Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 内々 | 13 | 4.39 |
| 憎しみ | 13 | 3.98 |
| 公家 | 13 | 4.33 |
| 宙 | 13 | 3.47 |
| その頃 | 13 | 3.75 |
| 料理 | 13 | 2.62 |
| とやら | 13 | 3.43 |
| 度に | 13 | 3.36 |
| 喋り | 13 | 3.80 |
| 手伝う | 13 | 3.17 |
| 気温 | 13 | 4.01 |
| 尚更 | 13 | 3.69 |
| 関わり | 13 | 3.90 |
| 鑑みる | 13 | 4.18 |
| 飛び出す | 13 | 3.50 |
| 団員 | 13 | 3.89 |
| 騎兵 | 13 | 3.68 |
| 特殊 | 13 | 3.22 |
| 用いる | 13 | 3.37 |
| 慰問 | 13 | 4.93 |
| 選出 | 13 | 4.41 |
| それ故に | 13 | 3.87 |
| 重ねて | 13 | 3.65 |
| やれ | 13 | 3.27 |
| 編成 | 13 | 3.88 |
| 資料 | 13 | 3.47 |
| 伴奏 | 13 | 5.14 |
| 家畜 | 13 | 3.98 |
| 言い出す | 13 | 3.62 |
| 何一つ | 13 | 3.88 |
| お互いに | 13 | 3.53 |
| 必死 | 13 | 2.99 |
| よね | 13 | 2.43 |
| 進んで | 13 | 3.07 |
| 絡む | 13 | 3.49 |
| 境 | 13 | 4.09 |
| そうする | 13 | 3.75 |
| 最低限 | 13 | 3.65 |
| いつまでも | 12 | 3.47 |
| 走り | 12 | 3.44 |
| 焼く | 12 | 3.28 |
| 其れこそ | 12 | 3.06 |
| 余意 | 12 | 3.23 |
| 噛み締める | 12 | 4.00 |
| 低下 | 12 | 3.67 |
| 渡し | 12 | 2.40 |
| 詰め | 12 | 3.50 |
| ぐるぐる | 12 | 4.01 |
| みたいな | 12 | 2.70 |
| せられる | 12 | 3.68 |
| 海 | 12 | 2.90 |
| 血縁 | 12 | 4.43 |
| 翌日 | 12 | 3.38 |
| 叩き | 12 | 3.26 |
| 左翼 | 12 | 4.28 |
| 西南 | 12 | 5.24 |
| 楽 | 12 | 3.16 |
| 崩す | 12 | 3.45 |
| 描く | 12 | 3.10 |
| なる程 | 12 | 4.59 |
| 群 | 12 | 3.62 |
| ほんの僅か | 12 | 4.08 |
| 方法 | 12 | 2.86 |
| 悪魔 | 12 | 3.04 |
| しようとする | 12 | 3.56 |
| 経緯 | 12 | 3.65 |
| 恐らくは | 12 | 3.44 |
| 儀式 | 12 | 3.40 |
| 僧徒 | 12 | 3.73 |
| 伸び | 12 | 3.37 |
| 縦 | 12 | 3.75 |
| 硬い | 12 | 3.44 |
| 仲良く | 12 | 3.30 |
| 来い | 12 | 3.52 |
| まぁ | 12 | 2.52 |
| 左右 | 12 | 3.23 |
| 保持 | 12 | 4.11 |
| 注意 | 12 | 3.10 |
| 誰が | 12 | 3.18 |
| 種類 | 12 | 3.29 |
| でしかない | 12 | 3.42 |
| 図る | 12 | 3.73 |
| 褒章 | 12 | 5.19 |
| 登る | 12 | 3.59 |
| 正気 | 12 | 3.67 |
| 同い年 | 12 | 4.14 |
| 客 | 12 | 3.29 |
| 笑い声 | 12 | 3.54 |
| 乱暴 | 12 | 3.73 |
| 謝る | 12 | 3.20 |
| 次第 | 12 | 3.34 |
| おかしな | 12 | 3.53 |
| 入り口 | 12 | 3.28 |
| 眩しい | 12 | 3.69 |
| 開戦 | 12 | 4.24 |
| 口元 | 12 | 3.26 |
| 兼ねる | 12 | 4.09 |
| 経験 | 12 | 2.96 |
| 修道会 | 12 | 5.25 |
| きょとん | 12 | 3.84 |
Showing 2501 - 2600 of 17,657 words