Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 渡る | 6 | 3.38 |
| 酸っぱい | 6 | 4.40 |
| 左肩 | 6 | 4.31 |
| 知り合い | 6 | 3.31 |
| 演奏者 | 6 | 5.42 |
| 絶句 | 6 | 3.79 |
| 痛く | 6 | 3.78 |
| 状況下 | 6 | 4.19 |
| 漏らす | 6 | 3.26 |
| 嗅ぐ | 6 | 3.86 |
| 退く | 6 | 3.67 |
| 孤立 | 6 | 4.21 |
| 危機 | 6 | 3.52 |
| 名目上 | 6 | 4.65 |
| 伝達 | 6 | 4.05 |
| 償い | 6 | 4.62 |
| 息をする | 6 | 4.62 |
| 竦む | 6 | 4.38 |
| よる | 6 | 3.28 |
| 悪趣味 | 6 | 4.46 |
| 申し出 | 6 | 3.74 |
| 伝令兵 | 6 | 4.81 |
| 生憎 | 6 | 3.80 |
| 重ねる | 6 | 3.62 |
| 都 | 6 | 3.29 |
| 加減 | 6 | 3.84 |
| 経営学 | 6 | 5.65 |
| 貧相 | 6 | 4.50 |
| して遣る | 6 | 3.56 |
| 風情 | 6 | 3.99 |
| 指差す | 6 | 3.92 |
| 身支度 | 6 | 4.30 |
| 同席 | 6 | 4.03 |
| までも | 6 | 3.36 |
| 思い返す | 6 | 3.82 |
| 表面 | 6 | 3.61 |
| 片方 | 6 | 3.52 |
| どうするか | 6 | 3.69 |
| なんというか | 6 | 3.68 |
| 安定 | 6 | 3.59 |
| 自力 | 6 | 3.88 |
| いいよ | 6 | 3.37 |
| ぽんと | 6 | 4.39 |
| 異性 | 6 | 4.02 |
| 輸出 | 6 | 4.44 |
| 幾らでも | 6 | 3.46 |
| 洟 | 6 | 3.66 |
| 紐 | 6 | 3.82 |
| 感情的 | 6 | 4.33 |
| 実在 | 6 | 4.17 |
| に従い | 6 | 3.80 |
| 突き付ける | 6 | 4.15 |
| 伝統 | 6 | 4.15 |
| 和やか | 6 | 4.15 |
| と同じ様に | 6 | 4.71 |
| 包囲 | 6 | 3.73 |
| 良ければ | 6 | 3.76 |
| 詰め込む | 6 | 3.93 |
| 美貌 | 6 | 3.72 |
| 零れる | 6 | 4.17 |
| コート | 6 | 3.86 |
| 万歳 | 6 | 4.32 |
| 指揮系統 | 6 | 4.59 |
| 国民 | 6 | 3.58 |
| 通例 | 6 | 4.69 |
| 転ぶ | 6 | 3.77 |
| 取り上げる | 6 | 4.22 |
| 涼しい顔 | 6 | 4.36 |
| 駆ける | 6 | 3.80 |
| 大切 | 6 | 3.25 |
| わよ | 6 | 2.78 |
| 午前 | 6 | 3.84 |
| 味方 | 6 | 3.17 |
| 後半 | 6 | 3.77 |
| 効果 | 6 | 2.77 |
| 編入 | 6 | 4.51 |
| 筈が無い | 6 | 4.76 |
| 湛える | 6 | 4.18 |
| 今にも | 6 | 3.62 |
| 今すぐ | 6 | 3.54 |
| 武装 | 6 | 3.25 |
| 至るまで | 6 | 3.96 |
| 模様 | 6 | 3.63 |
| 本の | 6 | 3.66 |
| 喉元 | 6 | 4.15 |
| 無関係 | 6 | 3.91 |
| これから先 | 6 | 4.07 |
| 突き出す | 6 | 3.65 |
| であれ | 6 | 3.83 |
| 弾ける | 6 | 3.73 |
| 程なくして | 6 | 4.25 |
| 興奮 | 6 | 3.38 |
| 羞恥 | 6 | 4.20 |
| 撫ぜる | 6 | 5.13 |
| ケース | 6 | 3.90 |
| 消え失せる | 6 | 4.26 |
| 文章 | 6 | 3.85 |
| エントランスホール | 6 | 5.06 |
| 不愉快 | 6 | 3.94 |
| 二度目 | 6 | 3.91 |
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