My favorite otome game. I was reborn as its heroine, Saint Koharu, but... she felt a strong sense of discomfort. A smooth and successful life at a prestigious noble academy. However, only she is allowed to act freely, while the other women around her behave like ladies of medieval nobility. The prince targets of conquest are kind only to the heroine, not maintaining a calm demeanor toward everyone else. One day, Koharu receives admonishment from Duchess's daughter Harusha, and witnessing how she is later rejected by the princes, Koharu comes to a realization. As the protagonist, she herself can create special potions and the like... In other words, she is a massive money tree being targeted by the men around her. That's why the villainess rival who competed with the heroine in the game has her engagement broken by the prince, and is subsequently destroyed. Koharu was enraged. She could no longer forgive this ridiculous world and these men. She makes a choice. To fight against the true enemy she should direct her blade toward. But all the saint possesses is healing power. She racks her brain and reaches for forbidden strength―――――――― ※Also published on Kakuyomu.
| Word | Frequency | Difficulty |
|---|---|---|
| 少し | 3 | 2.13 |
| 事がある | 3 | 2.89 |
| 二佐 | 3 | 2.98 |
| 仕様 | 3 | 2.43 |
| 出す | 3 | 2.43 |
| 王都 | 3 | 2.74 |
| だが | 3 | 1.83 |
| 下土 | 3 | 2.58 |
| 欲しい | 3 | 2.46 |
| 辿る | 3 | 3.27 |
| ピンク | 3 | 3.89 |
| よね | 3 | 2.43 |
| 主人公 | 3 | 3.33 |
| 逃げ | 3 | 3.21 |
| 特別 | 3 | 3.12 |
| 王家 | 3 | 3.23 |
| ながら | 3 | 1.91 |
| 名前 | 3 | 2.51 |
| 子たち | 3 | 3.93 |
| 古 | 3 | 3.76 |
| ヒロイン | 3 | 3.55 |
| ボス | 3 | 3.34 |
| ずっと | 3 | 2.68 |
| 一気に | 3 | 2.98 |
| 着 | 3 | 2.95 |
| 神 | 3 | 2.42 |
| 勇気 | 3 | 3.56 |
| 呼ぶ | 3 | 2.52 |
| 光 | 3 | 2.41 |
| 様な | 3 | 1.80 |
| 数 | 3 | 2.61 |
| 巴豆 | 3 | 2.47 |
| 要素 | 3 | 3.51 |
| 付け | 3 | 2.69 |
| 綺麗 | 3 | 2.92 |
| 王太子 | 3 | 3.30 |
| 畔 | 3 | 3.52 |
| ども | 2 | 3.26 |
| ソーシャルゲーム | 2 | 5.96 |
| 立つ | 2 | 2.58 |
| 受ける | 2 | 2.66 |
| 呪い | 2 | 3.27 |
| 受け取る | 2 | 3.03 |
| そもそも | 2 | 2.73 |
| ても | 2 | 1.96 |
| キャラ | 2 | 3.48 |
| 右 | 2 | 3.20 |
| まぁ | 2 | 2.52 |
| 大事 | 2 | 2.94 |
| サービス | 2 | 3.92 |
| 無効化 | 2 | 3.86 |
| 止める | 2 | 2.80 |
| 克く | 2 | 2.46 |
| 連れて | 2 | 2.86 |
| 最後 | 2 | 2.63 |
| 大変 | 2 | 2.84 |
| 我ら | 2 | 3.27 |
| 詰まり | 2 | 2.59 |
| 引き | 2 | 3.23 |
| こちら | 2 | 2.29 |
| せい | 2 | 2.98 |
| そっと | 2 | 3.14 |
| である | 2 | 1.76 |
| 行動 | 2 | 2.64 |
| 貢物 | 2 | 5.07 |
| 静か | 2 | 3.43 |
| 覚悟 | 2 | 3.02 |
| 男の子 | 2 | 3.51 |
| 多い | 2 | 2.52 |
| 届く | 2 | 2.86 |
| だろう | 2 | 1.78 |
| とする | 2 | 2.60 |
| いけない | 2 | 2.71 |
| 争い | 2 | 3.58 |
| コンテンツ | 2 | 4.82 |
| 強化 | 2 | 2.90 |
| 納得 | 2 | 2.79 |
| それでも | 2 | 2.43 |
| あれ | 2 | 2.23 |
| 踵 | 2 | 3.85 |
| 接触 | 2 | 3.42 |
| 前 | 2 | 2.31 |
| また | 2 | 2.19 |
| こ | 2 | 3.11 |
| 教え | 2 | 2.64 |
| 何とか | 2 | 2.77 |
| 通り | 2 | 2.74 |
| 元 | 2 | 2.67 |
| 向ける | 2 | 2.71 |
| 貶める | 2 | 4.14 |
| 独占 | 2 | 4.03 |
| ローグ | 2 | 4.58 |
| 確かに | 2 | 2.39 |
| そう言う | 2 | 2.36 |
| 道具 | 2 | 3.19 |
| 輝き | 2 | 3.35 |
| ちゃんと | 2 | 2.69 |
| もの | 2 | 1.96 |
| 凄い | 2 | 2.72 |
| 誰 | 2 | 2.78 |
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