Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 迂遠 | 5 | 4.77 |
| 後続 | 5 | 4.17 |
| 背負う | 5 | 3.31 |
| 裏切り | 5 | 3.97 |
| 幸運 | 5 | 3.59 |
| 突っぱねる | 5 | 4.64 |
| 都内 | 5 | 4.40 |
| 追撃 | 5 | 3.60 |
| 夜半 | 5 | 4.79 |
| 話せる | 5 | 3.64 |
| 確かめる | 5 | 3.49 |
| 片付く | 5 | 4.08 |
| 焼き菓子 | 5 | 4.25 |
| 調べる | 5 | 3.30 |
| 移行 | 5 | 4.06 |
| シャンデリア | 5 | 4.57 |
| 詰まらせる | 5 | 4.73 |
| 含まれない | 5 | 5.08 |
| 幼い頃 | 5 | 3.79 |
| 湿る | 5 | 4.03 |
| 騒動 | 5 | 3.55 |
| 風呂 | 5 | 3.43 |
| 察する | 5 | 3.92 |
| 確立 | 5 | 4.04 |
| 腕前 | 5 | 3.92 |
| ベル | 5 | 3.30 |
| 呼び寄せる | 5 | 3.91 |
| 仕掛ける | 5 | 3.51 |
| 薄 | 5 | 3.88 |
| 引き寄せる | 5 | 3.72 |
| 持ち替える | 5 | 4.49 |
| 順調 | 5 | 3.49 |
| 体感 | 5 | 4.13 |
| 鞭打つ | 5 | 4.90 |
| 併設 | 5 | 4.55 |
| 疑い | 5 | 3.68 |
| ぎゅっと | 5 | 3.79 |
| いける | 5 | 3.19 |
| キャラ | 5 | 3.48 |
| 空色 | 5 | 4.65 |
| 荷 | 5 | 3.94 |
| 下着 | 5 | 3.75 |
| 不文律 | 5 | 4.92 |
| 駆け出す | 5 | 3.78 |
| 無防備 | 5 | 3.82 |
| コスト | 5 | 4.10 |
| 看護 | 5 | 4.91 |
| 番える | 5 | 4.50 |
| 世代 | 5 | 4.01 |
| 陰惨 | 5 | 4.93 |
| 玩具 | 5 | 3.80 |
| 反響 | 5 | 4.30 |
| ないで | 5 | 4.00 |
| 見合う | 5 | 3.94 |
| 奴ら | 5 | 3.10 |
| 資金 | 5 | 3.71 |
| 勝手 | 5 | 3.66 |
| 離宮 | 5 | 4.10 |
| 南側 | 5 | 4.20 |
| 勝つ | 5 | 3.07 |
| 採る | 5 | 3.99 |
| 生じる | 5 | 3.47 |
| 史的 | 5 | 3.73 |
| せねばならない | 5 | 4.30 |
| ぐらぐら | 5 | 4.90 |
| まし | 5 | 3.94 |
| と言うことは | 5 | 3.00 |
| 化す | 5 | 3.49 |
| 悟る | 5 | 3.47 |
| 所持 | 5 | 3.81 |
| 大商人 | 5 | 4.43 |
| 小賢しい | 5 | 4.64 |
| 話し合う | 5 | 3.53 |
| 鼓動 | 5 | 3.91 |
| 目が合う | 5 | 4.17 |
| 当の | 5 | 3.96 |
| 引き出し | 5 | 4.02 |
| 食欲 | 5 | 3.96 |
| 女生徒 | 5 | 4.21 |
| 極まる | 5 | 4.47 |
| 氏名 | 5 | 4.80 |
| 有り難うございました | 5 | 3.41 |
| 正装 | 5 | 4.31 |
| 乗じる | 5 | 4.38 |
| 貿易 | 5 | 4.23 |
| とまれ | 5 | 5.28 |
| いよいよ | 5 | 3.53 |
| 擦る | 5 | 4.08 |
| 住まい | 5 | 4.44 |
| 詰まるところ | 5 | 4.25 |
| お茶 | 5 | 3.11 |
| 内臓 | 5 | 3.84 |
| 何かあったの | 5 | 3.93 |
| 興じる | 5 | 4.31 |
| 進行 | 5 | 3.82 |
| 大ホール | 5 | 5.16 |
| 今更ながら | 5 | 4.17 |
| 五つ | 5 | 4.03 |
| 友情 | 5 | 3.99 |
| 這い出す | 5 | 4.66 |
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