Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 喜んで | 9 | 3.23 |
| 立て | 9 | 3.46 |
| 密集 | 9 | 4.14 |
| 凄く | 9 | 3.11 |
| 十三 | 9 | 3.87 |
| 短筒 | 9 | 6.04 |
| 人形 | 9 | 3.17 |
| しな | 9 | 3.10 |
| 意見 | 9 | 3.05 |
| 振り下ろす | 9 | 3.93 |
| 懐かしい | 9 | 3.51 |
| 取り繕う | 9 | 4.01 |
| 場面 | 10 | 3.55 |
| どんなに | 10 | 3.61 |
| 訴える | 10 | 3.79 |
| 接する | 10 | 3.89 |
| 刺繍 | 10 | 3.90 |
| 冷え | 10 | 4.00 |
| 心の中 | 10 | 3.40 |
| だけでなく | 10 | 3.27 |
| 年若い | 10 | 4.41 |
| この手 | 10 | 3.75 |
| 生家 | 10 | 4.67 |
| 伝う | 10 | 3.97 |
| 大声 | 10 | 3.45 |
| にて | 10 | 3.20 |
| 正しい | 10 | 3.12 |
| 伝手 | 10 | 4.17 |
| ならぬ | 10 | 3.59 |
| 第三 | 10 | 3.46 |
| 弓兵 | 10 | 4.14 |
| 向く | 10 | 3.30 |
| クラス | 10 | 3.02 |
| 何なのか | 10 | 3.86 |
| 師 | 10 | 3.05 |
| 武官 | 10 | 3.96 |
| 適任 | 10 | 4.28 |
| 華やか | 10 | 4.02 |
| 譲り | 10 | 4.23 |
| 因に | 10 | 2.87 |
| 追い詰める | 10 | 3.64 |
| さん | 10 | 1.77 |
| 鳴く | 10 | 3.69 |
| 直し | 10 | 3.54 |
| 付いている | 10 | 3.38 |
| 散る | 10 | 3.52 |
| 具体的 | 10 | 3.47 |
| 紫 | 10 | 3.52 |
| 異常 | 10 | 3.12 |
| 声色 | 10 | 4.03 |
| 羽根 | 10 | 4.08 |
| すべき | 10 | 3.46 |
| からして | 10 | 3.45 |
| 獲物 | 10 | 3.35 |
| 怒号 | 10 | 4.11 |
| 選定 | 10 | 4.15 |
| 劈く | 10 | 4.62 |
| 放棄 | 10 | 3.78 |
| 頂点 | 10 | 3.83 |
| 日中 | 10 | 4.16 |
| 回し | 10 | 3.38 |
| 議題 | 10 | 4.33 |
| 引き抜く | 10 | 3.75 |
| 億劫 | 10 | 4.42 |
| 運び | 10 | 3.76 |
| 停滞 | 10 | 3.92 |
| 最高 | 10 | 3.21 |
| 筋 | 10 | 3.68 |
| 人生 | 10 | 3.17 |
| 拳 | 10 | 2.95 |
| 小 | 10 | 2.99 |
| 通達 | 10 | 4.06 |
| 訝しい | 10 | 4.12 |
| 慣れた | 10 | 3.44 |
| 着せる | 10 | 3.98 |
| 一日 | 10 | 3.24 |
| 食材 | 10 | 3.30 |
| だり | 10 | 3.41 |
| 筒 | 10 | 4.06 |
| のろのろ | 10 | 4.51 |
| らしき | 10 | 3.34 |
| 例え | 10 | 3.46 |
| 国王陛下 | 10 | 3.75 |
| 終了 | 10 | 3.34 |
| 宗教 | 10 | 3.83 |
| 百 | 10 | 3.26 |
| 慎重 | 10 | 3.46 |
| 突き刺さる | 10 | 3.46 |
| 呼び方 | 10 | 4.05 |
| 説得 | 10 | 3.47 |
| 初対面 | 10 | 3.84 |
| 帰還 | 10 | 3.35 |
| 次期 | 10 | 3.76 |
| 追いつく | 10 | 3.55 |
| えっ | 10 | 2.85 |
| 最悪 | 10 | 3.24 |
| 期間 | 10 | 3.58 |
| 躊躇う | 10 | 3.79 |
| ゆったり | 10 | 3.87 |
| 収入 | 10 | 3.99 |
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