6.16 |
| 何といっても | 1 | 4.92 |
| へらへら | 1 | 4.67 |
| 足し | 1 | 4.22 |
| 何一つ | 1 | 3.88 |
| 献上 | 1 | 4.20 |
| 駐留 | 1 | 4.48 |
| 堅牢 | 1 | 4.25 |
| よお | 1 | 4.08 |
| 恋しい | 1 | 4.23 |
| 識字率 | 1 | 5.00 |
| 脅し | 1 | 3.90 |
| 個 | 1 | 3.31 |
| 四倍 | 1 | 4.91 |
| ぶんぶん | 1 | 4.24 |
| 住みつく | 1 | 5.15 |
| もやもや | 1 | 4.43 |
| 常人 | 1 | 3.98 |
| 窺く | 1 | 4.84 |
| シフト | 1 | 4.44 |
| 公 | 1 | 3.28 |
| 明か | 1 | 4.68 |
| 思惑 | 1 | 3.62 |
| コミュニケーション能力 | 1 | 5.07 |
| 血祭り | 1 | 4.90 |
| 注意深く | 1 | 4.37 |
| 行われる | 1 | 3.62 |
| 柄にもなく | 1 | 4.96 |
| 防衛戦 | 1 | 4.31 |
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