My favorite otome game. I was reborn as its heroine, Saint Koharu, but... she felt a strong sense of discomfort. A smooth and successful life at a prestigious noble academy. However, only she is allowed to act freely, while the other women around her behave like ladies of medieval nobility. The prince targets of conquest are kind only to the heroine, not maintaining a calm demeanor toward everyone else. One day, Koharu receives admonishment from Duchess's daughter Harusha, and witnessing how she is later rejected by the princes, Koharu comes to a realization. As the protagonist, she herself can create special potions and the like... In other words, she is a massive money tree being targeted by the men around her. That's why the villainess rival who competed with the heroine in the game has her engagement broken by the prince, and is subsequently destroyed. Koharu was enraged. She could no longer forgive this ridiculous world and these men. She makes a choice. To fight against the true enemy she should direct her blade toward. But all the saint possesses is healing power. She racks her brain and reaches for forbidden strength―――――――― ※Also published on Kakuyomu.
| Word | Frequency | Difficulty |
|---|---|---|
| 追いかける | 1 | 3.34 |
| 腰 | 1 | 2.88 |
| 存分に | 1 | 3.83 |
| 繰り返し | 1 | 3.34 |
| 女子 | 1 | 3.33 |
| 主要 | 1 | 4.10 |
| 丁 | 1 | 2.44 |
| 面 | 1 | 3.13 |
| かな | 1 | 2.42 |
| 異端 | 1 | 3.26 |
| 取 | 1 | 3.79 |
| 冷たい | 1 | 3.11 |
| どう | 1 | 2.34 |
| 簡単 | 1 | 2.68 |
| 効用 | 1 | 5.42 |
| じゃあね | 1 | 4.51 |
| 串刺し | 1 | 4.34 |
| より | 1 | 2.31 |
| 隠し | 1 | 3.04 |
| に伴って | 1 | 4.90 |
| 音 | 1 | 2.39 |
| 都合 | 1 | 3.56 |
| 逸らす | 1 | 3.35 |
| 抑え | 1 | 3.28 |
| 時の | 1 | 2.80 |
| 暗い | 1 | 3.20 |
| 戻る | 1 | 2.35 |
| 親切 | 1 | 4.00 |
| 始まる | 1 | 2.93 |
| いくら | 1 | 3.05 |
| 気持ち悪い | 1 | 3.75 |
| そりゃ | 1 | 3.16 |
| 続ける | 1 | 2.56 |
| 他に | 1 | 3.02 |
| グッジョブ | 1 | 4.95 |
| 賊徒 | 1 | 5.68 |
| コンテ | 1 | 5.46 |
| キラキラ | 1 | 3.63 |
| 遮る | 1 | 3.43 |
| これ以上 | 1 | 3.04 |
| ごっつい | 1 | 5.28 |
| での | 1 | 2.60 |
| 不利 | 1 | 3.45 |
| わね | 1 | 2.77 |
| ずらっと | 1 | 5.11 |
| 最悪 | 1 | 3.24 |
| 悟る | 1 | 3.47 |
| キャラクター | 1 | 3.96 |
| 体操 | 1 | 4.26 |
| 覆す | 1 | 3.99 |
| 男 | 1 | 2.13 |
| なのだ | 1 | 2.41 |
| 足が竦む | 1 | 5.72 |
| 人攫い | 1 | 4.74 |
| 心がける | 1 | 4.71 |
| 関わる | 1 | 3.17 |
| 庭内 | 1 | 2.27 |
| 片づけ | 1 | 4.21 |
| 右手 | 1 | 3.08 |
| 化け物 | 1 | 3.42 |
| 淡い | 1 | 3.61 |
| 人間 | 1 | 2.21 |
| 理解 | 1 | 2.49 |
| 太った | 1 | 4.45 |
| おいた | 1 | 3.06 |
| 目を逸らす | 1 | 4.36 |
| 確か | 1 | 2.92 |
| 敵 | 1 | 2.44 |
| なぁ | 1 | 2.56 |
| 幸いにも | 1 | 4.21 |
| 幾つも | 1 | 3.39 |
| みたい | 1 | 2.65 |
| 助け | 1 | 3.10 |
| その儘 | 1 | 2.51 |
| 恐らく | 1 | 2.72 |
| 想像 | 1 | 2.89 |
| 入れ | 1 | 2.71 |
| 答え | 1 | 2.75 |
| 何故 | 1 | 2.62 |
| 子息 | 1 | 3.88 |
| 誰一人 | 1 | 4.31 |
| 奥底 | 1 | 4.32 |
| 能力 | 1 | 2.61 |
| 為す | 1 | 3.89 |
| について | 1 | 2.42 |
| 踏み台 | 1 | 4.52 |
| 何時でも | 1 | 3.33 |
| 年月 | 1 | 4.04 |
| 変わらない | 1 | 3.12 |
| とは言え | 1 | 2.60 |
| お金 | 1 | 3.09 |
| 技 | 1 | 3.10 |
| 言い訳 | 1 | 3.48 |
| 会心 | 1 | 4.90 |
| 向き合う | 1 | 3.73 |
| 謳われる | 1 | 4.64 |
| 義憤 | 1 | 4.96 |
| 引ける | 1 | 4.21 |
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