Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 処方 | 2 | 4.88 |
| 並び | 2 | 4.00 |
| 調書 | 2 | 4.98 |
| 上等 | 2 | 3.92 |
| メートル | 2 | 3.08 |
| 一から | 2 | 4.17 |
| 家紋 | 2 | 4.46 |
| 重傷者 | 2 | 4.61 |
| 中指 | 2 | 4.51 |
| 対抗 | 2 | 3.55 |
| 輪 | 2 | 3.59 |
| 突出 | 2 | 4.47 |
| 戻って行く | 2 | 4.94 |
| 口々に | 2 | 3.95 |
| くつくつ | 2 | 4.60 |
| 囮 | 2 | 3.85 |
| 三倍 | 2 | 4.20 |
| 茹で | 2 | 4.50 |
| もてなし | 2 | 4.64 |
| 恨み辛み | 2 | 5.31 |
| 堪ったものではない | 2 | 4.65 |
| 損失 | 2 | 4.37 |
| 凶器 | 2 | 4.38 |
| 女性らしい | 2 | 4.61 |
| 売り払う | 2 | 4.35 |
| 折り目 | 2 | 5.20 |
| 貯める | 2 | 4.08 |
| 須臾 | 2 | 5.93 |
| 奇譚 | 2 | 3.49 |
| 平然 | 2 | 4.05 |
| 尊ぶ | 2 | 4.64 |
| 惑う | 2 | 4.72 |
| 勧告 | 2 | 4.61 |
| 死にそう | 2 | 4.20 |
| 洗練 | 2 | 4.47 |
| 非道 | 2 | 4.37 |
| 芝居 | 2 | 4.11 |
| 仕入れ | 2 | 4.04 |
| 馴れ | 2 | 5.06 |
| 被後見人 | 2 | 6.32 |
| 一様 | 2 | 4.04 |
| 世界観 | 2 | 4.46 |
| 花冠 | 2 | 4.91 |
| 植え付け | 2 | 4.61 |
| 嗜み | 2 | 4.57 |
| 柔い | 2 | 5.16 |
| すっ飛ぶ | 2 | 4.48 |
| 後を追う | 2 | 4.30 |
| 老け込む | 2 | 5.37 |
| 煽り | 2 | 4.33 |
| 憲兵隊 | 2 | 4.68 |
| 幻聴 | 2 | 4.50 |
| 解決策 | 2 | 4.41 |
| 物品 | 2 | 4.31 |
| 随時 | 2 | 4.60 |
| アリ | 2 | 3.56 |
| 仕舞いに | 2 | 4.70 |
| 旅行 | 2 | 3.86 |
| 管轄 | 2 | 4.38 |
| 見抜く | 2 | 3.76 |
| 赤ワイン | 2 | 4.84 |
| 優先順位 | 2 | 4.34 |
| 止血 | 2 | 4.54 |
| ひしひし | 2 | 4.65 |
| 爽快感 | 2 | 4.99 |
| 判 | 2 | 5.09 |
| ボン | 2 | 4.74 |
| お湯 | 2 | 3.74 |
| 文化的 | 2 | 4.85 |
| 取り返しがつかない | 2 | 5.00 |
| 没収 | 2 | 4.39 |
| 配備 | 2 | 3.87 |
| 最古参 | 2 | 5.00 |
| お部屋 | 2 | 4.13 |
| 行商人 | 2 | 4.00 |
| 休め | 2 | 4.11 |
| 惚れ込む | 2 | 4.94 |
| 積み上げる | 2 | 4.49 |
| ポン | 2 | 4.41 |
| や否や | 2 | 4.06 |
| 喰らいつく | 2 | 5.29 |
| 要人 | 2 | 4.30 |
| 否や | 2 | 4.83 |
| ボロ | 2 | 4.47 |
| 女官 | 2 | 3.79 |
| 正解 | 2 | 3.47 |
| 遣わす | 2 | 4.65 |
| 引き摺り出す | 2 | 5.77 |
| 値 | 2 | 2.50 |
| 目を凝らす | 2 | 4.60 |
| 見れる | 2 | 3.74 |
| 切り取る | 2 | 4.22 |
| 見せつける | 2 | 3.71 |
| 多過ぎる | 2 | 4.82 |
| 賠償金 | 2 | 4.60 |
| 乃至 | 2 | 3.29 |
| 不規則 | 2 | 4.52 |
| 浮き彫り | 2 | 4.87 |
| 小娘 | 2 | 3.84 |
| 違反 | 2 | 4.33 |
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