Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 無事に | 11 | 3.37 |
| 甘い | 11 | 3.09 |
| 秩序 | 11 | 4.14 |
| に対し | 11 | 3.21 |
| 広く | 11 | 3.60 |
| 間違いなく | 11 | 3.12 |
| ここから | 11 | 3.14 |
| 三階 | 11 | 4.07 |
| ぎこちない | 11 | 4.12 |
| 予測 | 11 | 3.60 |
| 辞す | 11 | 4.49 |
| 医薬品 | 11 | 5.14 |
| 始まり | 11 | 3.52 |
| 緩い | 11 | 4.03 |
| 地帯 | 11 | 3.96 |
| お蔭で | 11 | 3.05 |
| ナイフ | 11 | 3.21 |
| 遅い | 11 | 3.19 |
| やろう | 11 | 3.16 |
| ど | 11 | 3.26 |
| 迎え入れる | 11 | 4.01 |
| 満たす | 11 | 3.44 |
| 回復 | 11 | 2.68 |
| シーツ | 11 | 4.21 |
| 言動 | 11 | 3.64 |
| 破壊 | 11 | 2.94 |
| って言う | 11 | 2.83 |
| 登場 | 11 | 3.44 |
| 贈る | 11 | 3.63 |
| 噴き出す | 11 | 3.85 |
| 諦める | 11 | 3.20 |
| 眼下 | 11 | 3.96 |
| 誰にも | 11 | 3.40 |
| 運営 | 11 | 3.53 |
| にっこり | 11 | 3.62 |
| 松明 | 11 | 4.08 |
| 一致 | 11 | 3.86 |
| 持ち込む | 11 | 3.57 |
| 愚かしい | 11 | 4.75 |
| 直接的 | 11 | 4.06 |
| 人達 | 11 | 3.16 |
| 鉄 | 11 | 3.09 |
| 苛立つ | 11 | 3.97 |
| 成る程 | 11 | 4.20 |
| ほんの | 11 | 3.64 |
| 得ない | 11 | 3.43 |
| 不利 | 11 | 3.45 |
| 兼ねて | 11 | 3.83 |
| 仕方の無い | 11 | 4.84 |
| 侮蔑 | 11 | 4.32 |
| 見られる | 11 | 3.60 |
| 姫 | 11 | 2.82 |
| 親しく | 11 | 4.03 |
| 逸れる | 11 | 3.98 |
| 睨みつける | 11 | 3.53 |
| 噤む | 11 | 4.38 |
| 込み上げる | 11 | 4.27 |
| 気力 | 11 | 3.86 |
| 宜しい | 11 | 3.44 |
| 武門 | 11 | 4.98 |
| 直す | 11 | 3.51 |
| 集める | 11 | 3.30 |
| 数秒 | 11 | 3.62 |
| 孕む | 11 | 4.21 |
| 箱 | 11 | 3.37 |
| ものか | 11 | 3.30 |
| 溢れ | 11 | 3.33 |
| 疲れた | 11 | 3.41 |
| 普通に | 11 | 2.98 |
| 戦慄く | 11 | 5.26 |
| 上手い | 11 | 3.50 |
| 大貴族 | 11 | 4.13 |
| 装う | 11 | 3.97 |
| 増す | 11 | 3.62 |
| 穂先 | 11 | 4.23 |
| 楽しげ | 11 | 3.83 |
| 像 | 11 | 3.61 |
| 毎に | 11 | 3.53 |
| 眉根 | 11 | 4.17 |
| 放置 | 11 | 3.34 |
| 湯 | 11 | 3.82 |
| いいや | 11 | 3.63 |
| 面白 | 11 | 3.51 |
| 投げ出す | 11 | 3.88 |
| 蹴る | 11 | 3.28 |
| 飛び退く | 11 | 4.13 |
| 物資 | 11 | 3.56 |
| 抵抗 | 11 | 2.84 |
| 立太子 | 11 | 5.11 |
| 比較的 | 11 | 3.55 |
| 希望 | 11 | 3.24 |
| 取り出す | 11 | 2.90 |
| 回す | 11 | 3.47 |
| 側面 | 11 | 3.80 |
| 掛かり | 11 | 4.10 |
| 静寂 | 11 | 3.78 |
| 見事 | 11 | 3.20 |
| 氏族 | 11 | 3.41 |
| 探る | 11 | 3.44 |
| 謎 | 11 | 3.29 |
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