Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 鐘の音 | 4 | 4.43 |
| 本心 | 4 | 3.75 |
| 鷹揚 | 4 | 4.32 |
| 夜中 | 4 | 3.96 |
| 新設 | 4 | 4.73 |
| 神事 | 4 | 4.66 |
| 時間の問題 | 4 | 4.12 |
| 儚い | 4 | 4.00 |
| 生き残り | 4 | 3.99 |
| 生真面目 | 4 | 4.37 |
| 着付け | 4 | 4.83 |
| 法学 | 4 | 5.75 |
| 加える | 4 | 3.36 |
| 儀 | 4 | 4.04 |
| 急遽 | 4 | 4.20 |
| ません | 4 | 3.24 |
| どうしたって | 4 | 4.43 |
| 云々 | 4 | 3.91 |
| 資産 | 4 | 4.28 |
| 花道 | 4 | 5.20 |
| 締め | 4 | 4.12 |
| カボチャ | 4 | 4.58 |
| 十一 | 4 | 4.01 |
| 備え | 4 | 3.71 |
| 隠蔽 | 4 | 3.54 |
| グリー | 4 | 5.18 |
| 出る前 | 4 | 4.46 |
| 逆転 | 4 | 4.08 |
| ふわふわ | 4 | 3.89 |
| 晩餐会 | 4 | 4.09 |
| うっかり | 4 | 3.80 |
| 変わりない | 4 | 4.09 |
| 発生 | 4 | 3.13 |
| 黄金色 | 4 | 4.28 |
| 逃亡 | 4 | 3.96 |
| 必須 | 4 | 3.81 |
| 棚 | 4 | 3.74 |
| 併せて | 4 | 3.96 |
| ぽんぽん | 4 | 4.28 |
| カード | 4 | 3.23 |
| 充てる | 4 | 4.61 |
| 進軍 | 4 | 3.86 |
| 川辺 | 4 | 4.87 |
| 分不相応 | 4 | 4.83 |
| ニヤリ | 4 | 3.76 |
| 千年 | 4 | 3.80 |
| やも知れぬ | 4 | 4.57 |
| 配慮 | 4 | 3.66 |
| 一声 | 4 | 4.20 |
| 念頭 | 4 | 4.62 |
| 漁る | 4 | 4.16 |
| 上位 | 4 | 3.35 |
| 足す | 4 | 4.25 |
| きっぱり | 4 | 4.05 |
| 善意 | 4 | 4.18 |
| 煌めき | 4 | 4.53 |
| 似つかわしい | 4 | 4.47 |
| 含み | 4 | 4.23 |
| ラウンジ | 4 | 4.69 |
| 人手不足 | 4 | 4.63 |
| どれ | 4 | 3.75 |
| 天気 | 4 | 4.09 |
| お陰 | 4 | 4.09 |
| 驚愕 | 4 | 3.40 |
| あの様 | 4 | 3.95 |
| 荒い | 4 | 3.61 |
| 労力 | 4 | 4.13 |
| 不和 | 4 | 4.29 |
| 悪夢 | 4 | 3.85 |
| 御礼 | 4 | 4.53 |
| プライベート | 4 | 4.27 |
| すんなり | 4 | 4.06 |
| 落とし込む | 4 | 5.00 |
| 剥き出し | 4 | 4.06 |
| 口を噤む | 4 | 4.73 |
| 投げ込む | 4 | 4.33 |
| 技能 | 4 | 3.58 |
| 生 | 4 | 3.40 |
| んん | 4 | 3.70 |
| 余力 | 4 | 4.29 |
| 縫う | 4 | 3.95 |
| 垂れ | 4 | 3.93 |
| 進歩 | 4 | 4.29 |
| 毎朝 | 4 | 4.38 |
| 寝泊まり | 4 | 4.40 |
| 仕込む | 4 | 3.81 |
| 統率 | 4 | 4.09 |
| 案外 | 4 | 3.68 |
| 専用 | 4 | 3.53 |
| 追放 | 4 | 3.96 |
| 沿い | 4 | 4.04 |
| にせよ | 4 | 3.90 |
| 物悲しい | 4 | 4.88 |
| 伝統的 | 4 | 4.72 |
| 全貌 | 4 | 4.67 |
| 動向 | 4 | 4.00 |
| 岩 | 4 | 3.16 |
| 相槌を打つ | 4 | 4.57 |
| 傷める | 4 | 4.96 |
| 逃避 | 4 | 4.67 |
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