Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 突 | 3 | 4.52 |
| 有る | 3 | 3.04 |
| とうに | 3 | 4.28 |
| 楽師 | 3 | 5.05 |
| 表立って | 3 | 4.41 |
| 言い捨てる | 3 | 4.48 |
| 無作法 | 3 | 4.81 |
| 齢 | 3 | 4.39 |
| 予備 | 3 | 3.73 |
| 入れ違い | 3 | 4.78 |
| ぴくり | 3 | 4.29 |
| 聖殿 | 3 | 5.35 |
| 弁明 | 3 | 4.42 |
| 臣民 | 3 | 4.51 |
| 浅黒い | 3 | 4.58 |
| 家庭内 | 3 | 5.18 |
| 不公平 | 3 | 4.50 |
| 木製 | 3 | 3.89 |
| 牝鹿 | 3 | 4.47 |
| 洗濯 | 3 | 4.00 |
| 系統 | 3 | 3.48 |
| 身に余る | 3 | 5.10 |
| 噂話 | 3 | 4.18 |
| 母君 | 3 | 4.80 |
| 動物 | 3 | 3.40 |
| 投げつける | 3 | 3.78 |
| 教員 | 3 | 4.40 |
| 裁量 | 3 | 4.71 |
| 手拭い | 3 | 4.79 |
| 手招き | 3 | 4.11 |
| 乗り出す | 3 | 3.81 |
| 勲 | 3 | 2.66 |
| 微風 | 3 | 4.94 |
| 二手 | 3 | 4.46 |
| 礼拝 | 3 | 4.76 |
| 泣ける | 3 | 4.49 |
| せねば | 3 | 3.95 |
| だからと言って | 3 | 3.47 |
| 引き止める | 3 | 4.17 |
| 住まう | 3 | 4.00 |
| 突撃 | 3 | 3.31 |
| ローブ | 3 | 3.37 |
| 何じゃ | 3 | 3.36 |
| 分からん | 3 | 3.29 |
| 仮想敵国 | 3 | 5.29 |
| 煩 | 3 | 5.31 |
| 睥睨 | 3 | 4.45 |
| 披露 | 3 | 3.81 |
| 高級 | 3 | 3.77 |
| 写し | 3 | 4.42 |
| 眼差し | 3 | 3.40 |
| 敵愾心 | 3 | 4.78 |
| 陽 | 3 | 3.43 |
| 運命 | 3 | 3.35 |
| 出迎える | 3 | 4.00 |
| 揺さぶり | 3 | 4.71 |
| 進み | 3 | 3.58 |
| 進撃 | 3 | 4.44 |
| 雌 | 3 | 4.26 |
| 重要度 | 3 | 4.88 |
| 無邪気 | 3 | 3.81 |
| 不信 | 3 | 4.64 |
| 成る | 3 | 3.46 |
| 追求 | 3 | 4.05 |
| 所在 | 3 | 4.25 |
| 途上 | 3 | 4.71 |
| 白兵戦 | 3 | 4.67 |
| ゴミ | 3 | 3.82 |
| 誘拐 | 3 | 3.76 |
| 煌びやか | 3 | 4.75 |
| 不在 | 3 | 3.86 |
| 虚空 | 3 | 3.86 |
| 上流 | 3 | 4.42 |
| 一欠片 | 3 | 4.90 |
| 心穏やか | 3 | 4.99 |
| 相乗り | 3 | 5.20 |
| 右肩 | 3 | 4.23 |
| 相手国 | 3 | 5.14 |
| お決まり | 3 | 4.60 |
| 退かす | 3 | 4.82 |
| 和平交渉 | 3 | 5.38 |
| 強調 | 3 | 4.04 |
| 押し込める | 3 | 4.33 |
| 回転 | 3 | 3.46 |
| 食い | 3 | 3.66 |
| 振り分け | 3 | 4.66 |
| 暗に | 3 | 4.08 |
| 凭れる | 3 | 4.94 |
| と思ったら | 3 | 3.50 |
| 夏バテ | 3 | 5.52 |
| 面立ち | 3 | 4.95 |
| 死人 | 3 | 3.99 |
| 弱み | 3 | 4.27 |
| 取り返しのつかない | 3 | 4.50 |
| 翁 | 3 | 4.34 |
| 飛び立つ | 3 | 4.05 |
| お茶会 | 3 | 3.81 |
| 萎びる | 3 | 5.48 |
| 思い浮かぶ | 3 | 4.40 |
| 膨れ上がる | 3 | 4.57 |
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