Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 軽装 | 11 | 4.22 |
| 兼ねて | 11 | 3.83 |
| 眉根 | 11 | 4.17 |
| 辞す | 11 | 4.49 |
| 台地 | 11 | 4.88 |
| 登場 | 11 | 3.44 |
| 組み込む | 11 | 3.88 |
| 取り出す | 11 | 2.90 |
| 焦り | 11 | 3.71 |
| 代表 | 11 | 3.41 |
| 湯 | 11 | 3.82 |
| 頷き | 11 | 3.24 |
| ほんの | 11 | 3.64 |
| ほう | 11 | 2.88 |
| お蔭で | 11 | 3.05 |
| 貰い | 11 | 3.44 |
| 人達 | 11 | 3.16 |
| 奔る | 11 | 4.61 |
| 堂々 | 11 | 3.53 |
| 天秤 | 11 | 4.21 |
| 見事 | 11 | 3.20 |
| 箱 | 11 | 3.37 |
| 歌う | 11 | 3.58 |
| 雇う | 11 | 3.53 |
| 典礼 | 10 | 5.45 |
| 破棄 | 10 | 3.70 |
| ざっと | 10 | 3.99 |
| 事によって | 10 | 3.68 |
| 勘 | 10 | 3.62 |
| 散る | 10 | 3.52 |
| 停滞 | 10 | 3.92 |
| だり | 10 | 3.41 |
| 事業 | 10 | 4.04 |
| 拳 | 10 | 2.95 |
| 相槌 | 10 | 4.20 |
| 訴える | 10 | 3.79 |
| 押し付け | 10 | 3.70 |
| 道中 | 10 | 3.67 |
| 対立 | 10 | 4.04 |
| 筒 | 10 | 4.06 |
| 接する | 10 | 3.89 |
| 向く | 10 | 3.30 |
| 分厚い | 10 | 3.77 |
| そなた | 10 | 3.57 |
| という訳だ | 10 | 3.52 |
| 失態 | 10 | 4.00 |
| 鳴く | 10 | 3.69 |
| 人生 | 10 | 3.17 |
| さん | 10 | 1.77 |
| でなければ | 10 | 3.51 |
| 濡れる | 10 | 3.84 |
| 凍りつく | 10 | 4.02 |
| 卒業 | 10 | 3.55 |
| 帰還 | 10 | 3.35 |
| 具体的 | 10 | 3.47 |
| 上がり | 10 | 3.47 |
| 〜 | 10 | 3.21 |
| 第三 | 10 | 3.46 |
| 弓兵 | 10 | 4.14 |
| 関係者 | 10 | 3.56 |
| 慎重 | 10 | 3.46 |
| 目掛け | 10 | 3.86 |
| 迷い | 10 | 3.59 |
| 説得 | 10 | 3.47 |
| 羽根 | 10 | 4.08 |
| 前提 | 10 | 3.58 |
| ふらふら | 10 | 4.01 |
| 領土 | 10 | 3.72 |
| 武官 | 10 | 3.96 |
| 年間 | 10 | 3.72 |
| 行き | 10 | 3.32 |
| 仕える | 10 | 3.48 |
| 獲物 | 10 | 3.35 |
| 殆ど無い | 10 | 4.71 |
| 改善 | 10 | 3.85 |
| 幸い | 10 | 3.30 |
| 一方的 | 10 | 3.57 |
| 心の中 | 10 | 3.40 |
| 引き抜く | 10 | 3.75 |
| 日中 | 10 | 4.16 |
| 尋ね | 10 | 3.43 |
| にて | 10 | 3.20 |
| 通達 | 10 | 4.06 |
| 選定 | 10 | 4.15 |
| としたら | 10 | 3.18 |
| 冷え | 10 | 4.00 |
| 追加 | 10 | 3.31 |
| 大型 | 10 | 3.45 |
| 仕方がない | 10 | 3.28 |
| えっ | 10 | 2.85 |
| 大声 | 10 | 3.45 |
| 食材 | 10 | 3.30 |
| 庫内 | 10 | 3.22 |
| 異常 | 10 | 3.12 |
| 遮る | 10 | 3.43 |
| 生家 | 10 | 4.67 |
| 紋章 | 10 | 3.71 |
| 万が一 | 10 | 3.50 |
| 着せる | 10 | 3.98 |
| 係 | 10 | 3.47 |
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