Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 突き付ける | 6 | 4.15 |
| こめかみ | 6 | 4.12 |
| 錯覚 | 6 | 3.81 |
| 殲滅 | 6 | 3.62 |
| 只管 | 6 | 4.97 |
| 狭い | 6 | 3.45 |
| さらさら | 6 | 4.18 |
| 主張 | 6 | 3.48 |
| 見当たらない | 6 | 3.87 |
| 目を細める | 6 | 4.10 |
| 怒声 | 6 | 4.02 |
| 零し | 6 | 4.20 |
| その癖 | 6 | 4.37 |
| 追跡 | 6 | 3.63 |
| 羞恥 | 6 | 4.20 |
| 至るまで | 6 | 3.96 |
| 絶句 | 6 | 3.79 |
| 達成 | 6 | 3.61 |
| 万歳 | 6 | 4.32 |
| 無花果 | 6 | 5.52 |
| そうした | 6 | 3.31 |
| 枚 | 6 | 3.14 |
| 情緒 | 6 | 4.73 |
| コック | 6 | 4.65 |
| 恩恵 | 6 | 3.87 |
| ところを | 6 | 3.26 |
| 行き来 | 6 | 3.89 |
| なんというか | 6 | 3.68 |
| くるり | 6 | 3.94 |
| どうするか | 6 | 3.69 |
| に従い | 6 | 3.80 |
| 直ぐにでも | 6 | 3.90 |
| 名目上 | 6 | 4.65 |
| 追いかける | 6 | 3.34 |
| 染め | 6 | 3.64 |
| 酸っぱい | 6 | 4.40 |
| 脱皮 | 6 | 4.75 |
| 重ねる | 6 | 3.62 |
| くらいなら | 6 | 3.63 |
| 派閥 | 6 | 3.69 |
| 指南 | 6 | 4.65 |
| いきなり | 6 | 2.95 |
| 国法 | 6 | 5.31 |
| 纏まる | 6 | 4.25 |
| 王城 | 6 | 3.37 |
| 取り調べ | 6 | 4.63 |
| 四端 | 6 | 3.17 |
| 言いよう | 6 | 3.98 |
| 羽 | 6 | 3.24 |
| わくわく | 6 | 4.27 |
| 十数 | 6 | 3.78 |
| 侍る | 6 | 4.04 |
| 霧散 | 6 | 3.98 |
| 駆ける | 6 | 3.80 |
| 血肉 | 6 | 4.41 |
| 負担 | 6 | 3.51 |
| 次男 | 6 | 3.98 |
| とある | 6 | 3.37 |
| 解ける | 6 | 3.67 |
| 樽 | 6 | 3.89 |
| 若しかして | 6 | 3.01 |
| 派 | 6 | 3.22 |
| 軽口 | 6 | 4.05 |
| 渡る | 6 | 3.38 |
| 開け放つ | 6 | 4.18 |
| すい | 6 | 3.66 |
| 間に合う | 6 | 3.38 |
| 風情 | 6 | 3.99 |
| 猛者 | 6 | 3.76 |
| 大勢 | 6 | 3.52 |
| 次第に | 6 | 3.63 |
| 慣例 | 6 | 4.67 |
| 工房 | 6 | 3.31 |
| 策 | 6 | 3.50 |
| 痛く | 6 | 3.78 |
| 駿河 | 6 | 3.31 |
| 成り立つ | 6 | 3.95 |
| 洞窟 | 6 | 3.22 |
| 本音 | 6 | 3.60 |
| 西側 | 6 | 4.12 |
| 預ける | 6 | 3.74 |
| 秘匿 | 6 | 4.15 |
| 尤も | 6 | 3.90 |
| 首を振る | 6 | 3.85 |
| 窓際 | 6 | 4.34 |
| 使い方 | 6 | 3.53 |
| 不愉快 | 6 | 3.94 |
| 構いません | 6 | 3.56 |
| 冷酷 | 6 | 4.29 |
| 孤立 | 6 | 4.21 |
| いいよ | 6 | 3.37 |
| おはようございます | 6 | 3.74 |
| たる | 6 | 3.17 |
| 次々に | 6 | 3.79 |
| 思い返す | 6 | 3.82 |
| 狂気 | 6 | 3.86 |
| 見かける | 6 | 3.59 |
| 生憎 | 6 | 3.80 |
| お任せ | 6 | 3.86 |
| 憮然 | 6 | 4.33 |
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