My favorite otome game. I was reborn as its heroine, Saint Koharu, but... she felt a strong sense of discomfort. A smooth and successful life at a prestigious noble academy. However, only she is allowed to act freely, while the other women around her behave like ladies of medieval nobility. The prince targets of conquest are kind only to the heroine, not maintaining a calm demeanor toward everyone else. One day, Koharu receives admonishment from Duchess's daughter Harusha, and witnessing how she is later rejected by the princes, Koharu comes to a realization. As the protagonist, she herself can create special potions and the like... In other words, she is a massive money tree being targeted by the men around her. That's why the villainess rival who competed with the heroine in the game has her engagement broken by the prince, and is subsequently destroyed. Koharu was enraged. She could no longer forgive this ridiculous world and these men. She makes a choice. To fight against the true enemy she should direct her blade toward. But all the saint possesses is healing power. She racks her brain and reaches for forbidden strength―――――――― ※Also published on Kakuyomu.
| Word | Frequency | Difficulty |
|---|---|---|
| 遊ぶ | 1 | 3.13 |
| そこまで | 1 | 2.73 |
| 全員 | 1 | 2.61 |
| 決着 | 1 | 3.69 |
| 席 | 1 | 2.98 |
| 定めて | 1 | 4.34 |
| 欲 | 1 | 3.67 |
| 努々 | 1 | 5.09 |
| 囁く | 1 | 3.56 |
| しかない | 1 | 2.80 |
| 何人も | 1 | 3.85 |
| すると | 1 | 2.35 |
| 富 | 1 | 3.79 |
| 呈す | 1 | 4.24 |
| ご令嬢 | 1 | 4.10 |
| 完璧 | 1 | 3.31 |
| Ν | 1 | 4.60 |
| 立ちあがる | 1 | 4.46 |
| だけに | 1 | 3.05 |
| 夜会 | 1 | 3.82 |
| 世代 | 1 | 4.01 |
| 悟る | 1 | 3.47 |
| 遮る | 1 | 3.43 |
| 不壊 | 1 | 4.56 |
| 謳われる | 1 | 4.64 |
| ぞ | 1 | 2.08 |
| 手近 | 1 | 4.30 |
| 起こる | 1 | 2.94 |
| お小遣い | 1 | 4.42 |
| 扱う | 1 | 3.21 |
| これだけ | 1 | 3.14 |
| 引っかかる | 1 | 3.71 |
| 向き合う | 1 | 3.73 |
| そうだ | 1 | 2.18 |
| 私兵 | 1 | 4.17 |
| 震える | 1 | 3.32 |
| 権力 | 1 | 3.60 |
| 楽しむ | 1 | 3.09 |
| 余りに | 1 | 3.33 |
| 絶大 | 1 | 4.02 |
| 返る | 1 | 3.33 |
| あ | 1 | 2.22 |
| 駆けずり回る | 1 | 4.97 |
| 麗しい | 1 | 4.16 |
| 惹く | 1 | 3.82 |
| 御旗 | 1 | 5.12 |
| 横合い | 1 | 4.35 |
| 動き出す | 1 | 3.46 |
| 根源 | 1 | 4.37 |
| 言い訳 | 1 | 3.48 |
| 予め | 1 | 3.76 |
| 中 | 1 | 1.86 |
| 踏み台 | 1 | 4.52 |
| その時 | 1 | 2.75 |
| 号令 | 1 | 4.02 |
| 聞きづらい | 1 | 5.47 |
| 異端 | 1 | 3.26 |
| 頑張って | 1 | 3.11 |
| 奥底 | 1 | 4.32 |
| 去る | 1 | 3.02 |
| 感情 | 1 | 2.86 |
| 現れる | 1 | 2.76 |
| 息も絶え絶え | 1 | 4.56 |
| 宿る | 1 | 3.56 |
| 諦める | 1 | 3.20 |
| くっつける | 1 | 4.20 |
| ではない | 1 | 2.28 |
| 一度 | 1 | 2.79 |
| 供に | 1 | 3.75 |
| めっちゃ | 1 | 3.83 |
| 目を逸らす | 1 | 4.36 |
| 被 | 1 | 4.04 |
| 面 | 1 | 3.13 |
| 最高 | 1 | 3.21 |
| テラス | 1 | 4.19 |
| おかれましては | 1 | 4.97 |
| 響き渡る | 1 | 3.85 |
| 争覇 | 1 | 3.62 |
| かな | 1 | 2.42 |
| 身動き | 1 | 3.87 |
| 命 | 1 | 2.72 |
| 助け | 1 | 3.10 |
| 掴む | 1 | 3.00 |
| 多量 | 1 | 4.62 |
| 12 | 1 | 3.60 |
| ずらっと | 1 | 5.11 |
| 古代 | 1 | 3.49 |
| 強 | 1 | 3.39 |
| 事になる | 1 | 2.71 |
| さす | 1 | 4.26 |
| 育む | 1 | 4.34 |
| 着く | 1 | 3.05 |
| かよ | 1 | 3.36 |
| 所が | 1 | 3.12 |
| 主要 | 1 | 4.10 |
| 面子 | 1 | 3.78 |
| 人間 | 1 | 2.21 |
| さん | 1 | 1.77 |
| 生活 | 1 | 2.93 |
| 拍子 | 1 | 4.27 |
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