My favorite otome game. I was reborn as its heroine, Saint Koharu, but... she felt a strong sense of discomfort. A smooth and successful life at a prestigious noble academy. However, only she is allowed to act freely, while the other women around her behave like ladies of medieval nobility. The prince targets of conquest are kind only to the heroine, not maintaining a calm demeanor toward everyone else. One day, Koharu receives admonishment from Duchess's daughter Harusha, and witnessing how she is later rejected by the princes, Koharu comes to a realization. As the protagonist, she herself can create special potions and the like... In other words, she is a massive money tree being targeted by the men around her. That's why the villainess rival who competed with the heroine in the game has her engagement broken by the prince, and is subsequently destroyed. Koharu was enraged. She could no longer forgive this ridiculous world and these men. She makes a choice. To fight against the true enemy she should direct her blade toward. But all the saint possesses is healing power. She racks her brain and reaches for forbidden strength―――――――― ※Also published on Kakuyomu.
| Word | Frequency | Difficulty |
|---|---|---|
| 拝命 | 1 | 4.81 |
| 他にも | 1 | 3.22 |
| 標的 | 1 | 3.87 |
| 進化 | 1 | 3.48 |
| 得る | 1 | 2.82 |
| 早い | 1 | 2.99 |
| 父 | 1 | 2.83 |
| 短い | 1 | 3.10 |
| 余りに | 1 | 3.33 |
| 竟に | 1 | 3.29 |
| 音 | 1 | 2.39 |
| いくら | 1 | 3.05 |
| どの | 1 | 3.16 |
| 都合 | 1 | 3.56 |
| 決意 | 1 | 3.41 |
| ナイフ | 1 | 3.21 |
| 入る | 1 | 2.14 |
| ヤバイ | 1 | 4.01 |
| 幅 | 1 | 3.80 |
| 周囲 | 1 | 2.52 |
| 整え | 1 | 3.41 |
| 身動き | 1 | 3.87 |
| 人間 | 1 | 2.21 |
| と言うか | 1 | 2.68 |
| 争覇 | 1 | 3.62 |
| 全て | 1 | 2.32 |
| 来手 | 1 | 3.41 |
| 懇願 | 1 | 3.92 |
| 突飛 | 1 | 4.66 |
| 助 | 1 | 3.09 |
| 求める | 1 | 3.21 |
| 冷たい | 1 | 3.11 |
| 共有 | 1 | 3.70 |
| 押さえる | 1 | 3.76 |
| 強 | 1 | 3.39 |
| にも | 1 | 2.03 |
| したい | 1 | 2.75 |
| 付いている | 1 | 3.38 |
| 前に進む | 1 | 4.47 |
| 異常 | 1 | 3.12 |
| 遮る | 1 | 3.43 |
| たる | 1 | 3.17 |
| 正面から | 1 | 3.58 |
| 何と | 1 | 3.05 |
| 源 | 1 | 3.84 |
| そうして | 1 | 2.85 |
| 存在 | 1 | 2.32 |
| 会心 | 1 | 4.90 |
| 倒す | 1 | 2.70 |
| 角 | 1 | 3.15 |
| ヒュー | 1 | 4.71 |
| をも | 1 | 3.54 |
| 歴戦 | 1 | 4.16 |
| やっぱり | 1 | 2.64 |
| 回る | 1 | 2.52 |
| 構える | 1 | 3.27 |
| その日 | 1 | 3.31 |
| 串刺し | 1 | 4.34 |
| 個人 | 1 | 3.36 |
| 実力者 | 1 | 3.89 |
| 映る | 1 | 3.35 |
| 覚え | 1 | 2.76 |
| 打ちのめす | 1 | 4.42 |
| 分かりやすい | 1 | 3.71 |
| 探し当てる | 1 | 4.89 |
| 産む | 1 | 3.79 |
| 作る | 1 | 2.24 |
| 卒業 | 1 | 3.55 |
| 殊に | 1 | 2.16 |
| 存分に | 1 | 3.83 |
| 権力 | 1 | 3.60 |
| 不利 | 1 | 3.45 |
| 片方 | 1 | 3.52 |
| メイン | 1 | 3.56 |
| 滅茶苦茶 | 1 | 3.68 |
| 学生 | 1 | 3.50 |
| 確かめる | 1 | 3.49 |
| ぐずぐず | 1 | 4.70 |
| うるうる | 1 | 4.71 |
| ボロボロ | 1 | 3.68 |
| 末 | 1 | 3.86 |
| 歩む | 1 | 3.82 |
| かな | 1 | 2.42 |
| 敵 | 1 | 2.44 |
| 撒く | 1 | 3.69 |
| 早 | 1 | 3.69 |
| 未だ | 1 | 2.14 |
| 信頼度 | 1 | 5.04 |
| 失う | 1 | 2.75 |
| 目を開く | 1 | 4.57 |
| 照れる | 1 | 3.93 |
| 育む | 1 | 4.34 |
| 今思うと | 1 | 5.05 |
| 特殊 | 1 | 3.22 |
| 充填 | 1 | 4.49 |
| 囃す | 1 | 4.98 |
| ホスト | 1 | 4.79 |
| 生き | 1 | 2.80 |
| なれば | 1 | 2.99 |
| わなわな | 1 | 4.58 |
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