Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 保守的 | 3 | 5.04 |
| そうやって | 3 | 3.58 |
| 浮遊 | 3 | 3.74 |
| 農耕民族 | 3 | 6.24 |
| 防寒具 | 3 | 4.92 |
| 聡明 | 3 | 4.24 |
| 有名 | 3 | 3.31 |
| 立ち竦む | 3 | 5.04 |
| 愕然 | 3 | 3.94 |
| 大火 | 3 | 4.85 |
| 産業 | 3 | 4.21 |
| 残らず | 3 | 4.30 |
| 現場 | 3 | 3.55 |
| 解雇 | 3 | 4.69 |
| 書面 | 3 | 4.49 |
| サークレット | 3 | 5.09 |
| 多いに | 3 | 4.70 |
| エピソード | 3 | 4.39 |
| 洗濯 | 3 | 4.00 |
| 悪態 | 3 | 4.13 |
| あってはならない | 3 | 4.43 |
| 接し方 | 3 | 4.74 |
| 初め | 3 | 3.17 |
| 移り | 3 | 4.49 |
| 脳内 | 3 | 3.72 |
| 甘え | 3 | 3.70 |
| 奇襲 | 3 | 3.43 |
| 牝鹿 | 3 | 4.47 |
| 本物 | 3 | 3.31 |
| 足掻く | 3 | 4.16 |
| 子ども | 3 | 3.42 |
| 虐待 | 3 | 4.50 |
| 親族 | 3 | 4.12 |
| 朝日 | 3 | 4.14 |
| 人材不足 | 3 | 5.08 |
| そぐう | 3 | 5.06 |
| わなわな | 3 | 4.58 |
| 航海 | 3 | 4.29 |
| 維持費 | 3 | 4.79 |
| 民間人 | 3 | 4.34 |
| 切り出し | 3 | 4.47 |
| 相手国 | 3 | 5.14 |
| 名ばかり | 3 | 4.41 |
| 迫害 | 3 | 4.41 |
| 鈍い音 | 3 | 4.28 |
| 告発 | 3 | 4.70 |
| 惨たらしい | 3 | 4.99 |
| 邪気 | 3 | 4.46 |
| 強請る | 3 | 4.47 |
| 心掛ける | 3 | 5.01 |
| 写す | 3 | 4.73 |
| 重畳 | 3 | 4.82 |
| 特権 | 3 | 4.19 |
| お伺い | 3 | 4.36 |
| 国家間 | 3 | 4.70 |
| 嫌味 | 3 | 3.95 |
| 臆病 | 3 | 4.17 |
| 泣ける | 3 | 4.49 |
| 仲裁 | 3 | 4.42 |
| 立ち並ぶ | 3 | 4.08 |
| とっても | 3 | 3.57 |
| 水面 | 3 | 3.79 |
| 一歳 | 3 | 4.56 |
| お陰様で | 3 | 4.82 |
| 爆薬 | 3 | 4.81 |
| 乾く | 3 | 4.24 |
| 家令 | 3 | 4.34 |
| どこぞ | 3 | 4.10 |
| 正 | 3 | 3.56 |
| 実のところ | 3 | 4.06 |
| 何時 | 3 | 4.06 |
| 刻み込む | 3 | 4.27 |
| 顛末 | 3 | 4.25 |
| 経由 | 3 | 3.90 |
| 一画 | 3 | 4.72 |
| 統括 | 3 | 4.17 |
| 腰掛ける | 3 | 4.01 |
| 事自体 | 3 | 4.44 |
| 誘拐 | 3 | 3.76 |
| 原則的 | 3 | 5.65 |
| 毛皮 | 3 | 3.69 |
| 首筋 | 3 | 3.80 |
| 付け込む | 3 | 4.75 |
| 実子 | 3 | 4.79 |
| アルペジオ | 3 | 6.19 |
| 母さん | 3 | 3.39 |
| 口実 | 3 | 4.26 |
| 余所者 | 3 | 4.63 |
| 引かれる | 3 | 4.40 |
| 交錯 | 3 | 4.40 |
| 引っ掻く | 3 | 4.52 |
| 取り仕切る | 3 | 4.20 |
| 豪胆 | 3 | 4.78 |
| 遠心力 | 3 | 4.62 |
| 走らせる | 3 | 4.16 |
| 艘 | 3 | 4.98 |
| 脱ぎ捨てる | 3 | 4.37 |
| ロールサンド | 3 | 6.48 |
| 華奢 | 3 | 4.05 |
| 手つき | 3 | 4.18 |
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