Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 落胆 | 3 | 4.10 |
| 蟹 | 3 | 3.81 |
| 背丈 | 3 | 4.08 |
| 我ら | 3 | 3.27 |
| 引っ込み | 3 | 5.04 |
| 誘拐 | 3 | 3.76 |
| 条約 | 3 | 4.42 |
| ベール | 3 | 3.81 |
| その筈 | 3 | 4.29 |
| 特需 | 3 | 5.38 |
| 泣き叫ぶ | 3 | 4.27 |
| 規則 | 3 | 4.30 |
| 前倒し | 3 | 4.75 |
| 足りとも | 3 | 4.14 |
| 腰掛ける | 3 | 4.01 |
| 叙任 | 3 | 4.79 |
| 赤目 | 3 | 4.85 |
| 担い | 3 | 3.71 |
| やる気 | 3 | 3.51 |
| 有数 | 3 | 4.41 |
| 保守的 | 3 | 5.04 |
| 中毒 | 3 | 4.64 |
| 殺し合う | 3 | 4.79 |
| 打ち身 | 3 | 5.05 |
| 入れ違い | 3 | 4.78 |
| 不健康 | 3 | 4.86 |
| 程よく | 3 | 4.64 |
| 地点 | 3 | 3.68 |
| 腐敗 | 3 | 4.20 |
| 翻す | 3 | 4.39 |
| 仰る | 3 | 3.51 |
| 走り出す | 3 | 3.62 |
| 出迎える | 3 | 4.00 |
| こびり付く | 3 | 4.89 |
| 立ち並ぶ | 3 | 4.08 |
| 帰れ | 3 | 3.97 |
| 悪行 | 3 | 4.47 |
| 夕方 | 3 | 3.59 |
| 一画 | 3 | 4.72 |
| 5 | 3 | 2.89 |
| 間接的 | 3 | 4.43 |
| 豪胆 | 3 | 4.78 |
| 兼 | 3 | 3.80 |
| 息が詰まる | 3 | 4.89 |
| 保有 | 3 | 3.92 |
| 刑罰 | 3 | 4.82 |
| に比べ | 3 | 3.73 |
| 二手 | 3 | 4.46 |
| 例の | 3 | 2.90 |
| 突き立てる | 3 | 3.87 |
| 昏倒 | 3 | 4.39 |
| 相俟って | 3 | 5.15 |
| 講堂 | 3 | 4.45 |
| 忌々しい | 3 | 3.96 |
| 回転 | 3 | 3.46 |
| 降り積もる | 3 | 4.80 |
| 邪魔にならない | 3 | 4.27 |
| 切らす | 3 | 4.11 |
| 名子 | 3 | 4.16 |
| 仲裁 | 3 | 4.42 |
| 食い | 3 | 3.66 |
| 食 | 3 | 3.75 |
| ギョッと | 3 | 4.55 |
| ベンチ | 3 | 3.93 |
| ひそひそ | 3 | 4.50 |
| 強襲 | 3 | 3.86 |
| ヤジ | 3 | 5.30 |
| 学長 | 3 | 4.31 |
| 付き従う | 3 | 4.15 |
| 被害者 | 3 | 3.81 |
| 許 | 3 | 4.53 |
| 卒 | 3 | 5.13 |
| 勝敗 | 3 | 4.07 |
| 飛び立つ | 3 | 4.05 |
| 王室 | 3 | 4.32 |
| 写す | 3 | 4.73 |
| 洩れる | 3 | 4.58 |
| 一旦 | 3 | 3.37 |
| 固め | 3 | 3.71 |
| 跨がる | 3 | 5.19 |
| 成し遂げる | 3 | 4.03 |
| 形成 | 3 | 3.72 |
| 試す | 3 | 3.51 |
| 落ち葉 | 3 | 4.71 |
| 偏に | 3 | 4.91 |
| 機動力 | 3 | 4.06 |
| 所有 | 3 | 3.86 |
| サイズ | 3 | 3.36 |
| 問い返す | 3 | 4.31 |
| かって | 3 | 3.68 |
| おめでとう | 3 | 3.91 |
| 圧迫感 | 3 | 4.48 |
| 陥れる | 3 | 4.25 |
| 分かつ | 3 | 4.67 |
| 通り抜け | 3 | 4.24 |
| 蜜 | 3 | 4.13 |
| ミス | 3 | 3.74 |
| 呆気ない | 3 | 4.17 |
| 人智を超えた | 3 | 5.38 |
| 絶対的 | 3 | 3.97 |
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