This is a story about a supporting character who abandons his role and aims to become a dragoon. In a sword and sorcery fantasy world, the role assigned to the supporting character Rudel is that of a corrupt nobleman's foolish son—a foil to the protagonist. However, triggered by a dragon he saw in his childhood, Rudel ends up aiming to become a dragoon, the strongest knight of Klutoa. Numerous trials await Rudel, who has gone against his destiny as a supporting character and has somehow become like a real person. And then there is the existence of Aleist, the protagonist, who is a reincarnator. What fate awaits Rudel, who aims to become a dragoon? Rudel, punch through destiny and your role, and charge forward toward becoming a dragoon! ※Published in book form by MF Books. Volumes 1 through 3 now on sale!
| Word | Frequency | Difficulty |
|---|---|---|
| 黙り | 2 | 4.28 |
| 不思議がる | 2 | 5.25 |
| 身を隠す | 2 | 4.54 |
| 手のかかる | 2 | 5.05 |
| ズタズタ | 2 | 4.59 |
| 汗だく | 2 | 4.66 |
| 噂通り | 2 | 4.79 |
| 活性化 | 2 | 3.96 |
| ピンと | 2 | 3.97 |
| こやつ | 2 | 4.24 |
| 書き方 | 2 | 4.75 |
| 意 | 2 | 3.53 |
| 極端 | 2 | 3.84 |
| 動きだす | 2 | 4.64 |
| 正攻法 | 2 | 4.60 |
| 持ち主 | 2 | 3.54 |
| 離脱 | 2 | 3.83 |
| 乱れ | 2 | 3.89 |
| 出迎える | 2 | 4.00 |
| 打ち合う | 2 | 4.30 |
| 頭が良い | 2 | 4.84 |
| 頭角 | 2 | 4.85 |
| 昼休憩 | 2 | 5.01 |
| 偉人 | 2 | 4.68 |
| 羽根 | 2 | 4.08 |
| 最悪の場合 | 2 | 4.32 |
| バタバタ | 2 | 4.18 |
| 初代 | 2 | 3.75 |
| もみ消す | 2 | 5.43 |
| どうかしている | 2 | 4.82 |
| 口止め | 2 | 4.42 |
| 猫族 | 2 | 4.83 |
| パターン | 2 | 3.74 |
| 出来損ない | 2 | 4.58 |
| 再評価 | 2 | 5.82 |
| 犯罪者 | 2 | 3.88 |
| 準備中 | 2 | 4.79 |
| 決まり | 2 | 3.89 |
| 揺すり | 2 | 5.12 |
| でかい | 2 | 3.66 |
| 陰に | 2 | 4.11 |
| 人型 | 2 | 3.63 |
| 斬首 | 2 | 4.92 |
| 付け焼き刃 | 2 | 5.21 |
| 治安 | 2 | 3.89 |
| 如何わしい | 2 | 4.75 |
| それ故に | 2 | 3.87 |
| 認定 | 2 | 3.99 |
| 宝 | 2 | 3.48 |
| 欠かす | 2 | 4.50 |
| 彼氏 | 2 | 3.92 |
| 賭け事 | 2 | 4.81 |
| 心細い | 2 | 4.40 |
| 規則 | 2 | 4.30 |
| 育ち | 2 | 4.01 |
| 人外 | 2 | 4.05 |
| 飛び越える | 2 | 4.05 |
| 嗚咽 | 2 | 4.20 |
| 実行に移す | 2 | 4.94 |
| その癖 | 2 | 4.37 |
| 撃退 | 2 | 3.82 |
| 経験豊富 | 2 | 4.69 |
| 曲者 | 2 | 4.80 |
| 手を取る | 2 | 4.53 |
| 物陰 | 2 | 4.28 |
| 手袋 | 2 | 4.05 |
| 鳴らす | 2 | 3.32 |
| 数匹 | 2 | 4.32 |
| 腰を上げる | 2 | 5.00 |
| クシャミ | 2 | 5.37 |
| 雷撃 | 2 | 3.92 |
| 悪気 | 2 | 4.35 |
| ビックリ | 2 | 4.14 |
| 死んでいる | 2 | 4.02 |
| 完成度 | 2 | 4.49 |
| のめり込む | 2 | 4.81 |
| 注目 | 2 | 3.52 |
| 離反 | 2 | 4.62 |
| 力加減 | 2 | 4.54 |
| 渋い顔をする | 2 | 5.01 |
| 位置付け | 2 | 4.94 |
| 礼儀作法 | 2 | 4.30 |
| 大慌て | 2 | 4.50 |
| 返上 | 2 | 4.56 |
| 立ちあがる | 2 | 4.46 |
| ご無沙汰 | 2 | 4.40 |
| 含まれる | 2 | 4.20 |
| 商売 | 2 | 3.44 |
| 南 | 2 | 3.23 |
| どうやったら | 2 | 4.40 |
| 寝返り | 2 | 4.53 |
| 狂暴 | 2 | 4.85 |
| 好きにする | 2 | 4.81 |
| 右に曲がる | 2 | 5.66 |
| 鉱石 | 2 | 3.67 |
| 課外授業 | 2 | 5.32 |
| 帰宅 | 2 | 3.93 |
| に渡り | 2 | 4.48 |
| 人質 | 2 | 3.66 |
| ポケット | 2 | 3.72 |
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