Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 教師 | 14 | 3.40 |
| 飛ばす | 14 | 3.20 |
| 変更 | 14 | 3.44 |
| どうぞ | 14 | 3.16 |
| 着る | 14 | 3.35 |
| 抜け出す | 14 | 3.74 |
| 懸念 | 14 | 3.68 |
| そいつ | 14 | 3.28 |
| ご機嫌よう | 14 | 4.26 |
| 南瓜 | 14 | 4.67 |
| 重なる | 14 | 3.65 |
| ごと | 14 | 3.29 |
| 飛び出し | 14 | 3.42 |
| にも関わらず | 14 | 3.64 |
| 応接間 | 14 | 4.41 |
| 階段 | 14 | 3.20 |
| 士気 | 14 | 3.85 |
| 思い切り | 14 | 3.85 |
| さあ | 14 | 3.10 |
| 下ろし | 14 | 3.52 |
| 四年 | 14 | 4.29 |
| 意思 | 14 | 3.20 |
| 山 | 14 | 2.98 |
| 処分 | 14 | 3.72 |
| 吐き気 | 14 | 4.23 |
| 追いやる | 14 | 4.06 |
| お陰で | 14 | 3.60 |
| 言い放つ | 14 | 3.62 |
| 範囲 | 14 | 3.14 |
| 踏み込む | 14 | 3.57 |
| 一度も | 14 | 3.58 |
| 引き取る | 14 | 3.89 |
| 国王 | 14 | 3.02 |
| 以来 | 14 | 3.53 |
| 漏れる | 14 | 3.55 |
| 気味 | 14 | 3.47 |
| お喋り | 14 | 3.88 |
| 察し | 14 | 3.45 |
| 手の平 | 14 | 4.00 |
| 糸 | 14 | 3.27 |
| こんなに | 14 | 3.14 |
| 祭 | 14 | 3.70 |
| 注目 | 14 | 3.52 |
| 楽器 | 14 | 4.11 |
| 教える | 14 | 3.17 |
| 引き起こす | 14 | 3.81 |
| 絞り出す | 14 | 4.12 |
| 要素 | 14 | 3.51 |
| 縄 | 14 | 3.81 |
| 降る | 14 | 3.80 |
| 極 | 14 | 3.68 |
| 読める | 14 | 3.43 |
| 質素 | 14 | 4.26 |
| 八 | 14 | 3.40 |
| 構える | 14 | 3.27 |
| 性別 | 14 | 3.80 |
| 聞き | 14 | 3.08 |
| 逃す | 14 | 3.61 |
| 襲う | 14 | 2.75 |
| 済みません | 14 | 3.21 |
| 兄弟 | 14 | 3.59 |
| 門 | 14 | 3.00 |
| 植物 | 14 | 3.45 |
| 輝く | 14 | 3.03 |
| と言うものは | 14 | 3.72 |
| 部 | 14 | 3.30 |
| 扱い方 | 14 | 4.50 |
| 揃え | 14 | 3.64 |
| 立派 | 14 | 3.24 |
| 構成 | 14 | 3.42 |
| 仕方 | 14 | 3.31 |
| 線 | 14 | 3.53 |
| 片隅 | 14 | 3.91 |
| 寝 | 14 | 3.06 |
| みたいだ | 14 | 2.84 |
| 氏 | 14 | 3.39 |
| とりあえず | 14 | 2.73 |
| 開拓地 | 14 | 4.88 |
| だけど | 14 | 2.44 |
| どうしても | 14 | 3.16 |
| 基礎 | 14 | 3.69 |
| 本来 | 14 | 3.09 |
| 出迎え | 14 | 3.74 |
| 変わり | 14 | 3.44 |
| かと言って | 14 | 3.61 |
| 万 | 14 | 3.12 |
| 興味深い | 14 | 3.62 |
| 兵団 | 14 | 4.10 |
| お互い | 14 | 3.30 |
| 長 | 14 | 2.85 |
| 鮮やか | 14 | 3.84 |
| 覗く | 14 | 3.34 |
| 喚く | 14 | 3.96 |
| 襲撃者 | 14 | 4.08 |
| 平気 | 14 | 3.56 |
| 求める | 14 | 3.21 |
| 予感 | 14 | 3.35 |
| そうになった | 14 | 3.59 |
| 取り上げ | 14 | 4.11 |
| 吠える | 14 | 3.84 |
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