Ryota Sakakami, who died in an accident in his second year of high school, receives a cheat ability in transfer magic from God and is reborn into another world. However, in that world, for various reasons, transfer magic is treated as nothing more than a convenient spell. In such a world, he decides to use his knowledge and talent as weapons to rise to prominence by wielding transfer magic. ●Basically, the protagonist will be the strongest and push forward. There are quite a lot of battles in the first half. ●The story progresses smoothly. ●The prologue is that standard template thing, so feel free to skip it. ●Packed with popular template elements: cheats, harem, princess knights, slaves, and unrivaled dominance. ●Partway through, the protagonist begins to display intense doting parent (?) behavior. ●An experimental work conscious of web novel templates in my own way... or so I intended, but from around episode 70 it might not be quite like that. ※Regarding comments, I will refrain from responding individually, but I do read all of them. Please review the site guidelines before leaving comments. Please note that comments that are deemed to deviate significantly may be deleted. <Final Selection Target Work - 3rd Overlap WEB Novel Grand Prize>
| Word | Frequency | Difficulty |
|---|---|---|
| 聞いての通り | 2 | 5.33 |
| 数々 | 2 | 3.63 |
| 身体中 | 2 | 4.35 |
| 望み | 2 | 3.62 |
| 結ばれる | 2 | 4.35 |
| 親バカ | 2 | 4.86 |
| 野次馬 | 2 | 4.21 |
| ほー | 2 | 4.28 |
| 引き締め | 2 | 4.07 |
| 刺さる | 2 | 3.65 |
| ストック | 2 | 4.25 |
| 放題 | 2 | 4.29 |
| 義務教育 | 2 | 4.80 |
| 今まで通り | 2 | 4.30 |
| 触れ | 2 | 3.33 |
| 手をかける | 2 | 4.45 |
| 一息つく | 2 | 4.57 |
| うろつく | 2 | 4.21 |
| 認識 | 2 | 3.06 |
| のみ | 2 | 3.02 |
| 業者 | 2 | 4.25 |
| 戯け | 2 | 4.34 |
| 温かい | 2 | 3.58 |
| 古くから | 2 | 4.34 |
| 駆除 | 2 | 4.22 |
| プライド | 2 | 3.80 |
| 突っ伏す | 2 | 4.13 |
| 二度と | 2 | 3.48 |
| もさる事ながら | 2 | 4.62 |
| たい | 2 | 4.03 |
| 分が悪い | 2 | 4.54 |
| 明け | 2 | 3.88 |
| 風の吹き回し | 2 | 5.16 |
| 表記 | 2 | 4.22 |
| 片 | 2 | 3.98 |
| 見合わせる | 2 | 3.85 |
| 囲う | 2 | 3.93 |
| 怯む | 2 | 3.84 |
| 防ぎ | 2 | 3.96 |
| 矢場 | 2 | 3.87 |
| 頻度 | 2 | 4.19 |
| 物質 | 2 | 3.82 |
| 冷やし | 2 | 4.29 |
| 一つも | 2 | 3.83 |
| 目を閉じる | 2 | 4.22 |
| 独壇場 | 2 | 4.96 |
| さあて | 2 | 4.72 |
| 弾き | 2 | 3.74 |
| 手ぶら | 2 | 4.65 |
| 氷河 | 2 | 5.03 |
| それに加えて | 2 | 4.20 |
| 現時点 | 2 | 3.85 |
| しみじみ | 2 | 3.97 |
| 面識 | 2 | 4.07 |
| 受け取り | 2 | 3.68 |
| 持ち帰る | 2 | 3.86 |
| きゃっ | 2 | 4.36 |
| 騒動 | 2 | 3.55 |
| 居座る | 2 | 4.30 |
| 別種 | 2 | 4.63 |
| 道具屋 | 2 | 4.54 |
| 何者か | 2 | 3.80 |
| 失礼ですが | 2 | 4.57 |
| 代金 | 2 | 4.02 |
| じゃんじゃん | 2 | 5.16 |
| 諦める | 2 | 3.20 |
| 運び | 2 | 3.76 |
| 残さず | 2 | 4.35 |
| もんで | 2 | 4.08 |
| すたすた | 2 | 4.52 |
| 車 | 2 | 3.37 |
| 用がある | 2 | 4.33 |
| 総 | 2 | 3.77 |
| っぷり | 2 | 3.86 |
| 時代 | 2 | 3.09 |
| 外竹 | 2 | 3.94 |
| 成立 | 2 | 3.73 |
| ごく普通 | 2 | 4.41 |
| 敗れる | 2 | 4.26 |
| 透り | 2 | 3.70 |
| 恐い | 2 | 4.22 |
| どれどれ | 2 | 4.52 |
| 出物 | 2 | 4.87 |
| 冷める | 2 | 3.72 |
| 作り上げる | 2 | 3.69 |
| 変形 | 2 | 3.93 |
| 真空 | 2 | 4.50 |
| 臨む | 2 | 4.12 |
| 降ろし | 2 | 4.13 |
| ばり | 2 | 4.67 |
| 底なし | 2 | 4.59 |
| 宿代 | 2 | 4.66 |
| 就きましては | 2 | 4.70 |
| 展示 | 2 | 4.43 |
| 徒に | 2 | 4.52 |
| 旋回 | 2 | 4.04 |
| もう一度 | 2 | 3.13 |
| 広間 | 2 | 3.65 |
| 侵入 | 2 | 3.44 |
| 大差 | 2 | 4.11 |
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